My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Guards
Giant Snowball
Hog Rider Goblin Barrel Guards Lumberjack
Zap
Goblin Barrel Guards
Barbarian Barrel
Tesla Valkyrie Goblin Barrel Guards Lumberjack
The Log
Hog Rider Goblin Barrel Guards Lumberjack
Earthquake
Tesla Hog Rider Goblin Barrel Guards
Arrows
Goblin Barrel Guards
Royal Delivery
Valkyrie Hog Rider Goblin Barrel Guards Lumberjack
Fireball
Tesla Hog Rider Goblin Barrel Lumberjack
Poison
Guards
Lightning
Tesla Valkyrie Lumberjack
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Guards Tesla Fireball Valkyrie Hog Rider Lumberjack Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Guards Tesla Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Hog Rider
Valkyrie
Hog Rider Goblin Barrel Lumberjack
Hog Rider
Fireball Valkyrie Lightning Goblin Barrel Guards Lumberjack
Goblin Barrel
Valkyrie Hog Rider Guards Lumberjack
Guards
Hog Rider Goblin Barrel Lumberjack
Lightning
Hog Rider
Lumberjack
Valkyrie Hog Rider Goblin Barrel Guards

Defense Synergies 0 7

Tesla
Fireball Valkyrie Guards
Fireball
Tesla Valkyrie Lumberjack
Valkyrie
Tesla Fireball Lumberjack
Hog Rider
Goblin Barrel
Guards
Tesla Lumberjack
Lightning
Lumberjack
Fireball Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Fireball Valkyrie
Lumberjack Tesla Valkyrie
Tesla Lumberjack Valkyrie Lightning
Tesla Lumberjack Valkyrie Guards
Lightning Fireball Valkyrie Lumberjack
Fireball Tesla Valkyrie Guards Lumberjack
Tesla Lightning Fireball
Lightning Tesla Fireball Valkyrie
Tesla Lumberjack
Guards Tesla Valkyrie Lumberjack
Valkyrie Guards Tesla Fireball Lumberjack
Tesla Fireball
Tesla Lumberjack Fireball Valkyrie Guards Lightning
Fireball Valkyrie Tesla Guards Lumberjack
Tesla Lumberjack
Tesla Fireball Lightning Lumberjack
Tesla Fireball Valkyrie Lumberjack
Tesla Fireball Valkyrie Guards Lumberjack
Valkyrie Tesla Fireball Guards Lumberjack
Tesla Lumberjack
Valkyrie Tesla Fireball Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Tesla Fireball
Fireball Tesla Valkyrie Lightning Lumberjack
Guards Lumberjack Valkyrie Lightning
Valkyrie Guards Lightning Lumberjack Tesla Fireball
Tesla Valkyrie Guards Lumberjack
Fireball Tesla
Guards Tesla Fireball Valkyrie Lightning Lumberjack
Tesla Valkyrie Lumberjack
Lightning Fireball Valkyrie
Tesla Guards
Tesla Valkyrie Guards Lumberjack
Lightning Fireball Valkyrie Guards
Lightning Tesla Fireball Valkyrie Guards Lumberjack
Tesla Fireball Valkyrie
Tesla Guards Fireball Valkyrie Lightning Lumberjack
Valkyrie Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Valkyrie Guards
Fireball
Lightning Fireball
Lightning Fireball Valkyrie Guards
Fireball Valkyrie
Fireball
Fireball Lightning
Fireball Lightning
Lightning Fireball Guards Lumberjack
Lightning Fireball Valkyrie
Fireball Lightning
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning
Lightning Fireball
Lightning Fireball Valkyrie
Lightning Fireball
Lightning Fireball
Lightning
Lightning Fireball
Fireball Valkyrie
Fireball Lightning
Fireball Lightning
Fireball Lightning
Lightning Fireball
Lightning Fireball Guards
Lightning Fireball
Lightning Fireball
Lightning Fireball
Fireball Lightning
Lightning Fireball Guards
Fireball Lightning
Fireball
Fireball Lightning Valkyrie Lumberjack
Fireball Lightning
Lightning Fireball
Fireball Guards Lightning
Fireball Lightning
Lightning Fireball

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