My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Wall Breakers Baby Dragon Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Wall Breakers Lava Hound
Giant Snowball
Goblin Gang Minion Horde Zappies Wall Breakers Baby Dragon Lava Hound
Zap
Goblin Gang Minion Horde Zappies Wall Breakers Lava Hound
Barbarian Barrel
Goblin Gang Zappies Wall Breakers
The Log
Goblin Gang Zappies Wall Breakers
Earthquake
Goblin Gang Zappies
Arrows
Goblin Gang Minion Horde Zappies Wall Breakers Lava Hound
Royal Delivery
Goblin Gang Minion Horde Zappies Wall Breakers Baby Dragon Lava Hound
Fireball
Goblin Gang Minion Horde Zappies Wall Breakers Baby Dragon Lava Hound
Poison
Goblin Gang Minion Horde Zappies Lava Hound
Lightning
Baby Dragon
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Rage Goblin Gang Zappies Baby Dragon Minion Horde Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Wall Breakers Rage Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Minion Horde Wall Breakers Baby Dragon Lava Hound
Goblin Gang
Baby Dragon Lava Hound
Minion Horde
Rage Lava Hound Giant Snowball
Zappies
Wall Breakers Rage Baby Dragon Lava Hound
Wall Breakers
Giant Snowball Zappies Baby Dragon
Rage
Minion Horde Zappies
Baby Dragon
Lava Hound Giant Snowball Goblin Gang Zappies Wall Breakers
Lava Hound
Minion Horde Baby Dragon Giant Snowball Goblin Gang Zappies

Defense Synergies 1 4

Giant Snowball
Goblin Gang Minion Horde Zappies Baby Dragon
Goblin Gang
Giant Snowball Zappies
Minion Horde
Giant Snowball
Zappies
Giant Snowball Goblin Gang
Wall Breakers
Rage
Baby Dragon
Giant Snowball
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Zappies Baby Dragon
Minion Horde Goblin Gang Zappies
Goblin Gang Minion Horde Giant Snowball Zappies
Minion Horde Goblin Gang Zappies
Goblin Gang Giant Snowball Zappies Baby Dragon
Giant Snowball Minion Horde Goblin Gang Zappies Baby Dragon
Baby Dragon
Minion Horde Zappies Goblin Gang
Goblin Gang Giant Snowball Minion Horde Zappies
Goblin Gang Minion Horde Giant Snowball Zappies Baby Dragon
Minion Horde Giant Snowball Goblin Gang Zappies Baby Dragon
Minion Horde Giant Snowball Goblin Gang Zappies
Giant Snowball Goblin Gang Minion Horde Zappies Baby Dragon
Goblin Gang Minion Horde Zappies
Minion Horde Giant Snowball Goblin Gang Zappies
Minion Horde Goblin Gang Zappies
Giant Snowball Goblin Gang Minion Horde Zappies Baby Dragon
Giant Snowball Baby Dragon Zappies
Zappies
Goblin Gang Giant Snowball Minion Horde Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Zappies
Giant Snowball Goblin Gang Baby Dragon
Goblin Gang Zappies Minion Horde
Goblin Gang Minion Horde Zappies
Goblin Gang Minion Horde Zappies
Giant Snowball Goblin Gang Minion Horde Zappies Baby Dragon
Goblin Gang Minion Horde Zappies
Minion Horde Zappies
Minion Horde Giant Snowball Zappies Baby Dragon
Goblin Gang Minion Horde Zappies
Minion Horde Zappies
Giant Snowball
Goblin Gang Minion Horde Zappies
Minion Horde Zappies Baby Dragon
Goblin Gang Zappies Minion Horde Baby Dragon
Giant Snowball Minion Horde Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Giant Snowball Baby Dragon
Minion Horde Baby Dragon
Giant Snowball Minion Horde Baby Dragon
Giant Snowball Minion Horde Baby Dragon
Minion Horde Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Goblin Gang Minion Horde
Minion Horde
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Minion Horde Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Minion Horde Baby Dragon
Minion Horde Baby Dragon
Giant Snowball
Minion Horde
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Minion Horde Baby Dragon
Giant Snowball
Giant Snowball Minion Horde Baby Dragon
Giant Snowball Baby Dragon
Minion Horde
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Minion Horde Baby Dragon
Giant Snowball Minion Horde Zappies
Giant Snowball Minion Horde
Giant Snowball Minion Horde
Giant Snowball Minion Horde Zappies
Minion Horde
Giant Snowball
Minion Horde Goblin Gang Zappies
Giant Snowball Zappies Baby Dragon
Goblin Gang Minion Horde Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Minion Horde
Giant Snowball Goblin Gang Minion Horde Zappies Baby Dragon
Giant Snowball Zappies
Giant Snowball Baby Dragon

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