My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards
Giant Snowball
Bats Goblin Barrel Guards Lumberjack
Zap
Bats Goblin Barrel Guards
Barbarian Barrel
Ice Spirit Tesla Goblin Barrel Guards Lumberjack
The Log
Ice Spirit Goblin Barrel Guards Lumberjack
Earthquake
Tesla Goblin Barrel Guards
Arrows
Ice Spirit Bats Goblin Barrel Guards
Royal Delivery
Ice Spirit Bats Goblin Barrel Guards Lumberjack
Fireball
Tesla Goblin Barrel Lumberjack
Poison
Bats Guards
Lightning
Tesla Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Goblin Barrel Guards Tesla Fireball Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Goblin Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Bats Guards Lumberjack
Bats
Ice Spirit Goblin Barrel Lumberjack
Tesla
Fireball
The Log
Goblin Barrel
Ice Spirit Bats Guards Lumberjack
Guards
Ice Spirit Goblin Barrel The Log Lumberjack
The Log
Fireball Guards Lumberjack
Lumberjack
Ice Spirit Bats Goblin Barrel Guards The Log

Defense Synergies 2 15

Ice Spirit
Bats Tesla Fireball Guards The Log Lumberjack
Bats
Ice Spirit Tesla The Log Lumberjack
Tesla
The Log Ice Spirit Bats Fireball Guards
Fireball
The Log Ice Spirit Tesla Lumberjack
Goblin Barrel
Guards
Ice Spirit Tesla The Log Lumberjack
The Log
Tesla Fireball Ice Spirit Bats Guards Lumberjack
Lumberjack
Ice Spirit Bats Fireball Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log
Lumberjack Ice Spirit Bats Tesla The Log
Tesla Lumberjack Bats
Tesla Lumberjack Bats Guards
Fireball The Log Lumberjack
Fireball The Log Bats Tesla Guards Lumberjack
Bats Tesla Ice Spirit Fireball
Tesla Fireball The Log
Tesla Lumberjack
Guards Ice Spirit Tesla Lumberjack
Bats Guards Tesla Fireball The Log Lumberjack
Tesla Bats Fireball
Tesla Lumberjack Ice Spirit Bats Fireball Guards The Log
Fireball Ice Spirit Bats Tesla Guards The Log Lumberjack
Tesla Lumberjack
Ice Spirit Tesla Fireball The Log Lumberjack
Tesla Bats Fireball Lumberjack
Ice Spirit Tesla Fireball Bats Guards The Log Lumberjack
The Log Ice Spirit Bats Tesla Fireball Guards Lumberjack
Tesla Lumberjack
Bats Tesla Fireball Guards The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Tesla Fireball
Fireball Tesla The Log Lumberjack
Guards Lumberjack Ice Spirit Bats The Log
Guards Lumberjack Bats Tesla Fireball The Log
Tesla Guards Lumberjack
Fireball Ice Spirit Bats Tesla
Guards Bats Tesla Fireball Lumberjack
Tesla Lumberjack
Ice Spirit Bats Fireball The Log
Tesla Guards
Bats Tesla Guards Lumberjack
Fireball Guards The Log
Tesla Fireball Guards Lumberjack
Tesla Fireball
Tesla Guards Ice Spirit Bats Fireball The Log Lumberjack
Bats Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball The Log
Fireball The Log
Fireball Guards The Log
Fireball The Log
Fireball Ice Spirit Bats
The Log
Fireball The Log Ice Spirit
Fireball The Log
Bats Fireball Guards Lumberjack
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Bats
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Bats Fireball
Ice Spirit Bats Fireball Guards
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Bats Fireball Guards
Fireball
The Log Fireball
Fireball Lumberjack
The Log Fireball
Fireball
Ice Spirit Bats Fireball Guards The Log
Bats Fireball
Fireball The Log

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