My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Bandit Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Bandit Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Ram Rider Lava Hound
Giant Snowball
Mega Minion Skeleton Army Ram Rider Lava Hound
Zap
Skeleton Army Bandit Ram Rider Lava Hound
Barbarian Barrel
Bomb Tower Skeleton Army Bandit
The Log
Skeleton Army Bandit Ram Rider
Earthquake
Bomb Tower Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Mega Minion Skeleton Army Bandit Ram Rider Lava Hound
Fireball
Mega Minion Bomb Tower Skeleton Army Bandit Ram Rider Lava Hound
Poison
Mega Minion Bomb Tower Skeleton Army Lava Hound
Lightning
Ice Golem Mega Minion Bomb Tower Bandit Ram Rider
Rocket
Bomb Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Mega Minion Skeleton Army Bandit Bomb Tower Ram Rider Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Mega Minion Skeleton Army Bandit

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Mega Minion Ram Rider
Mega Minion
Ice Golem Lava Hound
Bomb Tower
Skeleton Army
Lava Hound
Lightning
Ram Rider Lava Hound
Bandit
Ram Rider
Ram Rider
Lightning Ice Golem Bandit
Lava Hound
Mega Minion Lightning Skeleton Army

Defense Synergies 2 7

Ice Golem
Mega Minion Bomb Tower Bandit
Mega Minion
Ice Golem Bomb Tower Skeleton Army Bandit
Bomb Tower
Ice Golem Mega Minion Skeleton Army
Skeleton Army
Mega Minion Bomb Tower Bandit
Lightning
Bandit
Ice Golem Mega Minion Skeleton Army Ram Rider
Ram Rider
Bandit
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Mega Minion Ram Rider
Bomb Tower Skeleton Army Mega Minion Bandit Ram Rider
Bomb Tower Skeleton Army Ram Rider Mega Minion Lightning Bandit
Bomb Tower Skeleton Army Mega Minion Bandit Ram Rider
Lightning Bomb Tower Skeleton Army
Skeleton Army Mega Minion Bomb Tower Bandit
Mega Minion Lightning Ram Rider Bomb Tower
Lightning Ice Golem Bomb Tower Bandit Ram Rider
Bomb Tower Skeleton Army
Skeleton Army Ice Golem Bandit
Skeleton Army Ice Golem Mega Minion Bomb Tower Bandit Ram Rider
Mega Minion Ram Rider
Bomb Tower Skeleton Army Lightning Bandit Ram Rider
Bomb Tower Skeleton Army Mega Minion
Skeleton Army Bomb Tower Bandit Ram Rider
Bomb Tower Skeleton Army Lightning Bandit Ram Rider
Bomb Tower Skeleton Army
Bomb Tower Mega Minion Skeleton Army Bandit Ram Rider
Bomb Tower Ice Golem Mega Minion Bandit Ram Rider
Bomb Tower Ram Rider
Skeleton Army Bomb Tower Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Bandit
Bandit Ice Golem Mega Minion Bomb Tower Lightning
Skeleton Army Bandit Ice Golem Bomb Tower Lightning Ram Rider
Skeleton Army Lightning Ice Golem Bandit Ram Rider
Skeleton Army Bandit Ram Rider
Ice Golem Bomb Tower Ram Rider
Skeleton Army Ice Golem Mega Minion Bomb Tower Lightning Bandit Ram Rider
Bomb Tower Skeleton Army
Lightning Ice Golem Mega Minion Bomb Tower Skeleton Army Bandit
Mega Minion Skeleton Army
Mega Minion Bomb Tower
Skeleton Army Lightning
Skeleton Army Lightning Ice Golem Bomb Tower Bandit Ram Rider
Bomb Tower Skeleton Army
Skeleton Army Ice Golem Mega Minion Bomb Tower Lightning
Ice Golem Mega Minion Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Bandit
Bandit Ram Rider
Lightning Bandit
Lightning Ice Golem
Ice Golem Mega Minion Ram Rider
Ice Golem Lightning Ram Rider
Lightning Bandit Ram Rider
Lightning
Lightning Bandit Ram Rider
Lightning
Lightning Ice Golem Bandit
Lightning Bandit
Lightning Ice Golem
Lightning Bandit
Lightning Bandit
Lightning
Lightning
Lightning Mega Minion Bandit
Lightning
Lightning
Lightning
Lightning
Lightning
Ice Golem
Mega Minion
Lightning Bandit Ram Rider
Lightning Bandit Ram Rider
Lightning Bandit
Lightning Ice Golem
Lightning Mega Minion
Lightning Mega Minion
Lightning Bandit
Lightning
Lightning
Lightning Skeleton Army Bandit
Lightning Mega Minion Ram Rider
Lightning Mega Minion
Ice Golem Lightning
Lightning
Mega Minion
Lightning
Lightning
Lightning Bandit

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