My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Balloon Inferno Dragon
Giant Snowball
Minions Skeleton Army Witch Balloon Inferno Dragon
Zap
Minions Skeleton Army Witch Balloon Inferno Dragon
Barbarian Barrel
Wizard Skeleton Army Witch Executioner
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Wizard Skeleton Army Witch Balloon Executioner Inferno Dragon
Fireball
Minions Wizard Skeleton Army Witch Balloon Executioner Inferno Dragon
Poison
Minions Wizard Skeleton Army Witch Balloon Executioner
Lightning
Wizard Witch Balloon Executioner Inferno Dragon
Rocket
Wizard Witch Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Inferno Dragon Wizard Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Skeleton Army Inferno Dragon

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon
Minions
Balloon Inferno Dragon
Wizard
Balloon
Skeleton Army
Witch
Balloon
Arrows Minions Wizard Executioner
Executioner
Balloon
Inferno Dragon
Minions

Defense Synergies 0 3

Arrows
Minions
Wizard
Skeleton Army
Skeleton Army
Wizard Executioner Inferno Dragon
Witch
Balloon
Executioner
Skeleton Army
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Executioner
Skeleton Army Inferno Dragon Minions Witch Executioner
Skeleton Army Witch Minions Executioner Inferno Dragon
Skeleton Army Witch Inferno Dragon Minions
Arrows Skeleton Army
Arrows Skeleton Army Minions Executioner
Minions Inferno Dragon Arrows Wizard Witch Executioner
Arrows
Witch Inferno Dragon Minions Skeleton Army
Skeleton Army
Minions Skeleton Army Witch Executioner Arrows Wizard
Arrows Minions Executioner Inferno Dragon Wizard Witch
Skeleton Army Minions Wizard Witch
Wizard Skeleton Army Executioner Arrows Minions Witch
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Wizard Arrows Minions Skeleton Army Witch Executioner
Arrows Minions Wizard Skeleton Army Witch Executioner
Arrows Wizard Witch Executioner Minions Inferno Dragon
Inferno Dragon
Wizard Skeleton Army Arrows Minions Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Arrows Wizard Executioner Inferno Dragon
Skeleton Army Minions Witch
Skeleton Army
Skeleton Army Witch Executioner Inferno Dragon
Arrows Wizard Executioner Minions Witch
Skeleton Army Minions Witch
Skeleton Army Inferno Dragon
Minions Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Minions Witch
Skeleton Army Arrows
Skeleton Army Wizard Witch Executioner
Wizard Skeleton Army Witch Executioner
Skeleton Army Witch Minions Executioner Inferno Dragon
Arrows Minions Executioner Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner
Arrows
Arrows
Wizard Executioner Arrows
Arrows Wizard Executioner Minions Witch
Arrows Wizard Witch Executioner
Arrows Wizard Executioner
Arrows Wizard
Minions
Arrows Wizard
Arrows Wizard Executioner
Executioner
Arrows Minions
Arrows
Arrows Wizard Witch Executioner
Arrows Wizard Executioner
Arrows
Minions
Arrows Wizard Executioner
Arrows Wizard Witch
Minions
Arrows Wizard
Arrows
Arrows Wizard Witch Executioner
Witch Inferno Dragon
Arrows Wizard Witch Executioner
Arrows Wizard Witch
Arrows
Arrows Wizard Witch Executioner
Minions Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Minions Skeleton Army Witch
Arrows Wizard Witch Executioner
Arrows
Wizard Executioner
Arrows Wizard Executioner
Arrows
Executioner
Minions Witch
Witch Executioner
Witch Executioner

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