My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Valkyrie Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Bandit
Giant Snowball
Fire Spirit Minion Horde Balloon
Zap
Fire Spirit Minion Horde Balloon Bandit
Barbarian Barrel
Fire Spirit Valkyrie Wizard Bandit
The Log
Fire Spirit Bandit
Earthquake
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Minion Horde Valkyrie Wizard Balloon Bandit
Fireball
Minion Horde Wizard Balloon Bandit
Poison
Minion Horde Wizard Balloon
Lightning
Valkyrie Wizard Balloon Bandit
Rocket
Minion Horde Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Bandit Valkyrie Freeze Minion Horde Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Bandit Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Balloon Bandit
Minion Horde
Freeze
Valkyrie
Fire Spirit Balloon Wizard Bandit
Wizard
Valkyrie Balloon Bandit
Freeze
Balloon Minion Horde
Balloon
Valkyrie Freeze Fire Spirit Wizard The Log Bandit
The Log
Balloon Bandit
Bandit
Fire Spirit Valkyrie Wizard Balloon The Log

Defense Synergies 0 12

Fire Spirit
Valkyrie The Log
Minion Horde
Freeze The Log
Valkyrie
Fire Spirit Wizard Freeze The Log Bandit
Wizard
Valkyrie Freeze The Log Bandit
Freeze
Minion Horde Valkyrie Wizard
Balloon
The Log
Fire Spirit Minion Horde Valkyrie Wizard Bandit
Bandit
Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard The Log
Minion Horde Valkyrie The Log Bandit
Minion Horde Fire Spirit Valkyrie Freeze Bandit
Minion Horde Valkyrie Bandit
Valkyrie The Log
Freeze The Log Fire Spirit Valkyrie Bandit
Minion Horde Fire Spirit Wizard Freeze
Valkyrie The Log Bandit
Minion Horde
Fire Spirit Minion Horde Valkyrie Bandit
Minion Horde Valkyrie Wizard Freeze The Log Bandit
Minion Horde Wizard
Minion Horde Fire Spirit Valkyrie Wizard Freeze The Log Bandit
Fire Spirit Valkyrie Wizard Minion Horde Freeze The Log
Minion Horde Bandit
Minion Horde Freeze The Log Bandit
Minion Horde Wizard Valkyrie
Fire Spirit Minion Horde Valkyrie Wizard The Log Bandit
Valkyrie Wizard Freeze The Log Fire Spirit Bandit
Valkyrie Wizard Fire Spirit Minion Horde The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Bandit
Bandit Valkyrie Wizard The Log
Bandit Minion Horde Valkyrie The Log
Valkyrie Minion Horde The Log Bandit
Minion Horde Valkyrie Bandit
Fire Spirit Wizard Minion Horde Freeze
Minion Horde Valkyrie Bandit
Minion Horde Valkyrie
Minion Horde Freeze Valkyrie The Log Bandit
Minion Horde
Minion Horde Valkyrie
Valkyrie The Log
Minion Horde Valkyrie Wizard Bandit
Wizard Minion Horde Valkyrie
Minion Horde Valkyrie Freeze The Log
Valkyrie Minion Horde Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Freeze The Log Bandit
The Log Bandit
Minion Horde The Log Bandit
Valkyrie Freeze The Log
Wizard Fire Spirit Minion Horde Valkyrie The Log
Wizard Fire Spirit Minion Horde Freeze
Fire Spirit Minion Horde Wizard The Log
The Log Fire Spirit Wizard Freeze
The Log Wizard Bandit
Fire Spirit Minion Horde
Minion Horde Valkyrie Wizard The Log Bandit
Fire Spirit Wizard
Fire Spirit The Log Bandit
Minion Horde Freeze Bandit
The Log
Minion Horde Wizard The Log Bandit
Minion Horde Wizard The Log Bandit
Freeze
Minion Horde
Fire Spirit Wizard The Log Bandit
Fire Spirit Valkyrie Wizard The Log
Minion Horde The Log
Wizard
The Log
Minion Horde The Log
Freeze The Log Fire Spirit Valkyrie Wizard
Minion Horde
The Log Wizard Bandit
Wizard The Log Bandit
The Log Bandit
Fire Spirit Minion Horde Wizard
Minion Horde Wizard Freeze
Minion Horde
Minion Horde Wizard The Log Bandit
Minion Horde Freeze
Minion Horde
Wizard The Log
Minion Horde Fire Spirit Freeze Bandit
Fire Spirit Wizard
Freeze
The Log
Minion Horde Valkyrie Wizard
The Log Wizard
Minion Horde
Minion Horde Freeze The Log
Freeze The Log Bandit

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