My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Executioner Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Furnace
Zap
Fire Spirit Furnace
Barbarian Barrel
Fire Spirit Knight Furnace Executioner Royal Ghost
The Log
Fire Spirit Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Knight Hog Rider Executioner Royal Ghost
Fireball
Hog Rider Furnace Executioner
Poison
Furnace Executioner
Lightning
Knight Furnace Executioner
Rocket
Hog Rider Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Furnace Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Furnace Rocket Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Rocket Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Knight Royal Ghost Hog Rider Furnace Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Knight Royal Ghost

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight Furnace
Arrows
Hog Rider Knight
Knight
Hog Rider Executioner Fire Spirit Arrows Furnace
Hog Rider
Fire Spirit Arrows Knight Furnace Rocket Executioner
Furnace
Fire Spirit Knight Hog Rider Royal Ghost
Rocket
Hog Rider
Executioner
Knight Hog Rider
Royal Ghost
Furnace

Defense Synergies 2 4

Fire Spirit
Knight
Arrows
Knight Furnace
Knight
Fire Spirit Executioner Arrows Furnace
Hog Rider
Furnace
Arrows Knight Royal Ghost
Rocket
Executioner
Knight
Royal Ghost
Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Executioner
Knight Furnace Executioner
Furnace Rocket Fire Spirit Knight Executioner
Knight Furnace
Arrows Rocket
Arrows Fire Spirit Furnace Executioner Royal Ghost
Furnace Rocket Fire Spirit Arrows Executioner
Rocket Arrows
Furnace
Knight Fire Spirit Royal Ghost
Executioner Arrows Knight Furnace Royal Ghost
Arrows Executioner Furnace
Furnace Fire Spirit Knight Rocket
Fire Spirit Rocket Executioner Arrows Furnace Royal Ghost
Knight Furnace
Rocket Furnace
Arrows Knight Furnace Executioner
Fire Spirit Arrows Knight Furnace Executioner Royal Ghost
Arrows Furnace Executioner Fire Spirit Knight Royal Ghost
Royal Ghost Fire Spirit Arrows Knight Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Furnace Royal Ghost
Arrows Knight Rocket Executioner Royal Ghost
Knight Furnace Rocket
Rocket Knight
Knight Executioner
Fire Spirit Arrows Furnace Rocket Executioner
Rocket Knight Furnace
Knight
Rocket Knight
Knight
Rocket Arrows
Rocket Knight Executioner
Furnace Executioner
Knight Furnace Rocket Executioner
Arrows Executioner Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rocket Royal Ghost
Arrows Executioner Royal Ghost
Rocket Arrows
Arrows Knight Rocket
Rocket Executioner Fire Spirit Arrows Furnace
Arrows Executioner Fire Spirit Furnace Rocket
Fire Spirit Arrows Furnace Executioner
Arrows Fire Spirit Executioner
Arrows
Rocket Fire Spirit
Rocket Arrows Knight
Fire Spirit Arrows Rocket Executioner
Rocket Fire Spirit Knight Executioner
Arrows Rocket
Arrows Furnace
Rocket Arrows Furnace Executioner
Arrows Furnace Rocket Executioner
Arrows Rocket
Rocket
Rocket Fire Spirit Arrows Executioner
Rocket Fire Spirit Arrows
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Fire Spirit Furnace Executioner
Arrows Executioner Royal Ghost
Arrows
Rocket Arrows
Fire Spirit Arrows Furnace Executioner
Rocket
Arrows Rocket
Rocket Arrows
Rocket Arrows
Fire Spirit Rocket
Rocket Fire Spirit Arrows Executioner
Arrows
Knight Rocket Executioner
Arrows Executioner
Rocket Arrows
Executioner
Rocket
Rocket Executioner
Rocket Executioner Royal Ghost

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