My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Valkyrie Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Bandit Inferno Dragon
Giant Snowball
Archers Mega Minion Hog Rider Inferno Dragon
Zap
Archers Bandit Inferno Dragon
Barbarian Barrel
Archers Valkyrie Bandit
The Log
Archers Hog Rider Bandit
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Mega Minion Valkyrie Hog Rider Bandit Inferno Dragon
Fireball
Archers Mega Minion Hog Rider Bandit Inferno Dragon
Poison
Archers Mega Minion
Lightning
Mega Minion Valkyrie Bandit Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Mega Minion Bandit Fireball Valkyrie Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Mega Minion Bandit

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Hog Rider Bandit Inferno Dragon
Mega Minion
Fireball Valkyrie
Fireball
Hog Rider Mega Minion The Log
Valkyrie
Archers Hog Rider Mega Minion Bandit
Hog Rider
Fireball Valkyrie The Log Archers Bandit
The Log
Hog Rider Fireball Bandit
Bandit
Archers Valkyrie Hog Rider The Log
Inferno Dragon
Archers

Defense Synergies 2 12

Archers
Valkyrie Mega Minion The Log Bandit
Mega Minion
Archers Valkyrie The Log Bandit
Fireball
The Log Valkyrie Bandit
Valkyrie
Archers Mega Minion Fireball The Log Bandit
Hog Rider
The Log
Fireball Archers Mega Minion Valkyrie Bandit Inferno Dragon
Bandit
Archers Mega Minion Fireball Valkyrie The Log
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Valkyrie The Log
Inferno Dragon Mega Minion Valkyrie The Log Bandit
Archers Mega Minion Valkyrie Bandit Inferno Dragon
Inferno Dragon Mega Minion Valkyrie Bandit
Fireball Valkyrie The Log
Fireball The Log Archers Mega Minion Valkyrie Bandit
Mega Minion Inferno Dragon Archers Fireball
Fireball Valkyrie The Log Bandit
Inferno Dragon
Archers Valkyrie Bandit
Archers Valkyrie Mega Minion Fireball The Log Bandit
Mega Minion Inferno Dragon Archers Fireball
Fireball Valkyrie The Log Bandit
Fireball Valkyrie Mega Minion The Log
Inferno Dragon Bandit
Fireball The Log Bandit Inferno Dragon
Fireball Valkyrie
Fireball Archers Mega Minion Valkyrie The Log Bandit
Valkyrie The Log Archers Mega Minion Fireball Bandit Inferno Dragon
Inferno Dragon
Valkyrie Archers Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Fireball Bandit
Fireball Bandit Archers Mega Minion Valkyrie The Log Inferno Dragon
Bandit Valkyrie The Log
Valkyrie Fireball The Log Bandit
Valkyrie Bandit Inferno Dragon
Fireball Archers
Archers Mega Minion Fireball Valkyrie Bandit
Valkyrie Inferno Dragon
Mega Minion Fireball Valkyrie The Log Bandit Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Fireball Valkyrie The Log
Fireball Valkyrie Bandit
Archers Fireball Valkyrie
Archers Mega Minion Fireball Valkyrie The Log Inferno Dragon
Valkyrie Archers Mega Minion Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Mega Minion
Archers The Log
Fireball The Log
Fireball The Log Bandit
Fireball
Fireball Valkyrie The Log Bandit
Fireball Archers
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Archers Mega Minion Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Mega Minion Inferno Dragon
Fireball The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Archers Fireball
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Archers Fireball Bandit
Fireball Archers Mega Minion
The Log Fireball
Fireball Mega Minion Valkyrie
The Log Fireball
Fireball
Mega Minion
Fireball The Log
Fireball
Fireball The Log Bandit

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