My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Wall Breakers Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Wall Breakers Skeleton Army
Giant Snowball
Skeletons Spear Goblins Wall Breakers Skeleton Army Lumberjack
Zap
Skeletons Spear Goblins Wall Breakers Skeleton Army Goblin Giant
Barbarian Barrel
Skeletons Spear Goblins Wall Breakers Skeleton Army Lumberjack
The Log
Skeletons Spear Goblins Wall Breakers Skeleton Army Lumberjack
Earthquake
Skeletons Spear Goblins Skeleton Army
Arrows
Skeletons Spear Goblins Wall Breakers Skeleton Army
Royal Delivery
Skeletons Spear Goblins Wall Breakers Skeleton Army Lumberjack
Fireball
Wall Breakers Skeleton Army Lumberjack
Poison
Spear Goblins Skeleton Army
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Wall Breakers Skeleton Army Poison Lumberjack Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Wall Breakers Skeleton Army

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Wall Breakers Goblin Giant Lumberjack
Rocket
Wall Breakers
Spear Goblins Goblin Giant
Skeleton Army
Poison
Goblin Giant
Goblin Giant
Spear Goblins Wall Breakers Poison Lumberjack
Lumberjack
Spear Goblins Goblin Giant

Defense Synergies 0 8

Skeletons
Spear Goblins Poison Lumberjack
Spear Goblins
Skeletons Skeleton Army Poison Goblin Giant Lumberjack
Rocket
Wall Breakers
Skeleton Army
Spear Goblins Lumberjack
Poison
Skeletons Spear Goblins
Goblin Giant
Spear Goblins
Lumberjack
Skeletons Spear Goblins Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Goblin Giant
Skeleton Army Lumberjack Skeletons
Rocket Skeleton Army Lumberjack Skeletons
Skeleton Army Lumberjack Skeletons
Rocket Skeleton Army Poison Lumberjack
Skeleton Army Skeletons Spear Goblins Lumberjack
Rocket Spear Goblins Poison
Rocket Poison Goblin Giant
Skeletons Skeleton Army Lumberjack
Skeleton Army Skeletons Spear Goblins Lumberjack
Skeleton Army Poison Skeletons Spear Goblins Goblin Giant Lumberjack
Spear Goblins Poison
Skeleton Army Lumberjack Skeletons Rocket
Rocket Skeleton Army Poison Lumberjack
Skeleton Army Lumberjack
Rocket Skeleton Army Lumberjack
Skeletons Skeleton Army Poison Lumberjack
Spear Goblins Skeleton Army Lumberjack
Poison Spear Goblins Lumberjack
Lumberjack
Skeleton Army Spear Goblins Poison Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Skeletons Spear Goblins
Poison Rocket Lumberjack
Skeleton Army Lumberjack Skeletons Spear Goblins Rocket Goblin Giant
Rocket Skeleton Army Lumberjack Goblin Giant
Skeletons Skeleton Army Goblin Giant Lumberjack
Rocket Poison Skeletons Goblin Giant
Rocket Skeleton Army Skeletons Spear Goblins Goblin Giant Lumberjack
Skeleton Army Goblin Giant Lumberjack
Rocket Skeletons Spear Goblins Skeleton Army Poison
Skeletons Skeleton Army Goblin Giant
Lumberjack
Rocket Skeleton Army Poison Goblin Giant
Rocket Skeleton Army Skeletons Goblin Giant Lumberjack
Skeleton Army
Skeleton Army Skeletons Spear Goblins Rocket Poison Goblin Giant Lumberjack
Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket
Poison
Rocket Poison Goblin Giant
Rocket Poison
Rocket Poison
Poison Spear Goblins Rocket Goblin Giant
Poison
Poison
Poison
Rocket Poison Lumberjack
Rocket Poison
Poison Rocket
Rocket Poison
Rocket Poison
Poison
Rocket Spear Goblins Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Poison
Rocket Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Poison
Poison
Poison
Poison
Rocket Poison
Poison
Rocket Poison
Poison Rocket
Rocket Poison
Rocket Poison
Spear Goblins Rocket Skeleton Army
Rocket Poison
Poison Rocket Lumberjack
Poison
Rocket Poison
Rocket Poison
Rocket Poison
Poison Rocket Goblin Giant

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