My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Executioner
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Baby Dragon Executioner
Fireball
Baby Dragon Executioner
Poison
Executioner
Lightning
Mini P.E.K.K.A Baby Dragon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Baby Dragon Freeze Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Mini P.E.K.K.A Baby Dragon Freeze Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Tornado Mini P.E.K.K.A

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Mini P.E.K.K.A Baby Dragon Freeze Executioner The Log
Mini P.E.K.K.A
Giant Zap Tornado Baby Dragon The Log
Giant
Zap Mini P.E.K.K.A Tornado Baby Dragon Executioner The Log
Tornado
Zap Baby Dragon Executioner Mini P.E.K.K.A Giant Freeze The Log
Baby Dragon
Tornado Zap Mini P.E.K.K.A Giant
Freeze
Zap Tornado
Executioner
Tornado Zap Giant The Log
The Log
Zap Mini P.E.K.K.A Giant Tornado Executioner

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Tornado Baby Dragon Executioner The Log
Mini P.E.K.K.A
Zap The Log Tornado Baby Dragon Freeze Executioner
Giant
Tornado
Executioner Zap Mini P.E.K.K.A Baby Dragon The Log
Baby Dragon
Zap Mini P.E.K.K.A Tornado The Log
Freeze
Mini P.E.K.K.A
Executioner
Tornado Zap Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Tornado Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Executioner The Log
Mini P.E.K.K.A Zap Executioner The Log
Mini P.E.K.K.A Tornado Freeze Executioner
Mini P.E.K.K.A
Mini P.E.K.K.A Tornado The Log
Tornado Freeze The Log Zap Baby Dragon Executioner
Tornado Zap Baby Dragon Freeze Executioner
Zap Baby Dragon The Log
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A
Executioner Zap Tornado Baby Dragon Freeze The Log
Executioner Zap Tornado Baby Dragon
Mini P.E.K.K.A Zap Freeze The Log
Executioner Zap Mini P.E.K.K.A Tornado Baby Dragon Freeze The Log
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A Freeze The Log
Mini P.E.K.K.A Tornado Executioner
Zap Tornado Baby Dragon Executioner The Log
Zap Tornado Baby Dragon Freeze Executioner The Log
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Baby Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Baby Dragon Executioner The Log
Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Tornado The Log
Mini P.E.K.K.A Executioner
Executioner Zap Tornado Baby Dragon Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Freeze Mini P.E.K.K.A Tornado Baby Dragon The Log
Mini P.E.K.K.A
Zap Tornado The Log
Mini P.E.K.K.A Executioner
Baby Dragon Executioner
Zap Mini P.E.K.K.A Tornado Baby Dragon Freeze Executioner The Log
Executioner Zap Mini P.E.K.K.A Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze The Log
Zap Tornado Baby Dragon Executioner The Log
Baby Dragon The Log
Freeze The Log
Executioner Zap Baby Dragon The Log
Executioner Zap Tornado Baby Dragon Freeze
Tornado Baby Dragon Executioner The Log
The Log Zap Tornado Baby Dragon Freeze Executioner
The Log Zap Tornado
Mini P.E.K.K.A Tornado
Zap Tornado The Log
Zap Tornado Baby Dragon Executioner
Baby Dragon Executioner The Log
Baby Dragon Freeze
Zap Baby Dragon The Log
Zap Baby Dragon Executioner The Log
Baby Dragon Executioner The Log
Tornado Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Executioner The Log
Zap Tornado Baby Dragon The Log
Baby Dragon The Log
Tornado
Tornado The Log
Zap Baby Dragon The Log
Zap Tornado Freeze The Log Baby Dragon Executioner
The Log Zap Tornado Baby Dragon Executioner
Zap Tornado Baby Dragon The Log
Zap Tornado Baby Dragon The Log
Zap Tornado Baby Dragon Executioner
Zap Freeze
Mini P.E.K.K.A
Zap The Log
Zap Freeze
The Log
Zap Freeze
Zap Tornado Baby Dragon Executioner
Freeze
The Log
Mini P.E.K.K.A Baby Dragon Executioner
The Log Zap Baby Dragon Executioner
Zap Tornado
Executioner
Zap Tornado Baby Dragon Freeze The Log
Zap Tornado Executioner
Zap Tornado Baby Dragon Freeze Executioner The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: