My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Golem Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Inferno Dragon
Giant Snowball
Minions Royal Hogs Princess Inferno Dragon
Zap
Minions Royal Hogs Princess Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Royal Hogs Princess
The Log
Mini P.E.K.K.A Royal Hogs Princess
Earthquake
Royal Hogs
Arrows
Minions Royal Hogs Princess
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Wizard Royal Hogs Princess Inferno Dragon
Fireball
Minions Wizard Royal Hogs Princess Inferno Dragon
Poison
Minions Wizard Royal Hogs Princess
Lightning
Mini P.E.K.K.A Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Princess Mini P.E.K.K.A Valkyrie Inferno Dragon Wizard Royal Hogs Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Princess Mini P.E.K.K.A Valkyrie

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Valkyrie Royal Hogs Golem Inferno Dragon
Mini P.E.K.K.A
Minions Valkyrie Wizard Royal Hogs Golem Princess
Valkyrie
Minions Mini P.E.K.K.A Wizard Royal Hogs
Wizard
Mini P.E.K.K.A Valkyrie Royal Hogs Golem
Royal Hogs
Minions Mini P.E.K.K.A Valkyrie Wizard Princess
Golem
Minions Mini P.E.K.K.A Wizard
Princess
Mini P.E.K.K.A Royal Hogs
Inferno Dragon
Minions

Defense Synergies 1 5

Minions
Valkyrie
Mini P.E.K.K.A
Valkyrie Wizard Princess
Valkyrie
Minions Mini P.E.K.K.A Wizard Princess
Wizard
Mini P.E.K.K.A Valkyrie
Royal Hogs
Golem
Princess
Mini P.E.K.K.A Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Mini P.E.K.K.A Inferno Dragon Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Minions Valkyrie
Mini P.E.K.K.A Valkyrie Princess
Minions Valkyrie
Minions Inferno Dragon Wizard Princess
Valkyrie
Mini P.E.K.K.A Inferno Dragon Minions Princess
Mini P.E.K.K.A Valkyrie
Minions Valkyrie Wizard Princess
Minions Inferno Dragon Wizard Princess
Mini P.E.K.K.A Minions Valkyrie Wizard
Valkyrie Wizard Minions Mini P.E.K.K.A Princess
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Minions Mini P.E.K.K.A Valkyrie
Minions Valkyrie Wizard
Valkyrie Wizard Minions Princess Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Wizard Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Wizard Inferno Dragon
Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Wizard Minions Princess
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Minions Mini P.E.K.K.A Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Princess
Minions Mini P.E.K.K.A Valkyrie Inferno Dragon
Minions Valkyrie Mini P.E.K.K.A Wizard Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Princess
Valkyrie
Wizard Valkyrie
Wizard Minions Princess
Wizard Princess
Wizard Princess
Wizard
Minions Mini P.E.K.K.A
Valkyrie Wizard Princess
Wizard Princess
Princess
Minions Princess
Princess
Wizard Princess
Wizard Princess
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess
Valkyrie Wizard Princess
Minions
Wizard Princess
Valkyrie Wizard Princess
Inferno Dragon
Wizard Princess
Wizard Princess
Wizard Princess
Minions Wizard
Mini P.E.K.K.A
Wizard
Princess
Wizard Princess
Minions Princess
Wizard Princess
Mini P.E.K.K.A Valkyrie Wizard Princess
Wizard Princess
Minions Princess
Princess
Princess

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