My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch
Barbarian Barrel
Knight Elite Barbarians Wizard Witch
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Knight Minion Horde Elite Barbarians Wizard Witch
Fireball
Minion Horde Elite Barbarians Wizard Witch
Poison
Minion Horde Wizard Witch
Lightning
Knight Elite Barbarians Wizard Witch
Rocket
Minion Horde Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Fireball Minion Horde Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Knight Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minion Horde Elite Barbarians Fireball Wizard Witch The Log
Minion Horde
Rage Knight
Elite Barbarians
Rage Knight Fireball Wizard The Log
Fireball
Knight Elite Barbarians The Log
Wizard
Knight Elite Barbarians Rage
Rage
Minion Horde Elite Barbarians Witch Wizard
Witch
Rage Knight
The Log
Knight Elite Barbarians Fireball

Defense Synergies 1 10

Knight
Minion Horde Fireball Wizard Witch The Log
Minion Horde
Knight The Log
Elite Barbarians
Wizard The Log
Fireball
The Log Knight
Wizard
Knight Elite Barbarians The Log
Rage
Witch
Knight The Log
The Log
Fireball Knight Minion Horde Elite Barbarians Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball Wizard The Log
Minion Horde Elite Barbarians Knight Witch The Log
Minion Horde Witch Knight Elite Barbarians
Minion Horde Elite Barbarians Witch Knight
Elite Barbarians Fireball The Log
Fireball The Log
Minion Horde Fireball Wizard Witch
Fireball The Log
Minion Horde Witch Elite Barbarians
Knight Elite Barbarians Minion Horde
Minion Horde Witch Knight Fireball Wizard The Log
Minion Horde Fireball Wizard Witch
Minion Horde Knight Elite Barbarians Fireball Wizard Witch The Log
Fireball Wizard Minion Horde Witch The Log
Elite Barbarians Knight Minion Horde
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Wizard Knight Elite Barbarians Fireball Witch
Fireball Knight Minion Horde Elite Barbarians Wizard Witch The Log
Wizard Witch The Log Knight Fireball
Elite Barbarians
Wizard Knight Minion Horde Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Witch
Fireball Knight Elite Barbarians Wizard The Log
Knight Minion Horde Elite Barbarians Witch The Log
Knight Minion Horde Elite Barbarians Fireball The Log
Knight Minion Horde Elite Barbarians Witch
Fireball Wizard Minion Horde Witch
Knight Minion Horde Elite Barbarians Fireball Witch
Knight Minion Horde Elite Barbarians
Minion Horde Knight Elite Barbarians Fireball Witch The Log
Witch Minion Horde
Knight Minion Horde Elite Barbarians Witch
Elite Barbarians Fireball The Log
Elite Barbarians Knight Minion Horde Fireball Wizard Witch
Wizard Minion Horde Fireball Witch
Elite Barbarians Witch Knight Minion Horde Fireball The Log
Minion Horde Elite Barbarians Fireball Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Knight Fireball The Log
Fireball Wizard Minion Horde The Log
Fireball Wizard Minion Horde Witch
Minion Horde Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Minion Horde Elite Barbarians Fireball
Knight Minion Horde Fireball Wizard The Log
Fireball Wizard
Knight Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball Wizard Witch The Log
Minion Horde Fireball Wizard The Log
Fireball
Minion Horde
Fireball Wizard The Log
Fireball Wizard Witch The Log
Minion Horde Fireball The Log
Fireball Wizard
The Log
Minion Horde Fireball The Log
The Log Fireball Wizard Witch
Minion Horde Witch
Fireball The Log Wizard Witch
Fireball Wizard Witch The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Wizard Witch
Minion Horde Fireball Wizard Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball
Minion Horde
Fireball Wizard The Log
Minion Horde Fireball Witch
Fireball Wizard Witch
The Log Fireball
Fireball Knight Minion Horde Wizard
The Log Fireball Wizard
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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