My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Collector Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Knight Skeleton Army Executioner
The Log
Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Hog Rider Elixir Collector Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Hog Rider Skeleton Army Bowler Executioner
Fireball
Hog Rider Elixir Collector Skeleton Army Bowler Executioner
Poison
Elixir Collector Skeleton Army Executioner
Lightning
Knight Mini P.E.K.K.A Elixir Collector Bowler Executioner
Rocket
Hog Rider Elixir Collector Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Bowler Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rocket Elixir Collector Skeleton Army Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Mini P.E.K.K.A Hog Rider Bowler Executioner Rocket Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Skeleton Army Mini P.E.K.K.A Hog Rider

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Executioner
Mini P.E.K.K.A
Hog Rider Bowler
Hog Rider
Knight Mini P.E.K.K.A Rocket Bowler Executioner
Rocket
Hog Rider
Elixir Collector
Skeleton Army
Bowler
Mini P.E.K.K.A Hog Rider Executioner
Executioner
Knight Hog Rider Bowler

Defense Synergies 1 7

Knight
Executioner Mini P.E.K.K.A Skeleton Army Bowler
Mini P.E.K.K.A
Knight Skeleton Army Bowler Executioner
Hog Rider
Rocket
Elixir Collector
Skeleton Army
Knight Mini P.E.K.K.A Executioner
Bowler
Knight Mini P.E.K.K.A
Executioner
Knight Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Knight Executioner
Mini P.E.K.K.A Skeleton Army Knight Executioner
Mini P.E.K.K.A Rocket Skeleton Army Bowler Knight Executioner
Mini P.E.K.K.A Skeleton Army Knight Bowler
Mini P.E.K.K.A Rocket Skeleton Army Bowler
Skeleton Army Bowler Executioner
Rocket Executioner
Rocket Bowler
Mini P.E.K.K.A Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A Bowler
Skeleton Army Executioner Knight Bowler
Executioner
Mini P.E.K.K.A Skeleton Army Bowler Knight Rocket
Rocket Skeleton Army Bowler Executioner Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Knight
Rocket Skeleton Army Mini P.E.K.K.A Bowler
Knight Mini P.E.K.K.A Skeleton Army Bowler Executioner
Knight Skeleton Army Bowler Executioner
Executioner Knight Bowler
Mini P.E.K.K.A
Skeleton Army Bowler Knight Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Bowler
Knight Mini P.E.K.K.A Rocket Bowler Executioner
Skeleton Army Knight Mini P.E.K.K.A Rocket Bowler
Mini P.E.K.K.A Rocket Skeleton Army Bowler Knight
Knight Mini P.E.K.K.A Skeleton Army Bowler Executioner
Rocket Executioner
Mini P.E.K.K.A Rocket Skeleton Army Knight Bowler
Mini P.E.K.K.A Knight Skeleton Army
Rocket Knight Mini P.E.K.K.A Skeleton Army
Skeleton Army
Knight Mini P.E.K.K.A Bowler
Rocket Skeleton Army Bowler
Mini P.E.K.K.A Rocket Skeleton Army Bowler Knight Executioner
Skeleton Army Bowler Executioner
Skeleton Army Knight Mini P.E.K.K.A Rocket Bowler Executioner
Bowler Executioner Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Bowler Executioner
Rocket
Knight Rocket
Rocket Executioner Bowler
Executioner Rocket
Bowler Executioner
Bowler Executioner
Rocket Mini P.E.K.K.A Bowler
Rocket Knight Bowler
Rocket Executioner
Rocket Knight Bowler Executioner
Rocket
Rocket Bowler Executioner
Rocket Bowler Executioner
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Bowler Executioner
Rocket Bowler
Rocket Bowler
Rocket
Rocket Bowler
Rocket
Bowler Executioner
Bowler Executioner
Bowler
Rocket
Executioner
Rocket
Mini P.E.K.K.A Bowler
Rocket
Rocket
Rocket Bowler
Rocket Skeleton Army
Rocket Executioner
Knight Mini P.E.K.K.A Rocket Bowler Executioner
Bowler Executioner
Rocket
Executioner
Rocket Bowler
Rocket Executioner
Rocket Bowler Executioner

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