My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Dark Prince Hunter Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Hog Rider Dark Prince Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider Dark Prince Lava Hound
Giant Snowball
Spear Goblins Minions Hog Rider Lava Hound
Zap
Spear Goblins Minions Dark Prince Lava Hound
Barbarian Barrel
Spear Goblins Valkyrie Dark Prince Hunter
The Log
Spear Goblins Hog Rider Dark Prince Hunter
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Minions Lava Hound
Royal Delivery
Spear Goblins Minions Valkyrie Hog Rider Dark Prince Hunter Lava Hound
Fireball
Minions Hog Rider Hunter Lava Hound
Poison
Spear Goblins Minions Hunter Lava Hound
Lightning
Valkyrie Dark Prince Hunter
Rocket
Valkyrie Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Minions Valkyrie Hog Rider Dark Prince Hunter Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Minions Valkyrie

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Dark Prince
Arrows
Hog Rider Lava Hound Dark Prince
Minions
Hog Rider Lava Hound Valkyrie Dark Prince
Valkyrie
Spear Goblins Hog Rider Minions Dark Prince Hunter
Hog Rider
Spear Goblins Arrows Minions Valkyrie Dark Prince Hunter
Dark Prince
Spear Goblins Arrows Minions Valkyrie Hog Rider
Hunter
Valkyrie Hog Rider
Lava Hound
Arrows Minions

Defense Synergies 1 10

Spear Goblins
Arrows Minions Valkyrie Dark Prince
Arrows
Spear Goblins Valkyrie Dark Prince
Minions
Valkyrie Spear Goblins Dark Prince Hunter
Valkyrie
Minions Spear Goblins Arrows Hunter
Hog Rider
Dark Prince
Spear Goblins Arrows Minions Hunter
Hunter
Minions Valkyrie Dark Prince
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Valkyrie
Hunter Minions Valkyrie Dark Prince
Hunter Minions Valkyrie Dark Prince
Hunter Minions Valkyrie Dark Prince
Arrows Valkyrie Dark Prince
Arrows Spear Goblins Minions Valkyrie Dark Prince Hunter
Minions Hunter Spear Goblins Arrows
Arrows Valkyrie
Hunter Minions
Spear Goblins Valkyrie Dark Prince Hunter
Minions Valkyrie Spear Goblins Arrows Dark Prince Hunter
Arrows Minions Hunter Spear Goblins
Hunter Minions Valkyrie Dark Prince
Valkyrie Arrows Minions Dark Prince Hunter
Hunter
Hunter
Arrows Minions Valkyrie Dark Prince Hunter
Arrows Spear Goblins Minions Valkyrie Dark Prince Hunter
Arrows Valkyrie Hunter Spear Goblins Minions Dark Prince
Hunter
Valkyrie Dark Prince Spear Goblins Arrows Minions Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Dark Prince
Arrows Valkyrie Hunter
Spear Goblins Minions Valkyrie Dark Prince Hunter
Valkyrie Dark Prince Hunter
Valkyrie Dark Prince Hunter
Arrows Minions Hunter
Dark Prince Spear Goblins Minions Valkyrie Hunter
Valkyrie Dark Prince Hunter
Spear Goblins Minions Valkyrie Dark Prince
Minions Valkyrie Dark Prince Hunter
Arrows Valkyrie Dark Prince
Dark Prince Valkyrie Hunter
Valkyrie
Spear Goblins Minions Valkyrie Dark Prince Hunter
Arrows Minions Valkyrie Dark Prince Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Dark Prince
Arrows Valkyrie Dark Prince
Arrows Spear Goblins Minions Hunter
Arrows
Arrows Hunter
Arrows
Minions
Arrows Valkyrie Dark Prince
Arrows
Hunter
Arrows Minions
Arrows
Spear Goblins Arrows Hunter
Arrows
Arrows
Minions
Arrows Dark Prince Hunter
Arrows Valkyrie
Minions
Arrows
Arrows
Arrows Valkyrie Dark Prince Hunter
Arrows Hunter
Arrows
Arrows
Arrows Hunter
Minions
Arrows Hunter
Arrows
Arrows
Spear Goblins Minions Dark Prince
Arrows Hunter
Arrows
Valkyrie Dark Prince Hunter
Arrows
Arrows
Dark Prince
Minions
Dark Prince

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