My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Clone
Giant Snowball
Bats Archers Clone
Zap
Bats Archers Clone
Barbarian Barrel
Archers Tesla Clone
The Log
Archers Mini P.E.K.K.A Clone
Earthquake
Archers Tesla Clone
Arrows
Bats Archers Clone
Royal Delivery
Bats Archers Mini P.E.K.K.A Clone
Fireball
Archers Tesla Clone
Poison
Bats Archers Clone
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Clone Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Arrows Clone Tesla Mini P.E.K.K.A Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Arrows

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Clone
Zap
Arrows Bats Archers Mini P.E.K.K.A Freeze
Archers
Zap Arrows Mini P.E.K.K.A
Arrows
Zap Archers Mini P.E.K.K.A Freeze
Tesla
Mini P.E.K.K.A
Bats Zap Archers Arrows
Clone
Bats
Freeze
Zap Arrows

Defense Synergies 1 13

Bats
Zap Tesla Mini P.E.K.K.A Freeze
Zap
Mini P.E.K.K.A Bats Archers Arrows Tesla
Archers
Zap Tesla Mini P.E.K.K.A
Arrows
Zap Tesla Mini P.E.K.K.A
Tesla
Bats Zap Archers Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Archers Arrows Tesla Freeze
Clone
Freeze
Bats Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
Mini P.E.K.K.A Bats Zap Tesla
Tesla Mini P.E.K.K.A Bats Archers Freeze
Tesla Mini P.E.K.K.A Bats
Arrows Mini P.E.K.K.A
Arrows Freeze Bats Zap Archers Tesla
Bats Tesla Zap Archers Arrows Freeze
Zap Arrows Tesla
Tesla Mini P.E.K.K.A
Archers Tesla Mini P.E.K.K.A
Bats Archers Zap Arrows Tesla Freeze
Arrows Tesla Bats Zap Archers
Tesla Mini P.E.K.K.A Bats Zap Freeze
Bats Zap Arrows Tesla Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Tesla
Zap Tesla Mini P.E.K.K.A Freeze
Tesla Bats Arrows Mini P.E.K.K.A
Arrows Tesla Bats Zap Archers
Zap Arrows Freeze Bats Archers Tesla
Mini P.E.K.K.A Tesla
Bats Archers Arrows Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Tesla
Zap Archers Arrows Tesla Mini P.E.K.K.A
Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap Tesla
Tesla Mini P.E.K.K.A
Arrows Bats Zap Archers Tesla Freeze
Mini P.E.K.K.A Bats Archers Tesla
Mini P.E.K.K.A Tesla
Zap Freeze Bats Mini P.E.K.K.A
Tesla
Bats Tesla Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Tesla
Archers Tesla
Tesla Bats Zap Archers Mini P.E.K.K.A Freeze
Bats Arrows Zap Archers Tesla Mini P.E.K.K.A Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Zap
Arrows
Arrows Freeze
Zap Arrows
Arrows Bats Zap Freeze
Archers Arrows
Arrows Zap Freeze
Arrows Zap
Bats Mini P.E.K.K.A
Zap Arrows
Zap Archers Arrows
Arrows Freeze
Zap Arrows
Zap Arrows
Arrows
Arrows Freeze
Bats Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Freeze
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Archers Arrows
Zap Bats Freeze
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Freeze
Arrows
Zap Bats Archers Freeze
Zap Archers Arrows
Freeze
Arrows
Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Zap Bats Freeze
Bats Zap
Zap Freeze

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