My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince Miner
Giant Snowball
Spear Goblins Miner
Zap
Spear Goblins Prince
Barbarian Barrel
Spear Goblins Electro Wizard
The Log
Spear Goblins Mini P.E.K.K.A Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Mini P.E.K.K.A Prince P.E.K.K.A Miner Electro Wizard
Fireball
Electro Wizard
Poison
Spear Goblins Electro Wizard
Lightning
Mini P.E.K.K.A Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Prince P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Miner Mini P.E.K.K.A Electro Wizard Prince Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Spear Goblins Miner Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Spear Goblins Mirror Lightning Electro Wizard
Mirror
Miner Mini P.E.K.K.A Lightning
Prince
Spear Goblins Lightning Miner Electro Wizard
Lightning
Mini P.E.K.K.A Mirror Prince
P.E.K.K.A
Electro Wizard
Miner
Spear Goblins Mirror Prince Electro Wizard
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Prince Miner

Defense Synergies 1 8

Spear Goblins
Mini P.E.K.K.A Prince P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Spear Goblins Mirror
Mirror
Mini P.E.K.K.A Electro Wizard
Prince
Spear Goblins Electro Wizard
Lightning
P.E.K.K.A
Spear Goblins Electro Wizard
Miner
Electro Wizard
Mini P.E.K.K.A Spear Goblins Mirror Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Lightning Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Electro Wizard
Lightning Mini P.E.K.K.A Prince P.E.K.K.A
Spear Goblins Electro Wizard
Lightning Electro Wizard Spear Goblins
Lightning P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Prince
Spear Goblins Mini P.E.K.K.A Prince Miner Electro Wizard
Electro Wizard Spear Goblins
Spear Goblins Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Lightning Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Lightning P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Electro Wizard
Spear Goblins Prince Electro Wizard
Spear Goblins Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Prince Electro Wizard
Spear Goblins Mini P.E.K.K.A Prince P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Prince P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A Prince Lightning Miner
P.E.K.K.A Spear Goblins Mini P.E.K.K.A Prince Lightning Electro Wizard
Mini P.E.K.K.A Prince Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Prince
Electro Wizard
Mini P.E.K.K.A Prince P.E.K.K.A Spear Goblins Lightning Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Prince
Lightning P.E.K.K.A Electro Wizard Spear Goblins Mini P.E.K.K.A Prince
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Prince
Lightning P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Lightning P.E.K.K.A
Electro Wizard Spear Goblins Mini P.E.K.K.A Prince Lightning P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Miner Electro Wizard
Lightning Miner
Lightning Prince
Spear Goblins
Lightning
Miner Lightning
Lightning Mini P.E.K.K.A Prince Electro Wizard
Lightning Miner Prince Electro Wizard
Lightning
Lightning Miner
Lightning
Lightning Prince
Lightning Spear Goblins
Lightning
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Prince Electro Wizard
Lightning Miner
Lightning Prince
Lightning
Prince Lightning
Lightning
Miner Lightning Electro Wizard
Lightning Prince Miner
Lightning Miner
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Mini P.E.K.K.A
Lightning Miner
Lightning Electro Wizard
P.E.K.K.A Prince
Lightning
Lightning Electro Wizard Spear Goblins Prince
Lightning Electro Wizard
Lightning Miner Mini P.E.K.K.A Prince Electro Wizard
Lightning
Lightning
Prince P.E.K.K.A
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Prince Miner Electro Wizard

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