My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Flying Machine Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Flying Machine Royal Hogs Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards
Giant Snowball
Flying Machine Royal Hogs Guards
Zap
Flying Machine Royal Hogs Guards
Barbarian Barrel
Royal Hogs Guards Executioner
The Log
Royal Hogs Guards
Earthquake
Royal Hogs Guards
Arrows
Flying Machine Royal Hogs Guards
Royal Delivery
Flying Machine Royal Hogs Guards Executioner
Fireball
Flying Machine Royal Hogs Executioner
Poison
Flying Machine Royal Hogs Guards Executioner
Lightning
Ice Golem Executioner
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Guards Tornado Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Guards Tornado Flying Machine Royal Hogs Executioner Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Guards Tornado Flying Machine

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Flying Machine Royal Hogs Executioner
Flying Machine
Ice Golem Royal Hogs Golem
Royal Hogs
Ice Golem Flying Machine Guards Executioner
Rocket
Tornado Golem
Guards
Royal Hogs
Tornado
Rocket Executioner Golem
Executioner
Tornado Ice Golem Royal Hogs Golem
Golem
Flying Machine Rocket Tornado Executioner

Defense Synergies 2 6

Ice Golem
Flying Machine Guards Tornado Executioner
Flying Machine
Ice Golem Guards
Royal Hogs
Rocket
Tornado
Guards
Ice Golem Flying Machine Executioner
Tornado
Rocket Executioner Ice Golem
Executioner
Tornado Ice Golem Guards
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Flying Machine Executioner
Flying Machine Executioner
Rocket Tornado Executioner
Guards
Rocket Tornado
Tornado Flying Machine Guards Executioner
Rocket Tornado Flying Machine Executioner
Rocket Ice Golem Flying Machine
Tornado
Guards Tornado Ice Golem
Guards Executioner Ice Golem Flying Machine Tornado
Executioner Flying Machine Tornado
Flying Machine Rocket Guards
Rocket Executioner Guards Tornado
Rocket Tornado
Tornado Executioner
Flying Machine Guards Tornado Executioner
Tornado Executioner Ice Golem Flying Machine Guards
Tornado
Flying Machine Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem
Ice Golem Flying Machine Rocket Executioner
Guards Ice Golem Rocket
Rocket Guards Ice Golem Tornado
Guards Executioner
Rocket Executioner Ice Golem Flying Machine Tornado
Rocket Guards Ice Golem Flying Machine
Rocket Ice Golem Flying Machine Tornado
Guards
Flying Machine Guards
Rocket Guards Tornado
Rocket Ice Golem Guards Executioner
Flying Machine Executioner
Guards Ice Golem Flying Machine Rocket Tornado Executioner
Executioner Ice Golem Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Flying Machine Rocket Guards
Flying Machine Tornado Executioner
Rocket Flying Machine
Ice Golem Flying Machine Rocket Guards
Rocket Executioner
Executioner Ice Golem Flying Machine Rocket Tornado
Flying Machine Tornado Executioner
Ice Golem Flying Machine Tornado Executioner
Flying Machine Tornado
Rocket Guards Tornado
Rocket Flying Machine Tornado
Flying Machine Rocket Tornado Executioner
Flying Machine Rocket Ice Golem Executioner
Flying Machine Rocket
Ice Golem Flying Machine
Rocket Flying Machine Executioner
Flying Machine Rocket Executioner
Rocket Tornado
Rocket
Rocket Flying Machine Executioner
Rocket Flying Machine Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket Flying Machine
Ice Golem Tornado Executioner
Flying Machine Tornado Executioner
Flying Machine Tornado
Rocket Tornado
Ice Golem Flying Machine Tornado Executioner
Rocket Flying Machine Guards
Rocket
Rocket
Rocket
Flying Machine Rocket Guards
Rocket Flying Machine Tornado Executioner
Flying Machine Rocket Executioner
Ice Golem Flying Machine Executioner
Rocket Tornado
Flying Machine Executioner
Flying Machine Rocket Guards Tornado
Flying Machine Rocket Tornado Executioner
Flying Machine Rocket Tornado Executioner

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