My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Dark Prince Electro Dragon Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Wall Breakers Dark Prince Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince Lava Hound
Giant Snowball
Mega Minion Wall Breakers Electro Dragon Lava Hound
Zap
Wall Breakers Dark Prince Lava Hound
Barbarian Barrel
Wall Breakers Dark Prince Magic Archer
The Log
Wall Breakers Dark Prince
Earthquake
Arrows
Wall Breakers Lava Hound
Royal Delivery
Mega Minion Wall Breakers Dark Prince Electro Dragon Magic Archer Lava Hound
Fireball
Mega Minion Wall Breakers Electro Dragon Magic Archer Lava Hound
Poison
Mega Minion Electro Dragon Magic Archer Lava Hound
Lightning
Ice Golem Mega Minion Dark Prince Electro Dragon Magic Archer
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Dark Prince Electro Dragon The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers The Log Mega Minion Dark Prince Magic Archer Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Wall Breakers The Log Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Mega Minion Wall Breakers Electro Dragon Magic Archer
Mega Minion
Ice Golem Lava Hound
Wall Breakers
Ice Golem The Log
Dark Prince
Magic Archer
Electro Dragon
Lava Hound Ice Golem Magic Archer
The Log
Wall Breakers Magic Archer
Magic Archer
Ice Golem Dark Prince Electro Dragon The Log Lava Hound
Lava Hound
Mega Minion Electro Dragon Magic Archer

Defense Synergies 1 10

Ice Golem
Mega Minion Electro Dragon The Log Magic Archer
Mega Minion
Ice Golem Dark Prince The Log
Wall Breakers
Dark Prince
Mega Minion Electro Dragon The Log Magic Archer
Electro Dragon
Ice Golem Dark Prince The Log
The Log
Ice Golem Mega Minion Dark Prince Electro Dragon Magic Archer
Magic Archer
Ice Golem Dark Prince The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Electro Dragon The Log Magic Archer
Mega Minion Dark Prince Electro Dragon The Log
Mega Minion Dark Prince Electro Dragon
Mega Minion Dark Prince Electro Dragon
Dark Prince The Log
The Log Mega Minion Dark Prince Electro Dragon Magic Archer
Mega Minion Electro Dragon Magic Archer
Ice Golem Electro Dragon The Log Magic Archer
Ice Golem Dark Prince
Ice Golem Mega Minion Dark Prince Electro Dragon The Log Magic Archer
Mega Minion Electro Dragon Magic Archer
Dark Prince Electro Dragon The Log
Mega Minion Dark Prince Electro Dragon The Log Magic Archer
The Log
Dark Prince Electro Dragon
Mega Minion Dark Prince Electro Dragon The Log Magic Archer
The Log Ice Golem Mega Minion Dark Prince Electro Dragon Magic Archer
Dark Prince Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Dark Prince
Ice Golem Mega Minion Electro Dragon The Log Magic Archer
Ice Golem Dark Prince Electro Dragon The Log
Dark Prince Ice Golem The Log
Dark Prince
Ice Golem Electro Dragon Magic Archer
Dark Prince Ice Golem Mega Minion
Dark Prince
Electro Dragon Ice Golem Mega Minion Dark Prince The Log Magic Archer
Mega Minion
Mega Minion Dark Prince Electro Dragon
Dark Prince The Log
Dark Prince Ice Golem
Electro Dragon Magic Archer
Electro Dragon Ice Golem Mega Minion Dark Prince The Log Magic Archer
Ice Golem Mega Minion Dark Prince Electro Dragon The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Electro Dragon The Log
Electro Dragon The Log Magic Archer
Electro Dragon The Log Magic Archer
Ice Golem Dark Prince The Log
Dark Prince The Log Magic Archer
Ice Golem Mega Minion Electro Dragon Magic Archer
The Log Magic Archer
The Log Ice Golem Electro Dragon Magic Archer
The Log Electro Dragon
Electro Dragon
Dark Prince Electro Dragon The Log Magic Archer
Electro Dragon Magic Archer
Ice Golem The Log Magic Archer
Electro Dragon Magic Archer
Ice Golem The Log Magic Archer
Electro Dragon The Log Magic Archer
Magic Archer Electro Dragon The Log
Mega Minion Dark Prince Electro Dragon The Log Magic Archer
Electro Dragon The Log Magic Archer
The Log Magic Archer
The Log
Electro Dragon The Log
Ice Golem The Log Dark Prince Electro Dragon Magic Archer
Mega Minion
The Log Electro Dragon Magic Archer
Electro Dragon The Log Magic Archer
The Log Magic Archer
Ice Golem Electro Dragon Magic Archer
Electro Dragon Mega Minion
Mega Minion
Electro Dragon The Log Magic Archer
Electro Dragon Magic Archer
The Log Magic Archer
Dark Prince Electro Dragon Magic Archer
Mega Minion Electro Dragon Magic Archer
The Log
Mega Minion Dark Prince Electro Dragon Magic Archer
The Log Ice Golem Electro Dragon Magic Archer
Mega Minion Dark Prince Electro Dragon
Electro Dragon The Log Magic Archer
Electro Dragon Magic Archer
Electro Dragon Dark Prince The Log Magic Archer

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