My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Baby Dragon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Baby Dragon Lumberjack
Zap
Archers
Barbarian Barrel
Archers Knight Electro Wizard Lumberjack
The Log
Archers Hog Rider Lumberjack
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Knight Hog Rider Baby Dragon Electro Wizard Lumberjack
Fireball
Archers Hog Rider Baby Dragon Electro Wizard Lumberjack
Poison
Archers Electro Wizard
Lightning
Knight Baby Dragon Electro Wizard Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Archers Knight Fireball Hog Rider Baby Dragon Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Archers Knight Fireball

Attack Synergies 5 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Archers Knight Fireball Baby Dragon Electro Wizard Lumberjack
Archers
Knight Giant Snowball Hog Rider Baby Dragon Lumberjack
Knight
Archers Hog Rider Baby Dragon Giant Snowball Fireball Electro Wizard Lumberjack
Fireball
Hog Rider Giant Snowball Knight Baby Dragon Electro Wizard
Hog Rider
Giant Snowball Knight Fireball Archers Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Knight Giant Snowball Archers Fireball Hog Rider Electro Wizard Lumberjack
Electro Wizard
Giant Snowball Knight Fireball Hog Rider Baby Dragon Lumberjack
Lumberjack
Giant Snowball Archers Knight Hog Rider Baby Dragon Electro Wizard

Defense Synergies 2 15

Giant Snowball
Archers Knight Baby Dragon Electro Wizard Lumberjack
Archers
Knight Giant Snowball Baby Dragon Electro Wizard Lumberjack
Knight
Archers Electro Wizard Giant Snowball Fireball Baby Dragon Lumberjack
Fireball
Knight Electro Wizard Lumberjack
Hog Rider
Baby Dragon
Giant Snowball Archers Knight Lumberjack
Electro Wizard
Knight Giant Snowball Archers Fireball Lumberjack
Lumberjack
Giant Snowball Archers Knight Fireball Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon Electro Wizard
Lumberjack Knight Electro Wizard
Lumberjack Giant Snowball Archers Knight Electro Wizard
Lumberjack Knight Electro Wizard
Fireball Lumberjack
Fireball Giant Snowball Archers Baby Dragon Electro Wizard Lumberjack
Giant Snowball Electro Wizard Archers Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Lumberjack
Knight Giant Snowball Archers Electro Wizard Lumberjack
Archers Electro Wizard Giant Snowball Knight Fireball Baby Dragon Lumberjack
Giant Snowball Archers Fireball Baby Dragon Electro Wizard
Lumberjack Giant Snowball Knight Fireball Electro Wizard
Fireball Giant Snowball Baby Dragon Electro Wizard Lumberjack
Knight Electro Wizard Lumberjack
Giant Snowball Fireball Electro Wizard Lumberjack
Knight Fireball Electro Wizard Lumberjack
Fireball Giant Snowball Archers Knight Baby Dragon Electro Wizard Lumberjack
Giant Snowball Baby Dragon Archers Knight Fireball Electro Wizard Lumberjack
Electro Wizard Lumberjack
Giant Snowball Archers Knight Fireball Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Giant Snowball Archers Fireball Electro Wizard
Fireball Electro Wizard Giant Snowball Archers Knight Baby Dragon Lumberjack
Lumberjack Knight Electro Wizard
Lumberjack Knight Fireball Electro Wizard
Knight Lumberjack
Fireball Giant Snowball Archers Baby Dragon Electro Wizard
Archers Knight Fireball Electro Wizard Lumberjack
Knight Lumberjack
Electro Wizard Giant Snowball Knight Fireball Baby Dragon
Knight Lumberjack
Giant Snowball Fireball Electro Wizard
Knight Fireball Lumberjack
Archers Fireball Baby Dragon
Electro Wizard Archers Knight Fireball Baby Dragon Lumberjack
Giant Snowball Archers Fireball Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Giant Snowball Baby Dragon Electro Wizard
Fireball Baby Dragon
Knight Fireball
Fireball Giant Snowball Baby Dragon
Fireball Giant Snowball Baby Dragon
Archers Baby Dragon
Fireball Giant Snowball Baby Dragon
Fireball Giant Snowball
Giant Snowball Fireball Electro Wizard Lumberjack
Knight Fireball Electro Wizard
Fireball Giant Snowball Archers Baby Dragon
Giant Snowball Knight Fireball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Archers Fireball Baby Dragon Electro Wizard
Giant Snowball Fireball Baby Dragon
Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball Baby Dragon
Fireball Giant Snowball Baby Dragon Electro Wizard
Fireball Giant Snowball Baby Dragon
Fireball Baby Dragon
Giant Snowball Archers Fireball Baby Dragon Electro Wizard
Electro Wizard Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball
Electro Wizard Archers Fireball
Fireball Giant Snowball Archers Baby Dragon Electro Wizard
Fireball
Fireball Knight Baby Dragon Electro Wizard Lumberjack
Giant Snowball Fireball Baby Dragon
Giant Snowball Fireball
Giant Snowball Fireball Baby Dragon Electro Wizard
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball Baby Dragon Electro Wizard

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