My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Knight Inferno Tower Wizard Witch
The Log
Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Knight Wizard Witch
Fireball
Inferno Tower Wizard Witch
Poison
Inferno Tower Wizard Witch
Lightning
Knight Inferno Tower Wizard Witch
Rocket
Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Fireball Giant Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Knight Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Fireball Wizard Witch The Log
Fireball
Knight Giant The Log
Giant
Rage Fireball Wizard Witch The Log
Inferno Tower
Wizard
Knight Giant Rage
Rage
Giant Witch Wizard
Witch
Rage Knight Giant
The Log
Knight Fireball Giant

Defense Synergies 3 7

Knight
Inferno Tower Fireball Wizard Witch The Log
Fireball
The Log Knight Inferno Tower
Giant
Inferno Tower
Knight The Log Fireball
Wizard
Knight The Log
Rage
Witch
Knight The Log
The Log
Fireball Inferno Tower Knight Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower Wizard The Log
Inferno Tower Knight Witch The Log
Inferno Tower Witch Knight
Inferno Tower Witch Knight
Fireball The Log
Fireball The Log
Inferno Tower Fireball Wizard Witch
Fireball Inferno Tower The Log
Inferno Tower Witch
Knight Inferno Tower
Witch Knight Fireball Wizard The Log
Inferno Tower Fireball Wizard Witch
Inferno Tower Knight Fireball Wizard Witch The Log
Fireball Wizard Witch The Log
Inferno Tower Knight
Inferno Tower Fireball The Log
Wizard Knight Fireball Inferno Tower Witch
Fireball Knight Wizard Witch The Log
Wizard Witch The Log Knight Fireball
Inferno Tower
Wizard Knight Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower Witch
Fireball Knight Wizard The Log
Knight Inferno Tower Witch The Log
Knight Fireball Inferno Tower The Log
Inferno Tower Knight Witch
Fireball Wizard Witch
Knight Fireball Inferno Tower Witch
Inferno Tower Knight
Knight Fireball Inferno Tower Witch The Log
Inferno Tower Witch
Knight Inferno Tower Witch
Fireball The Log
Knight Fireball Inferno Tower Wizard Witch
Wizard Fireball Witch
Inferno Tower Witch Knight Fireball The Log
Fireball Inferno Tower Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball The Log
Fireball The Log
Knight Fireball The Log
Fireball Wizard The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball
Knight Fireball Wizard The Log
Fireball Wizard
Knight Fireball The Log
Fireball
Fireball The Log
Fireball Wizard Witch The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Witch
Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Witch
Fireball Wizard Witch
The Log Fireball
Fireball Knight Wizard
The Log Fireball Wizard
Fireball
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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