My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Inferno Dragon Lava Hound
Giant Snowball
Tombstone Mega Minion Guards Baby Dragon Miner Inferno Dragon Lava Hound
Zap
Tombstone Guards Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone Guards
The Log
Tombstone Guards
Earthquake
Tombstone Guards
Arrows
Tombstone Guards Lava Hound
Royal Delivery
Mega Minion Guards Baby Dragon Miner Inferno Dragon Lava Hound
Fireball
Tombstone Mega Minion Baby Dragon Inferno Dragon Lava Hound
Poison
Tombstone Mega Minion Guards Lava Hound
Lightning
Tombstone Mega Minion Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Guards Baby Dragon Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Tombstone Mega Minion Guards Miner Baby Dragon Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Tombstone Mega Minion Guards

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Mega Minion Baby Dragon Miner Lava Hound
Tombstone
Mega Minion
Lava Hound Giant Snowball Baby Dragon Miner
Guards
Miner Lava Hound
Baby Dragon
Lava Hound Giant Snowball Mega Minion Miner Inferno Dragon
Miner
Guards Lava Hound Giant Snowball Mega Minion Baby Dragon Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon Miner
Lava Hound
Mega Minion Baby Dragon Miner Inferno Dragon Giant Snowball Guards

Defense Synergies 0 14

Giant Snowball
Mega Minion Guards Baby Dragon Miner Inferno Dragon
Tombstone
Mega Minion Guards Baby Dragon Inferno Dragon
Mega Minion
Giant Snowball Tombstone Guards Baby Dragon Miner
Guards
Giant Snowball Tombstone Mega Minion Baby Dragon
Baby Dragon
Giant Snowball Tombstone Mega Minion Guards Inferno Dragon
Miner
Giant Snowball Mega Minion
Inferno Dragon
Giant Snowball Tombstone Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Mega Minion Baby Dragon
Inferno Dragon Tombstone Mega Minion
Giant Snowball Tombstone Mega Minion Inferno Dragon
Inferno Dragon Tombstone Mega Minion Guards
Tombstone
Giant Snowball Mega Minion Guards Baby Dragon
Giant Snowball Mega Minion Inferno Dragon Tombstone Baby Dragon
Baby Dragon
Inferno Dragon Tombstone
Guards Giant Snowball Miner
Guards Giant Snowball Tombstone Mega Minion Baby Dragon
Mega Minion Inferno Dragon Giant Snowball Baby Dragon
Tombstone Giant Snowball Guards
Giant Snowball Tombstone Mega Minion Guards Baby Dragon
Inferno Dragon Tombstone
Giant Snowball Inferno Dragon
Tombstone
Tombstone Giant Snowball Mega Minion Guards Baby Dragon
Giant Snowball Baby Dragon Tombstone Mega Minion Guards Inferno Dragon
Inferno Dragon
Giant Snowball Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Tombstone
Giant Snowball Mega Minion Baby Dragon Miner Inferno Dragon
Tombstone Guards
Guards
Tombstone Guards Inferno Dragon
Giant Snowball Baby Dragon
Guards Tombstone Mega Minion
Inferno Dragon
Giant Snowball Tombstone Mega Minion Baby Dragon Inferno Dragon
Tombstone Mega Minion Guards Inferno Dragon
Inferno Dragon Tombstone Mega Minion Guards
Giant Snowball Guards
Tombstone Guards
Baby Dragon
Tombstone Guards Mega Minion Baby Dragon Inferno Dragon
Giant Snowball Mega Minion Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon Miner
Guards
Giant Snowball Baby Dragon
Giant Snowball Mega Minion Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Miner Giant Snowball
Giant Snowball Guards
Miner
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Giant Snowball Mega Minion Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Mega Minion Inferno Dragon
Miner Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Miner Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Mega Minion Guards
Giant Snowball Mega Minion
Giant Snowball Miner
Giant Snowball
Giant Snowball
Tombstone Guards
Giant Snowball Mega Minion Baby Dragon
Miner Mega Minion Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Mega Minion
Giant Snowball Guards Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Miner

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