My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Furnace Witch Miner
Zap
Furnace Witch
Barbarian Barrel
Valkyrie Furnace Witch Electro Wizard
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Valkyrie Witch Miner Electro Wizard
Fireball
Furnace Witch Electro Wizard
Poison
Furnace Witch Electro Wizard
Lightning
Valkyrie Furnace Witch Electro Wizard
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Fireball Valkyrie Furnace Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Fireball Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Miner Electro Wizard Mega Knight
Valkyrie
Furnace Witch Electro Wizard
Furnace
Miner Valkyrie
Witch
Valkyrie Miner Mega Knight
The Log
Fireball Miner Mega Knight
Miner
Furnace Fireball Witch The Log Electro Wizard Mega Knight
Electro Wizard
Fireball Valkyrie Miner Mega Knight
Mega Knight
Fireball Witch The Log Miner Electro Wizard

Defense Synergies 1 17

Fireball
The Log Valkyrie Miner Electro Wizard Mega Knight
Valkyrie
Fireball Furnace Witch The Log Electro Wizard
Furnace
Valkyrie Electro Wizard
Witch
Valkyrie The Log Electro Wizard Mega Knight
The Log
Fireball Valkyrie Witch Miner Electro Wizard Mega Knight
Miner
Fireball The Log Mega Knight
Electro Wizard
Fireball Valkyrie Furnace Witch The Log Mega Knight
Mega Knight
Fireball Witch The Log Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log Electro Wizard
Valkyrie Furnace Witch The Log Electro Wizard Mega Knight
Furnace Witch Mega Knight Valkyrie Electro Wizard
Witch Valkyrie Furnace Electro Wizard Mega Knight
Fireball Valkyrie The Log Mega Knight
Fireball The Log Valkyrie Furnace Electro Wizard Mega Knight
Furnace Electro Wizard Fireball Witch
Fireball Valkyrie The Log Electro Wizard Mega Knight
Witch Furnace
Valkyrie Miner Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Fireball Furnace The Log Mega Knight
Fireball Furnace Witch Electro Wizard
Furnace Mega Knight Fireball Valkyrie Witch The Log Electro Wizard
Fireball Valkyrie Mega Knight Furnace Witch The Log Electro Wizard
Furnace Electro Wizard Mega Knight
Fireball Furnace The Log Electro Wizard Mega Knight
Mega Knight Fireball Valkyrie Furnace Witch Electro Wizard
Fireball Mega Knight Valkyrie Furnace Witch The Log Electro Wizard
Valkyrie Furnace Witch The Log Fireball Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Fireball Furnace Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Furnace Witch Electro Wizard
Fireball Electro Wizard Valkyrie The Log Miner Mega Knight
Mega Knight Valkyrie Furnace Witch The Log Electro Wizard
Valkyrie Mega Knight Fireball The Log Electro Wizard
Valkyrie Witch Mega Knight
Fireball Furnace Witch Electro Wizard
Fireball Valkyrie Furnace Witch Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Fireball Valkyrie Witch The Log
Witch
Mega Knight Valkyrie Witch
Mega Knight Fireball Valkyrie The Log Electro Wizard
Mega Knight Fireball Valkyrie Witch
Fireball Valkyrie Furnace Witch Mega Knight
Witch Electro Wizard Fireball Valkyrie Furnace The Log
Valkyrie Mega Knight Fireball Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Miner Electro Wizard
Fireball The Log Miner
Fireball Valkyrie The Log
Fireball Valkyrie Furnace The Log Mega Knight
Fireball Furnace Witch
Furnace Witch The Log
Fireball The Log
Fireball The Log Miner
Fireball Electro Wizard
Miner Fireball Valkyrie The Log Electro Wizard
Fireball
Fireball The Log Miner
Fireball
Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log Mega Knight
Fireball
Fireball The Log Electro Wizard Mega Knight
Fireball Valkyrie Witch The Log Miner Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Furnace Witch Mega Knight
Witch
Fireball The Log Miner Witch Electro Wizard
Fireball Witch The Log Miner Mega Knight
Fireball Miner The Log
Fireball Furnace Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log Miner Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Fireball Witch
Fireball Witch Electro Wizard
The Log Fireball
Fireball Miner Valkyrie Electro Wizard Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Witch The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch The Log Miner Electro Wizard Mega Knight

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