My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Goblins Skeleton Army Baby Dragon Ram Rider
Zap
Goblins Skeleton Army Ram Rider
Barbarian Barrel
Goblins Knight Skeleton Army Ice Wizard
The Log
Goblins Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Goblins Skeleton Army
Royal Delivery
Goblins Knight Mini P.E.K.K.A Skeleton Army Baby Dragon Ice Wizard Ram Rider
Fireball
Skeleton Army Baby Dragon Ice Wizard Ram Rider
Poison
Skeleton Army Ice Wizard
Lightning
Knight Mini P.E.K.K.A Baby Dragon Ice Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Skeleton Army Ice Wizard Mini P.E.K.K.A Baby Dragon Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Knight Skeleton Army Ice Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Knight
Baby Dragon Ice Wizard Ram Rider
Mini P.E.K.K.A
Baby Dragon Lightning Ice Wizard Ram Rider
Skeleton Army
Baby Dragon
Knight Goblins Mini P.E.K.K.A Lightning Ice Wizard Ram Rider
Lightning
Ram Rider Mini P.E.K.K.A Baby Dragon
Ice Wizard
Knight Mini P.E.K.K.A Baby Dragon Ram Rider
Ram Rider
Lightning Knight Mini P.E.K.K.A Baby Dragon Ice Wizard

Defense Synergies 2 10

Goblins
Knight Ice Wizard
Knight
Ice Wizard Goblins Mini P.E.K.K.A Skeleton Army Baby Dragon
Mini P.E.K.K.A
Knight Skeleton Army Baby Dragon Ice Wizard Ram Rider
Skeleton Army
Knight Mini P.E.K.K.A Ice Wizard
Baby Dragon
Ice Wizard Knight Mini P.E.K.K.A
Lightning
Ice Wizard
Knight Baby Dragon Goblins Mini P.E.K.K.A Skeleton Army
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Baby Dragon Ram Rider
Mini P.E.K.K.A Skeleton Army Goblins Knight Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Ram Rider Goblins Knight Lightning Ice Wizard
Mini P.E.K.K.A Skeleton Army Goblins Knight Ice Wizard Ram Rider
Lightning Mini P.E.K.K.A Skeleton Army
Skeleton Army Goblins Baby Dragon Ice Wizard
Lightning Ram Rider Baby Dragon Ice Wizard
Lightning Baby Dragon Ram Rider
Mini P.E.K.K.A Goblins Skeleton Army Ice Wizard
Knight Skeleton Army Goblins Mini P.E.K.K.A Ice Wizard
Goblins Skeleton Army Ice Wizard Knight Baby Dragon Ram Rider
Baby Dragon Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Knight Lightning Ice Wizard Ram Rider
Skeleton Army Goblins Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Knight Ram Rider
Skeleton Army Mini P.E.K.K.A Lightning Ram Rider
Goblins Knight Mini P.E.K.K.A Skeleton Army
Goblins Knight Skeleton Army Baby Dragon Ice Wizard Ram Rider
Baby Dragon Knight Ice Wizard Ram Rider
Mini P.E.K.K.A Ram Rider
Skeleton Army Goblins Knight Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Goblins
Knight Mini P.E.K.K.A Baby Dragon Lightning
Skeleton Army Goblins Knight Mini P.E.K.K.A Lightning Ram Rider
Mini P.E.K.K.A Skeleton Army Lightning Knight Ram Rider
Knight Mini P.E.K.K.A Skeleton Army Ram Rider
Baby Dragon Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Goblins Knight Lightning Ice Wizard Ram Rider
Mini P.E.K.K.A Knight Skeleton Army
Lightning Goblins Knight Mini P.E.K.K.A Skeleton Army Baby Dragon
Skeleton Army
Knight Mini P.E.K.K.A
Skeleton Army Lightning
Mini P.E.K.K.A Skeleton Army Lightning Knight Ram Rider
Skeleton Army Baby Dragon
Skeleton Army Goblins Knight Mini P.E.K.K.A Baby Dragon Lightning
Mini P.E.K.K.A Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Baby Dragon
Baby Dragon Ice Wizard Ram Rider
Lightning Baby Dragon
Lightning Knight
Baby Dragon
Baby Dragon Ice Wizard Ram Rider
Baby Dragon
Baby Dragon Lightning Ice Wizard Ram Rider
Lightning Ram Rider
Lightning Goblins Mini P.E.K.K.A
Lightning Knight Ram Rider
Lightning Baby Dragon
Lightning Knight Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Baby Dragon
Baby Dragon Ice Wizard
Baby Dragon Lightning Ice Wizard Ram Rider
Lightning Baby Dragon Ram Rider
Lightning Baby Dragon
Lightning Baby Dragon Ice Wizard
Lightning
Lightning Mini P.E.K.K.A
Lightning
Lightning
Lightning
Lightning Skeleton Army
Lightning Baby Dragon Ice Wizard Ram Rider
Lightning Knight Mini P.E.K.K.A Baby Dragon
Baby Dragon Lightning
Lightning
Baby Dragon Lightning
Lightning
Lightning Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: