My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Giant Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Mini P.E.K.K.A Giant Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Royal Hogs
Giant Snowball
Royal Hogs Baby Dragon Witch
Zap
Royal Hogs Witch
Barbarian Barrel
Elite Barbarians Royal Hogs Witch
The Log
Elite Barbarians Mini P.E.K.K.A Royal Hogs Witch
Earthquake
Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Royal Hogs Baby Dragon Witch
Fireball
Elite Barbarians Royal Hogs Baby Dragon Witch
Poison
Royal Hogs Witch
Lightning
Elite Barbarians Ice Golem Mini P.E.K.K.A Baby Dragon Witch
Rocket
Elite Barbarians Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Mini P.E.K.K.A Baby Dragon Giant Royal Hogs Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Ice Golem Mini P.E.K.K.A Baby Dragon

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Ice Golem Mini P.E.K.K.A Royal Hogs Baby Dragon Witch
Elite Barbarians
Zap Ice Golem
Ice Golem
Zap Elite Barbarians Mini P.E.K.K.A Royal Hogs Baby Dragon Witch
Mini P.E.K.K.A
Giant Zap Ice Golem Royal Hogs Baby Dragon
Giant
Zap Mini P.E.K.K.A Baby Dragon Witch
Royal Hogs
Zap Ice Golem Mini P.E.K.K.A
Baby Dragon
Zap Ice Golem Mini P.E.K.K.A Giant Witch
Witch
Zap Ice Golem Giant Baby Dragon

Defense Synergies 1 12

Zap
Mini P.E.K.K.A Elite Barbarians Ice Golem Baby Dragon Witch
Elite Barbarians
Zap Ice Golem Mini P.E.K.K.A
Ice Golem
Zap Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A
Zap Elite Barbarians Ice Golem Baby Dragon Witch
Giant
Royal Hogs
Baby Dragon
Zap Ice Golem Mini P.E.K.K.A Witch
Witch
Zap Ice Golem Mini P.E.K.K.A Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Baby Dragon
Elite Barbarians Mini P.E.K.K.A Zap Witch
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A
Zap Baby Dragon
Zap Baby Dragon Witch
Zap Ice Golem Baby Dragon
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Ice Golem Mini P.E.K.K.A
Witch Zap Ice Golem Baby Dragon
Zap Baby Dragon Witch
Mini P.E.K.K.A Zap Elite Barbarians Witch
Zap Mini P.E.K.K.A Baby Dragon Witch
Elite Barbarians Mini P.E.K.K.A
Zap Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Witch
Zap Elite Barbarians Baby Dragon Witch
Zap Baby Dragon Witch Ice Golem
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Elite Barbarians Ice Golem Witch
Zap Elite Barbarians Ice Golem Mini P.E.K.K.A Baby Dragon
Zap Elite Barbarians Ice Golem Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Elite Barbarians Ice Golem
Elite Barbarians Mini P.E.K.K.A Witch
Zap Ice Golem Baby Dragon Witch
Mini P.E.K.K.A Elite Barbarians Ice Golem Witch
Mini P.E.K.K.A Elite Barbarians
Zap Elite Barbarians Ice Golem Mini P.E.K.K.A Baby Dragon Witch
Witch
Elite Barbarians Mini P.E.K.K.A Witch
Zap Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Ice Golem Witch
Baby Dragon Witch
Elite Barbarians Witch Zap Ice Golem Mini P.E.K.K.A Baby Dragon
Zap Elite Barbarians Ice Golem Mini P.E.K.K.A Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Baby Dragon
Zap Baby Dragon
Baby Dragon
Ice Golem
Zap Baby Dragon
Zap Ice Golem Baby Dragon Witch
Baby Dragon Witch
Zap Ice Golem Baby Dragon
Zap
Elite Barbarians Mini P.E.K.K.A
Zap
Zap Baby Dragon
Elite Barbarians Ice Golem Baby Dragon
Baby Dragon
Zap Elite Barbarians Ice Golem Baby Dragon
Zap Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon
Zap Baby Dragon Witch
Baby Dragon
Zap Baby Dragon
Zap Ice Golem Baby Dragon Witch
Witch
Zap Baby Dragon Witch
Zap Baby Dragon Witch
Zap Baby Dragon
Elite Barbarians Zap Ice Golem Baby Dragon Witch
Zap Witch
Elite Barbarians Mini P.E.K.K.A
Zap
Zap
Zap Witch
Zap Baby Dragon Witch
Mini P.E.K.K.A Baby Dragon
Zap Ice Golem Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon Witch
Zap Witch
Zap Baby Dragon Witch

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