My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Baby Dragon Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Skeleton Army
Giant Snowball
Spear Goblins Minion Horde Skeleton Army Baby Dragon Witch
Zap
Spear Goblins Minion Horde Skeleton Army Witch
Barbarian Barrel
Spear Goblins Valkyrie Skeleton Army Witch Electro Wizard
The Log
Spear Goblins Skeleton Army Witch
Earthquake
Spear Goblins Skeleton Army Witch
Arrows
Spear Goblins Minion Horde Skeleton Army Witch
Royal Delivery
Spear Goblins Minion Horde Valkyrie Skeleton Army Baby Dragon Witch Electro Wizard
Fireball
Minion Horde Skeleton Army Baby Dragon Witch Electro Wizard
Poison
Spear Goblins Minion Horde Skeleton Army Witch Electro Wizard
Lightning
Valkyrie Baby Dragon Witch Electro Wizard
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rocket Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Valkyrie Baby Dragon Electro Wizard Minion Horde Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Skeleton Army Valkyrie Baby Dragon

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Baby Dragon
Minion Horde
Valkyrie
Spear Goblins Baby Dragon Witch Electro Wizard
Rocket
Skeleton Army
Baby Dragon
Spear Goblins Valkyrie Witch Electro Wizard
Witch
Valkyrie Baby Dragon
Electro Wizard
Valkyrie Baby Dragon

Defense Synergies 0 10

Spear Goblins
Valkyrie Skeleton Army Baby Dragon Electro Wizard
Minion Horde
Valkyrie
Spear Goblins Baby Dragon Witch Electro Wizard
Rocket
Skeleton Army
Spear Goblins Electro Wizard
Baby Dragon
Spear Goblins Valkyrie Witch
Witch
Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Spear Goblins Valkyrie Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minion Horde Valkyrie Baby Dragon Electro Wizard
Minion Horde Skeleton Army Valkyrie Witch Electro Wizard
Minion Horde Rocket Skeleton Army Witch Valkyrie Electro Wizard
Minion Horde Skeleton Army Witch Valkyrie Electro Wizard
Valkyrie Rocket Skeleton Army
Skeleton Army Spear Goblins Valkyrie Baby Dragon Electro Wizard
Minion Horde Rocket Electro Wizard Spear Goblins Baby Dragon Witch
Rocket Valkyrie Baby Dragon Electro Wizard
Minion Horde Witch Skeleton Army
Skeleton Army Spear Goblins Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie Skeleton Army Witch Electro Wizard Spear Goblins Baby Dragon
Minion Horde Spear Goblins Baby Dragon Witch Electro Wizard
Minion Horde Skeleton Army Valkyrie Rocket Witch Electro Wizard
Valkyrie Rocket Skeleton Army Minion Horde Baby Dragon Witch Electro Wizard
Skeleton Army Minion Horde Electro Wizard
Minion Horde Rocket Skeleton Army Electro Wizard
Minion Horde Valkyrie Skeleton Army Witch Electro Wizard
Spear Goblins Minion Horde Valkyrie Skeleton Army Baby Dragon Witch Electro Wizard
Valkyrie Baby Dragon Witch Spear Goblins Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Spear Goblins Minion Horde Baby Dragon Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Spear Goblins Witch Electro Wizard
Electro Wizard Valkyrie Rocket Baby Dragon
Skeleton Army Spear Goblins Minion Horde Valkyrie Rocket Witch Electro Wizard
Valkyrie Rocket Skeleton Army Minion Horde Electro Wizard
Minion Horde Valkyrie Skeleton Army Witch
Rocket Minion Horde Baby Dragon Witch Electro Wizard
Rocket Skeleton Army Spear Goblins Minion Horde Valkyrie Witch Electro Wizard
Minion Horde Valkyrie Skeleton Army
Minion Horde Rocket Electro Wizard Spear Goblins Valkyrie Skeleton Army Baby Dragon Witch
Witch Minion Horde Skeleton Army
Minion Horde Valkyrie Witch
Rocket Skeleton Army Valkyrie Electro Wizard
Rocket Skeleton Army Minion Horde Valkyrie Witch
Minion Horde Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Electro Wizard Spear Goblins Minion Horde Valkyrie Rocket Baby Dragon
Valkyrie Minion Horde Baby Dragon Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket Baby Dragon
Baby Dragon Electro Wizard
Rocket Minion Horde Baby Dragon
Valkyrie Rocket
Rocket Minion Horde Valkyrie Baby Dragon
Spear Goblins Minion Horde Rocket Baby Dragon Witch
Minion Horde Baby Dragon Witch
Baby Dragon
Rocket Minion Horde Electro Wizard
Rocket Minion Horde Valkyrie Electro Wizard
Rocket Baby Dragon
Rocket Baby Dragon
Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket Spear Goblins Minion Horde Baby Dragon Witch
Minion Horde Rocket Baby Dragon
Rocket
Minion Horde Rocket
Rocket Baby Dragon Electro Wizard
Rocket Valkyrie Baby Dragon Witch
Rocket Minion Horde Baby Dragon
Rocket
Rocket
Rocket Minion Horde Baby Dragon
Valkyrie Baby Dragon Witch
Minion Horde Witch
Baby Dragon Witch Electro Wizard
Baby Dragon Witch
Rocket Baby Dragon
Minion Horde Baby Dragon Witch Electro Wizard
Rocket Electro Wizard Minion Horde Witch
Minion Horde
Minion Horde Rocket
Rocket Minion Horde Electro Wizard
Minion Horde
Rocket
Minion Horde Electro Wizard Spear Goblins Rocket Skeleton Army Witch
Rocket Baby Dragon Witch Electro Wizard
Minion Horde Valkyrie Rocket Baby Dragon Electro Wizard
Baby Dragon
Rocket
Minion Horde
Minion Horde Rocket Baby Dragon Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Baby Dragon Witch Electro Wizard

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