My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Cannon Cart Giant Skeleton Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Cannon Cart Giant Skeleton Ram Rider
Giant Snowball
Minions Cannon Musketeer Ram Rider
Zap
Minions Cannon Cannon Cart Ram Rider
Barbarian Barrel
Cannon Musketeer Cannon Cart Giant Skeleton Ice Wizard
The Log
Cannon Musketeer Cannon Cart Giant Skeleton Ram Rider
Earthquake
Cannon
Arrows
Minions
Royal Delivery
Minions Musketeer Cannon Cart Giant Skeleton Ice Wizard Ram Rider
Fireball
Minions Cannon Musketeer Cannon Cart Ice Wizard Ram Rider
Poison
Minions Cannon Musketeer Ice Wizard
Lightning
Cannon Musketeer Cannon Cart Ice Wizard Ram Rider
Rocket
Musketeer Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Cannon Ice Wizard Musketeer Cannon Cart Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Cannon Ice Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Cannon Cart Giant Skeleton Ram Rider
Cannon
Musketeer
Cannon Cart Giant Skeleton The Log Ram Rider
Cannon Cart
The Log Minions Musketeer Ram Rider
Giant Skeleton
Minions Musketeer The Log Ice Wizard
The Log
Cannon Cart Musketeer Giant Skeleton Ram Rider
Ice Wizard
Giant Skeleton Ram Rider
Ram Rider
Minions Musketeer Cannon Cart The Log Ice Wizard

Defense Synergies 3 17

Minions
Cannon Musketeer Cannon Cart Giant Skeleton The Log Ice Wizard Ram Rider
Cannon
Musketeer The Log Minions Ice Wizard
Musketeer
Cannon The Log Minions Cannon Cart Giant Skeleton Ram Rider
Cannon Cart
Minions Musketeer Giant Skeleton Ice Wizard
Giant Skeleton
Minions Musketeer Cannon Cart The Log Ice Wizard
The Log
Cannon Musketeer Minions Giant Skeleton Ice Wizard Ram Rider
Ice Wizard
Minions Cannon Cannon Cart Giant Skeleton The Log
Ram Rider
Minions Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Cannon Musketeer The Log Ram Rider
Minions Cannon Musketeer Cannon Cart The Log Ice Wizard Ram Rider
Cannon Ram Rider Minions Musketeer Cannon Cart Giant Skeleton Ice Wizard
Cannon Minions Musketeer Cannon Cart Ice Wizard Ram Rider
Giant Skeleton The Log
The Log Minions Cannon Musketeer Cannon Cart Ice Wizard
Minions Musketeer Ram Rider Cannon Ice Wizard
Cannon Musketeer Cannon Cart Giant Skeleton The Log Ram Rider
Cannon Minions Musketeer Ice Wizard
Cannon Musketeer Cannon Cart Giant Skeleton Ice Wizard
Minions Ice Wizard Cannon Musketeer Cannon Cart Giant Skeleton The Log Ram Rider
Minions Musketeer Ice Wizard Ram Rider
Cannon Minions Musketeer Cannon Cart Giant Skeleton The Log Ice Wizard Ram Rider
Minions Cannon Cannon Cart The Log
Cannon Cannon Cart Ram Rider
Cannon The Log Ram Rider
Minions Cannon Musketeer Cannon Cart
Cannon Minions Musketeer Cannon Cart The Log Ice Wizard Ram Rider
The Log Minions Cannon Musketeer Cannon Cart Giant Skeleton Ice Wizard Ram Rider
Cannon Musketeer Cannon Cart Ram Rider
Minions Cannon Musketeer Cannon Cart Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart Giant Skeleton
Musketeer Cannon Cart The Log
Giant Skeleton Minions Musketeer Cannon Cart The Log Ram Rider
Giant Skeleton Musketeer Cannon Cart The Log Ram Rider
Giant Skeleton Cannon Musketeer Cannon Cart Ram Rider
Minions Musketeer Ice Wizard Ram Rider
Minions Musketeer Cannon Cart Giant Skeleton Ice Wizard Ram Rider
Giant Skeleton Cannon Cart
Giant Skeleton Minions Cannon Cart The Log
Cannon Musketeer
Minions Musketeer Cannon Cart Giant Skeleton
Giant Skeleton The Log
Cannon Cart Giant Skeleton Cannon Ram Rider
Cannon Musketeer Cannon Cart
Minions Musketeer Cannon Cart Giant Skeleton The Log
Minions Cannon Musketeer Cannon Cart Giant Skeleton The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton The Log
Musketeer The Log Ice Wizard Ram Rider
Cannon Cart Giant Skeleton The Log
Cannon Cart Musketeer Giant Skeleton The Log
The Log
Minions Musketeer Ice Wizard Ram Rider
Musketeer The Log
The Log Ice Wizard Ram Rider
The Log Ram Rider
Minions Musketeer
Musketeer Cannon Cart The Log Ram Rider
Musketeer
Musketeer Cannon Cart The Log
Minions Musketeer Cannon Cart
Musketeer Cannon Cart The Log
Musketeer Cannon Cart The Log
Musketeer Cannon Cart The Log
Minions
Musketeer The Log
The Log
Minions Musketeer Giant Skeleton The Log
Musketeer The Log
Musketeer Cannon Cart The Log
The Log Ice Wizard
The Log Musketeer Ice Wizard Ram Rider
Musketeer The Log Ram Rider
Musketeer The Log
Musketeer Ice Wizard
Minions Musketeer
Musketeer The Log
Giant Skeleton
The Log
Minions Musketeer Cannon Cart
Musketeer Ice Wizard Ram Rider
The Log
Musketeer Cannon Cart
The Log Musketeer
Giant Skeleton
Musketeer Cannon Cart
Minions Musketeer Giant Skeleton The Log
Musketeer
Musketeer Cannon Cart Giant Skeleton The Log

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