My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Ice Wizard
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Ice Wizard
Fireball
Goblin Gang Dart Goblin Hog Rider Ice Wizard
Poison
Goblin Gang Dart Goblin Ice Wizard
Lightning
Ice Golem Mini P.E.K.K.A Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mini P.E.K.K.A Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Goblin Gang Dart Goblin Ice Wizard Mini P.E.K.K.A Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Goblin Gang Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A
Goblin Gang
Ice Golem Hog Rider Dart Goblin Mini P.E.K.K.A
Ice Golem
Goblin Gang Hog Rider Dart Goblin Mini P.E.K.K.A
Dart Goblin
Goblin Gang Ice Golem Hog Rider
Mini P.E.K.K.A
Arrows Goblin Gang Ice Golem Hog Rider Ice Wizard
Hog Rider
Arrows Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Poison
Poison
Hog Rider
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 0 15

Arrows
Ice Golem Mini P.E.K.K.A Ice Wizard
Goblin Gang
Ice Golem Dart Goblin Mini P.E.K.K.A Ice Wizard
Ice Golem
Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Poison Ice Wizard
Dart Goblin
Goblin Gang Ice Golem Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Arrows Goblin Gang Ice Golem Dart Goblin Ice Wizard
Hog Rider
Poison
Ice Golem Ice Wizard
Ice Wizard
Arrows Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin
Mini P.E.K.K.A Goblin Gang Dart Goblin Ice Wizard
Goblin Gang Mini P.E.K.K.A Dart Goblin Ice Wizard
Mini P.E.K.K.A Goblin Gang Dart Goblin Ice Wizard
Arrows Mini P.E.K.K.A Poison
Arrows Goblin Gang Dart Goblin Ice Wizard
Dart Goblin Arrows Goblin Gang Poison Ice Wizard
Arrows Ice Golem Dart Goblin Poison
Mini P.E.K.K.A Goblin Gang Ice Wizard
Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Ice Wizard
Goblin Gang Dart Goblin Poison Ice Wizard Arrows Ice Golem
Arrows Goblin Gang Dart Goblin Poison Ice Wizard
Mini P.E.K.K.A Goblin Gang Ice Wizard
Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Poison
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Arrows Goblin Gang Mini P.E.K.K.A Poison
Arrows Goblin Gang Dart Goblin Ice Wizard
Arrows Poison Ice Golem Dart Goblin Ice Wizard
Mini P.E.K.K.A Dart Goblin
Goblin Gang Arrows Dart Goblin Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Ice Golem
Poison Arrows Goblin Gang Ice Golem Mini P.E.K.K.A
Goblin Gang Ice Golem Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Ice Golem
Goblin Gang Mini P.E.K.K.A
Arrows Poison Goblin Gang Ice Golem Dart Goblin Ice Wizard
Goblin Gang Mini P.E.K.K.A Ice Golem Dart Goblin Ice Wizard
Mini P.E.K.K.A
Ice Golem Mini P.E.K.K.A Poison
Goblin Gang Dart Goblin
Dart Goblin Mini P.E.K.K.A
Arrows Poison
Mini P.E.K.K.A Goblin Gang Ice Golem
Dart Goblin
Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Poison
Arrows Poison Ice Golem Dart Goblin Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Ice Golem Dart Goblin
Arrows Poison Dart Goblin Ice Wizard
Arrows Dart Goblin Poison
Arrows Ice Golem Dart Goblin Poison
Poison Arrows
Arrows Poison Ice Golem Dart Goblin Ice Wizard
Arrows Dart Goblin Poison
Arrows Poison Ice Golem Dart Goblin Ice Wizard
Arrows Poison Dart Goblin
Goblin Gang Mini P.E.K.K.A Poison
Poison Arrows Dart Goblin
Poison Arrows Dart Goblin
Poison Ice Golem Dart Goblin
Arrows Dart Goblin Poison
Arrows Ice Golem Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Arrows Poison
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Poison
Arrows Dart Goblin Poison
Poison
Arrows Poison
Arrows Poison
Arrows Ice Golem Poison Ice Wizard
Arrows Poison Dart Goblin Ice Wizard
Arrows Poison
Poison Arrows Dart Goblin
Poison Arrows Ice Golem Dart Goblin Ice Wizard
Dart Goblin Poison
Mini P.E.K.K.A
Poison Arrows Dart Goblin
Arrows Poison
Arrows Poison
Goblin Gang Dart Goblin
Poison Arrows Dart Goblin Ice Wizard
Arrows
Poison Goblin Gang Dart Goblin Mini P.E.K.K.A
Arrows Ice Golem Dart Goblin Poison
Arrows Poison
Dart Goblin
Goblin Gang Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin

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