My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Princess Inferno Dragon
Zap
Goblin Barrel Skeleton Army Princess Inferno Dragon
Barbarian Barrel
Knight Goblin Barrel Skeleton Army Princess
The Log
Hog Rider Goblin Barrel Skeleton Army Princess
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Princess
Royal Delivery
Knight Hog Rider Goblin Barrel Skeleton Army Princess Inferno Dragon
Fireball
Hog Rider Goblin Barrel Skeleton Army Princess Inferno Dragon
Poison
Skeleton Army Princess
Lightning
Knight Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Skeleton Army Princess Fireball Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Skeleton Army

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Goblin Barrel Princess Fireball The Log
Fireball
Hog Rider Knight The Log Princess
Hog Rider
Knight Fireball The Log Goblin Barrel Princess
Goblin Barrel
Knight Hog Rider Skeleton Army Princess
Skeleton Army
Goblin Barrel
The Log
Hog Rider Knight Fireball Princess
Princess
Knight Fireball Hog Rider Goblin Barrel The Log
Inferno Dragon

Defense Synergies 2 9

Knight
Princess Fireball Skeleton Army The Log
Fireball
The Log Knight Princess
Hog Rider
Goblin Barrel
Skeleton Army
Knight The Log Princess Inferno Dragon
The Log
Fireball Knight Skeleton Army Princess Inferno Dragon
Princess
Knight Fireball Skeleton Army The Log
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log
Skeleton Army Inferno Dragon Knight The Log
Skeleton Army Knight Inferno Dragon
Skeleton Army Inferno Dragon Knight
Fireball Skeleton Army The Log Princess
Fireball Skeleton Army The Log
Inferno Dragon Fireball Princess
Fireball The Log
Inferno Dragon Skeleton Army Princess
Knight Skeleton Army
Skeleton Army Knight Fireball The Log Princess
Inferno Dragon Fireball Princess
Skeleton Army Knight Fireball The Log
Fireball Skeleton Army The Log Princess
Skeleton Army Inferno Dragon Knight
Skeleton Army Fireball The Log Inferno Dragon
Knight Fireball Skeleton Army
Fireball Knight Skeleton Army The Log
The Log Knight Fireball Princess Inferno Dragon
Inferno Dragon
Skeleton Army Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball
Fireball Knight The Log Inferno Dragon
Skeleton Army Knight The Log
Skeleton Army Knight Fireball The Log
Knight Skeleton Army Inferno Dragon
Fireball Princess
Skeleton Army Knight Fireball
Knight Skeleton Army Inferno Dragon
Knight Fireball Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight
Skeleton Army Fireball The Log
Skeleton Army Knight Fireball
Fireball Skeleton Army Princess
Skeleton Army Knight Fireball The Log Inferno Dragon
Fireball The Log Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight The Log
Fireball The Log Princess
Fireball The Log
Knight Fireball The Log
Fireball The Log
Fireball Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball
Knight Fireball The Log Princess
Fireball Princess
Knight Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Inferno Dragon
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
Fireball
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Fireball Skeleton Army Princess
Fireball Princess
The Log Fireball
Fireball Knight Princess
The Log Fireball Princess
Fireball
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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