My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Royal Recruits Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Royal Recruits Wall Breakers Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Wall Breakers
Giant Snowball
Goblin Gang Royal Recruits Wall Breakers Lumberjack
Zap
Goblin Gang Wall Breakers
Barbarian Barrel
Ice Spirit Knight Goblin Gang Royal Recruits Wall Breakers Magic Archer Lumberjack
The Log
Ice Spirit Goblin Gang Royal Recruits Wall Breakers Lumberjack
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Royal Recruits Wall Breakers
Royal Delivery
Ice Spirit Knight Goblin Gang Royal Recruits Wall Breakers Magic Archer Lumberjack
Fireball
Goblin Gang Wall Breakers Magic Archer Lumberjack
Poison
Goblin Gang Royal Recruits Magic Archer
Lightning
Knight Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Knight Goblin Gang Fireball Magic Archer Lumberjack Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Knight Goblin Gang

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Royal Recruits Wall Breakers Lumberjack
Knight
Ice Spirit Goblin Gang Wall Breakers Fireball Magic Archer Lumberjack
Goblin Gang
Knight Royal Recruits
Royal Recruits
Ice Spirit Goblin Gang Wall Breakers Magic Archer Lumberjack
Fireball
Knight Wall Breakers Magic Archer
Wall Breakers
Knight Ice Spirit Royal Recruits Fireball
Magic Archer
Knight Royal Recruits Fireball Lumberjack
Lumberjack
Ice Spirit Knight Royal Recruits Magic Archer

Defense Synergies 3 12

Ice Spirit
Goblin Gang Knight Royal Recruits Fireball Magic Archer Lumberjack
Knight
Goblin Gang Magic Archer Ice Spirit Fireball Lumberjack
Goblin Gang
Ice Spirit Knight Royal Recruits Magic Archer Lumberjack
Royal Recruits
Ice Spirit Goblin Gang
Fireball
Ice Spirit Knight Lumberjack
Wall Breakers
Magic Archer
Knight Ice Spirit Goblin Gang Lumberjack
Lumberjack
Ice Spirit Knight Goblin Gang Fireball Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Fireball Magic Archer
Lumberjack Ice Spirit Knight Goblin Gang Royal Recruits
Goblin Gang Lumberjack Knight Royal Recruits
Royal Recruits Lumberjack Knight Goblin Gang
Royal Recruits Fireball Lumberjack
Goblin Gang Fireball Magic Archer Lumberjack
Ice Spirit Goblin Gang Fireball Magic Archer
Royal Recruits Fireball Magic Archer
Goblin Gang Royal Recruits Lumberjack
Knight Goblin Gang Ice Spirit Royal Recruits Lumberjack
Goblin Gang Knight Royal Recruits Fireball Magic Archer Lumberjack
Goblin Gang Fireball Magic Archer
Royal Recruits Lumberjack Ice Spirit Knight Goblin Gang Fireball
Fireball Ice Spirit Goblin Gang Royal Recruits Magic Archer Lumberjack
Royal Recruits Knight Goblin Gang Lumberjack
Ice Spirit Goblin Gang Royal Recruits Fireball Lumberjack
Knight Goblin Gang Royal Recruits Fireball Lumberjack
Ice Spirit Fireball Knight Goblin Gang Royal Recruits Magic Archer Lumberjack
Ice Spirit Knight Royal Recruits Fireball Magic Archer Lumberjack
Royal Recruits Lumberjack
Goblin Gang Royal Recruits Knight Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Recruits Lumberjack Fireball
Fireball Knight Goblin Gang Magic Archer Lumberjack
Goblin Gang Royal Recruits Lumberjack Ice Spirit Knight
Goblin Gang Royal Recruits Lumberjack Knight Fireball
Royal Recruits Knight Goblin Gang Lumberjack
Fireball Ice Spirit Goblin Gang Magic Archer
Goblin Gang Royal Recruits Knight Fireball Lumberjack
Knight Royal Recruits Lumberjack
Royal Recruits Ice Spirit Knight Fireball Magic Archer
Royal Recruits Goblin Gang
Knight Royal Recruits Lumberjack
Royal Recruits Fireball
Royal Recruits Knight Goblin Gang Fireball Lumberjack
Royal Recruits Fireball Magic Archer
Goblin Gang Royal Recruits Ice Spirit Knight Fireball Magic Archer Lumberjack
Royal Recruits Fireball Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Royal Recruits
Fireball Magic Archer
Fireball Magic Archer
Knight Royal Recruits Fireball
Fireball Magic Archer
Fireball Ice Spirit Magic Archer
Magic Archer
Fireball Ice Spirit Magic Archer
Fireball
Goblin Gang Fireball Lumberjack
Knight Royal Recruits Fireball Magic Archer
Fireball Magic Archer
Knight Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Magic Archer Royal Recruits Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Royal Recruits Fireball
Ice Spirit Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Ice Spirit Fireball
Fireball
Fireball Magic Archer
Ice Spirit Fireball Magic Archer
Fireball Magic Archer
Ice Spirit Goblin Gang Royal Recruits Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Knight Goblin Gang Magic Archer Lumberjack
Fireball Magic Archer
Fireball
Royal Recruits
Ice Spirit Goblin Gang Royal Recruits Fireball Magic Archer
Fireball Magic Archer
Royal Recruits Fireball Magic Archer

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