My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Miner
Giant Snowball
Spear Goblins Skeleton Army Miner Princess
Zap
Spear Goblins Inferno Tower Skeleton Army Princess
Barbarian Barrel
Spear Goblins Inferno Tower Skeleton Army Princess Ice Wizard
The Log
Spear Goblins Skeleton Army Princess
Earthquake
Spear Goblins Inferno Tower Skeleton Army
Arrows
Spear Goblins Skeleton Army Princess
Royal Delivery
Spear Goblins Skeleton Army Miner Princess Ice Wizard
Fireball
Inferno Tower Skeleton Army Princess Ice Wizard
Poison
Spear Goblins Inferno Tower Skeleton Army Princess Ice Wizard
Lightning
Inferno Tower Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Skeleton Army Miner Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Skeleton Army Miner Princess Ice Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Zap Princess
Zap
Miner Spear Goblins The Log Princess Ice Wizard
Inferno Tower
Skeleton Army
The Log
Zap Miner Princess
Miner
Spear Goblins Zap The Log
Princess
Spear Goblins Zap The Log
Ice Wizard
Zap

Defense Synergies 2 20

Spear Goblins
Zap Inferno Tower Skeleton Army The Log Ice Wizard
Zap
Spear Goblins Inferno Tower Skeleton Army The Log Miner Princess Ice Wizard
Inferno Tower
Skeleton Army The Log Spear Goblins Zap Princess Ice Wizard
Skeleton Army
Inferno Tower Spear Goblins Zap The Log Princess Ice Wizard
The Log
Inferno Tower Spear Goblins Zap Skeleton Army Miner Princess Ice Wizard
Miner
Zap The Log
Princess
Zap Inferno Tower Skeleton Army The Log Ice Wizard
Ice Wizard
Spear Goblins Zap Inferno Tower Skeleton Army The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Inferno Tower The Log
Inferno Tower Skeleton Army Zap The Log Ice Wizard
Inferno Tower Skeleton Army Ice Wizard
Inferno Tower Skeleton Army Ice Wizard
Skeleton Army The Log Princess
Skeleton Army The Log Spear Goblins Zap Ice Wizard
Inferno Tower Spear Goblins Zap Princess Ice Wizard
Zap Inferno Tower The Log
Inferno Tower Skeleton Army Princess Ice Wizard
Skeleton Army Spear Goblins Inferno Tower Miner Ice Wizard
Skeleton Army Ice Wizard Spear Goblins Zap The Log Princess
Inferno Tower Spear Goblins Zap Princess Ice Wizard
Inferno Tower Skeleton Army Zap The Log Ice Wizard
Skeleton Army Zap The Log Princess
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap The Log
Inferno Tower Skeleton Army
Spear Goblins Zap Skeleton Army The Log Ice Wizard
Zap The Log Spear Goblins Princess Ice Wizard
Inferno Tower
Skeleton Army Spear Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Zap Inferno Tower
Zap The Log Miner
Skeleton Army Spear Goblins Zap Inferno Tower The Log
Skeleton Army Zap Inferno Tower The Log
Inferno Tower Skeleton Army
Zap Princess Ice Wizard
Skeleton Army Spear Goblins Inferno Tower Ice Wizard
Inferno Tower Skeleton Army
Zap Spear Goblins Inferno Tower Skeleton Army The Log
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Zap The Log
Skeleton Army Inferno Tower
Skeleton Army Princess
Inferno Tower Skeleton Army Spear Goblins Zap The Log
Zap Inferno Tower The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Miner Princess Ice Wizard
The Log Miner
The Log
Zap The Log
Spear Goblins Zap Princess Ice Wizard
The Log Princess
The Log Zap Princess Ice Wizard
The Log Miner Zap
Miner Zap The Log Princess
Zap Princess
The Log Miner Princess
Princess
Princess Zap The Log
Spear Goblins Zap The Log Princess
The Log Princess
Zap The Log Princess
Zap The Log Miner Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Princess Ice Wizard
The Log Miner Zap Princess Ice Wizard
Zap The Log Miner Princess
Miner Zap The Log
Zap Princess Ice Wizard
Zap
Zap The Log Miner
Zap Princess
The Log Princess
Zap Spear Goblins Skeleton Army Princess
Zap Princess Ice Wizard
The Log
Miner Princess
The Log Zap Princess
Zap
Zap The Log Princess
Zap Princess
Zap The Log Miner Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: