My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Clone
Giant Snowball
Barbarians Skeleton Army Clone Baby Dragon
Zap
Skeleton Army Clone
Barbarian Barrel
Barbarians Elite Barbarians Skeleton Army Clone Hunter
The Log
Barbarians Elite Barbarians Skeleton Army Clone Hunter
Earthquake
Barbarians Skeleton Army Clone
Arrows
Skeleton Army Clone
Royal Delivery
Barbarians Elite Barbarians Skeleton Army Clone Baby Dragon Hunter
Fireball
Barbarians Elite Barbarians Skeleton Army Clone Baby Dragon Hunter
Poison
Barbarians Skeleton Army Clone Hunter
Lightning
Elite Barbarians Baby Dragon Hunter
Rocket
Barbarians Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Clone Baby Dragon Hunter Barbarians Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Skeleton Army Clone

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Baby Dragon Hunter The Log
Barbarians
Elite Barbarians
Zap The Log
Skeleton Army
Clone
Clone
Skeleton Army Baby Dragon
Baby Dragon
Zap Clone
Hunter
Zap
The Log
Zap Elite Barbarians

Defense Synergies 0 12

Zap
Barbarians Elite Barbarians Skeleton Army Baby Dragon Hunter The Log
Barbarians
Zap Skeleton Army
Elite Barbarians
Zap Hunter The Log
Skeleton Army
Zap Barbarians The Log
Clone
Baby Dragon
Zap The Log
Hunter
Zap Elite Barbarians The Log
The Log
Zap Elite Barbarians Skeleton Army Baby Dragon Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon The Log
Barbarians Elite Barbarians Skeleton Army Hunter Zap The Log
Barbarians Skeleton Army Hunter Elite Barbarians
Barbarians Elite Barbarians Skeleton Army Hunter
Barbarians Elite Barbarians Skeleton Army The Log
Skeleton Army The Log Zap Baby Dragon Hunter
Hunter Zap Baby Dragon
Zap Barbarians Baby Dragon The Log
Barbarians Hunter Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Barbarians Hunter
Barbarians Skeleton Army Zap Baby Dragon Hunter The Log
Hunter Zap Baby Dragon
Barbarians Skeleton Army Hunter Zap Elite Barbarians The Log
Skeleton Army Zap Barbarians Baby Dragon Hunter The Log
Barbarians Elite Barbarians Skeleton Army Hunter
Barbarians Skeleton Army Zap Elite Barbarians Hunter The Log
Barbarians Elite Barbarians Skeleton Army Hunter
Zap Barbarians Elite Barbarians Skeleton Army Baby Dragon Hunter The Log
Zap Baby Dragon Hunter The Log Barbarians
Barbarians Elite Barbarians Hunter
Skeleton Army Barbarians Elite Barbarians Baby Dragon Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Elite Barbarians
Zap Elite Barbarians Baby Dragon Hunter The Log
Barbarians Skeleton Army Zap Elite Barbarians Hunter The Log
Skeleton Army Hunter Zap Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Skeleton Army Hunter
Zap Baby Dragon Hunter
Skeleton Army Barbarians Elite Barbarians Hunter
Barbarians Elite Barbarians Skeleton Army Hunter
Zap Barbarians Elite Barbarians Skeleton Army Baby Dragon The Log
Barbarians Skeleton Army
Barbarians Elite Barbarians Hunter
Skeleton Army Zap Barbarians Elite Barbarians The Log
Barbarians Elite Barbarians Skeleton Army Hunter
Barbarians Skeleton Army Baby Dragon
Barbarians Elite Barbarians Skeleton Army Zap Baby Dragon Hunter The Log
Zap Barbarians Elite Barbarians Baby Dragon Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Barbarians The Log
Zap Baby Dragon The Log
Zap Baby Dragon Hunter
Baby Dragon The Log
The Log Zap Baby Dragon Hunter
The Log Zap
Elite Barbarians
Zap The Log
Zap Baby Dragon
Elite Barbarians Baby Dragon Hunter The Log
Baby Dragon
Zap Elite Barbarians Baby Dragon The Log
Zap Baby Dragon Hunter The Log
Baby Dragon The Log
Zap Baby Dragon Hunter The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Barbarians Baby Dragon The Log
Zap The Log Baby Dragon Hunter
The Log Zap Baby Dragon Hunter
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Elite Barbarians Zap Baby Dragon Hunter
Zap
Elite Barbarians
Zap Hunter The Log
Zap
The Log
Zap Barbarians Skeleton Army
Zap Baby Dragon Hunter
The Log
Baby Dragon Hunter
The Log Zap Baby Dragon
Zap
Elite Barbarians
Zap Elite Barbarians Baby Dragon The Log
Zap
Zap Baby Dragon The Log

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