My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Archers Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Miner
Giant Snowball
Fire Spirit Bats Archers Miner
Zap
Fire Spirit Bats Archers
Barbarian Barrel
Fire Spirit Ice Spirit Archers Tesla
The Log
Fire Spirit Ice Spirit Archers
Earthquake
Archers Tesla
Arrows
Fire Spirit Ice Spirit Bats Archers
Royal Delivery
Fire Spirit Ice Spirit Bats Archers Miner
Fireball
Archers Tesla
Poison
Bats Archers
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Bats Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Bats The Log Archers Miner Tesla Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Bats The Log

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner
Ice Spirit
Bats Archers Miner
Bats
Miner Ice Spirit
Archers
Ice Spirit Miner
Tesla
Rocket
Miner
The Log
Miner
Miner
Fire Spirit Bats Ice Spirit Archers Rocket The Log

Defense Synergies 1 14

Fire Spirit
Ice Spirit The Log
Ice Spirit
Fire Spirit Bats Archers Tesla Rocket The Log Miner
Bats
Ice Spirit Tesla The Log
Archers
Ice Spirit Tesla The Log
Tesla
The Log Ice Spirit Bats Archers
Rocket
Ice Spirit The Log
The Log
Tesla Fire Spirit Ice Spirit Bats Archers Rocket Miner
Miner
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla The Log
Ice Spirit Bats Tesla The Log
Tesla Rocket Fire Spirit Bats Archers
Tesla Bats
Rocket The Log
The Log Fire Spirit Bats Archers Tesla
Bats Tesla Rocket Fire Spirit Ice Spirit Archers
Rocket Tesla The Log
Tesla
Fire Spirit Ice Spirit Archers Tesla Miner
Bats Archers Tesla The Log
Tesla Bats Archers
Tesla Fire Spirit Ice Spirit Bats Rocket The Log
Fire Spirit Rocket Ice Spirit Bats Tesla The Log
Tesla
Rocket Ice Spirit Tesla The Log
Tesla Bats
Fire Spirit Ice Spirit Tesla Bats Archers The Log
The Log Fire Spirit Ice Spirit Bats Archers Tesla
Tesla
Fire Spirit Bats Archers Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla
Archers Tesla Rocket The Log Miner
Ice Spirit Bats Rocket The Log
Rocket Bats Tesla The Log
Tesla
Fire Spirit Rocket Ice Spirit Bats Archers Tesla
Rocket Bats Archers Tesla
Tesla
Rocket Ice Spirit Bats The Log
Tesla
Bats Tesla
Rocket The Log
Rocket Tesla
Archers Tesla
Tesla Ice Spirit Bats Archers Rocket The Log
Bats Archers Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log Miner
Rocket The Log Miner
Rocket The Log
Rocket Fire Spirit The Log
Fire Spirit Ice Spirit Bats Rocket
Fire Spirit Archers The Log
The Log Fire Spirit Ice Spirit
The Log Miner
Rocket Fire Spirit Bats
Rocket Miner The Log
Fire Spirit Archers Rocket
Rocket Fire Spirit The Log Miner
Rocket
The Log
Rocket The Log
Rocket The Log
Rocket
Bats Rocket
Rocket Fire Spirit Archers The Log
Rocket Fire Spirit The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Fire Spirit Ice Spirit
The Log Miner
The Log Miner
Rocket Miner The Log
Fire Spirit Bats Archers
Rocket Ice Spirit Bats
Rocket The Log Miner
Rocket Ice Spirit
Rocket The Log
Fire Spirit Ice Spirit Bats Archers Rocket
Rocket Fire Spirit Archers
The Log
Miner Rocket
The Log
Rocket
Ice Spirit Bats Rocket The Log
Bats Rocket
Rocket The Log Miner

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