My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Dark Prince
Barbarian Barrel
Goblin Gang Tesla Wizard Dark Prince
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Dark Prince
Fireball
Goblin Gang Tesla Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard Dark Prince
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Tesla Mini P.E.K.K.A Hog Rider Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Tesla

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Dark Prince The Log
Goblin Gang
Hog Rider Mini P.E.K.K.A Dark Prince
Tesla
Mini P.E.K.K.A
Zap Goblin Gang Hog Rider Wizard Dark Prince The Log
Hog Rider
Zap Goblin Gang The Log Mini P.E.K.K.A Wizard Dark Prince
Wizard
Mini P.E.K.K.A Hog Rider Dark Prince
Dark Prince
Zap Goblin Gang Mini P.E.K.K.A Hog Rider Wizard
The Log
Hog Rider Zap Mini P.E.K.K.A

Defense Synergies 4 14

Zap
Mini P.E.K.K.A Goblin Gang Tesla Dark Prince The Log
Goblin Gang
Tesla Zap Mini P.E.K.K.A Dark Prince The Log
Tesla
Goblin Gang The Log Zap Mini P.E.K.K.A Wizard Dark Prince
Mini P.E.K.K.A
Zap The Log Goblin Gang Tesla Wizard
Hog Rider
Wizard
Tesla Mini P.E.K.K.A Dark Prince The Log
Dark Prince
Zap Goblin Gang Tesla Wizard The Log
The Log
Tesla Mini P.E.K.K.A Zap Goblin Gang Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard The Log
Mini P.E.K.K.A Zap Goblin Gang Tesla Dark Prince The Log
Goblin Gang Tesla Mini P.E.K.K.A Dark Prince
Tesla Mini P.E.K.K.A Goblin Gang Dark Prince
Mini P.E.K.K.A Dark Prince The Log
Goblin Gang The Log Zap Tesla Dark Prince
Tesla Zap Goblin Gang Wizard
Zap Tesla The Log
Tesla Mini P.E.K.K.A Goblin Gang
Goblin Gang Tesla Mini P.E.K.K.A Dark Prince
Goblin Gang Zap Tesla Wizard Dark Prince The Log
Tesla Zap Goblin Gang Wizard
Tesla Mini P.E.K.K.A Zap Goblin Gang Wizard Dark Prince The Log
Wizard Zap Goblin Gang Tesla Mini P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Goblin Gang Tesla
Zap Goblin Gang Tesla Mini P.E.K.K.A The Log
Tesla Wizard Goblin Gang Mini P.E.K.K.A Dark Prince
Tesla Zap Goblin Gang Wizard Dark Prince The Log
Zap Wizard The Log Tesla Dark Prince
Mini P.E.K.K.A Tesla
Goblin Gang Wizard Dark Prince Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Tesla Dark Prince
Zap Goblin Gang Tesla Mini P.E.K.K.A Wizard The Log
Goblin Gang Zap Mini P.E.K.K.A Dark Prince The Log
Goblin Gang Mini P.E.K.K.A Dark Prince Zap Tesla The Log
Goblin Gang Tesla Mini P.E.K.K.A Dark Prince
Wizard Zap Goblin Gang Tesla
Goblin Gang Mini P.E.K.K.A Dark Prince Tesla
Mini P.E.K.K.A Tesla Dark Prince
Zap Mini P.E.K.K.A Dark Prince The Log
Goblin Gang Tesla
Tesla Mini P.E.K.K.A Dark Prince
Zap Dark Prince The Log
Mini P.E.K.K.A Dark Prince Goblin Gang Tesla Wizard
Wizard Tesla
Goblin Gang Tesla Zap Mini P.E.K.K.A Dark Prince The Log
Zap Tesla Mini P.E.K.K.A Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
Dark Prince The Log
Wizard Zap Dark Prince The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Goblin Gang Mini P.E.K.K.A
Zap Wizard Dark Prince The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Dark Prince The Log
Zap Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Dark Prince
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap
Wizard The Log
Zap Goblin Gang Dark Prince
Zap Wizard
The Log
Goblin Gang Mini P.E.K.K.A Wizard Dark Prince
The Log Zap Wizard
Zap
Dark Prince
Zap Goblin Gang The Log
Zap
Zap Dark Prince The Log

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