My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Valkyrie Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Lava Hound
Giant Snowball
Minions Mega Minion Baby Dragon Lava Hound
Zap
Minions Lava Hound
Barbarian Barrel
Tesla Valkyrie
The Log
Earthquake
Tesla
Arrows
Minions Lava Hound
Royal Delivery
Minions Mega Minion Valkyrie Baby Dragon Lava Hound
Fireball
Minions Tesla Mega Minion Baby Dragon Lava Hound
Poison
Minions Mega Minion Lava Hound
Lightning
Tesla Mega Minion Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Mega Minion Tesla Fireball Valkyrie Baby Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Mega Minion Tesla

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Lava Hound Valkyrie Baby Dragon
Tesla
Mega Minion
Lava Hound Fireball Valkyrie Baby Dragon
Fireball
Lava Hound Mega Minion Baby Dragon The Log
Valkyrie
Minions Mega Minion Baby Dragon
Baby Dragon
Lava Hound Minions Mega Minion Fireball Valkyrie
The Log
Fireball
Lava Hound
Minions Mega Minion Fireball Baby Dragon

Defense Synergies 3 14

Minions
Valkyrie Tesla Baby Dragon The Log
Tesla
The Log Minions Mega Minion Fireball Valkyrie Baby Dragon
Mega Minion
Tesla Valkyrie Baby Dragon The Log
Fireball
The Log Tesla Valkyrie
Valkyrie
Minions Tesla Mega Minion Fireball Baby Dragon The Log
Baby Dragon
Minions Tesla Mega Minion Valkyrie The Log
The Log
Tesla Fireball Minions Mega Minion Valkyrie Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Mega Minion Fireball Valkyrie Baby Dragon The Log
Minions Tesla Mega Minion Valkyrie The Log
Tesla Minions Mega Minion Valkyrie
Tesla Minions Mega Minion Valkyrie
Fireball Valkyrie The Log
Fireball The Log Minions Tesla Mega Minion Valkyrie Baby Dragon
Minions Tesla Mega Minion Fireball Baby Dragon
Tesla Fireball Valkyrie Baby Dragon The Log
Tesla Minions
Tesla Valkyrie
Minions Valkyrie Tesla Mega Minion Fireball Baby Dragon The Log
Minions Tesla Mega Minion Fireball Baby Dragon
Tesla Minions Fireball Valkyrie The Log
Fireball Valkyrie Minions Tesla Mega Minion Baby Dragon The Log
Tesla
Tesla Fireball The Log
Tesla Minions Fireball Valkyrie
Tesla Fireball Minions Mega Minion Valkyrie Baby Dragon The Log
Valkyrie Baby Dragon The Log Minions Tesla Mega Minion Fireball
Tesla
Valkyrie Minions Tesla Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball
Fireball Tesla Mega Minion Valkyrie Baby Dragon The Log
Minions Valkyrie The Log
Valkyrie Tesla Fireball The Log
Tesla Valkyrie
Fireball Minions Tesla Baby Dragon
Minions Tesla Mega Minion Fireball Valkyrie
Tesla Valkyrie
Minions Mega Minion Fireball Valkyrie Baby Dragon The Log
Tesla Mega Minion
Minions Tesla Mega Minion Valkyrie
Fireball Valkyrie The Log
Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Baby Dragon
Tesla Minions Mega Minion Fireball Valkyrie Baby Dragon The Log
Minions Valkyrie Tesla Mega Minion Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Minions Mega Minion Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Minions Fireball
Fireball Valkyrie The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Minions Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Minions
Mega Minion Fireball Baby Dragon The Log
Fireball Valkyrie Baby Dragon The Log
Minions Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon
Mega Minion
Fireball The Log Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon
Minions Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball Mega Minion Baby Dragon
The Log Fireball
Fireball Mega Minion Valkyrie Baby Dragon
The Log Fireball Baby Dragon
Fireball
Mega Minion
Minions Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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