My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Hog Rider Guards Night Witch
Giant Snowball
Hog Rider Guards Baby Dragon Night Witch
Zap
Royal Giant Guards Night Witch
Barbarian Barrel
Elite Barbarians Guards Night Witch
The Log
Royal Giant Elite Barbarians Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards Night Witch
Royal Delivery
Elite Barbarians Hog Rider Guards Baby Dragon Night Witch
Fireball
Elite Barbarians Hog Rider Baby Dragon Night Witch
Poison
Guards Night Witch
Lightning
Elite Barbarians Baby Dragon Night Witch
Rocket
Elite Barbarians Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Hog Rider Baby Dragon Night Witch Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Hog Rider Baby Dragon

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Lightning Elite Barbarians Hog Rider Guards Baby Dragon The Log Night Witch
Elite Barbarians
Royal Giant Hog Rider The Log
Hog Rider
Lightning The Log Royal Giant Elite Barbarians Guards Baby Dragon
Guards
Royal Giant Hog Rider The Log
Baby Dragon
Royal Giant Hog Rider Lightning
Lightning
Royal Giant Hog Rider Baby Dragon
The Log
Hog Rider Royal Giant Elite Barbarians Guards
Night Witch
Royal Giant

Defense Synergies 0 6

Royal Giant
Elite Barbarians
The Log
Hog Rider
Guards
Baby Dragon The Log
Baby Dragon
Guards The Log
Lightning
The Log
The Log
Elite Barbarians Guards Baby Dragon Lightning Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon The Log
Elite Barbarians The Log Night Witch
Elite Barbarians Lightning Night Witch
Elite Barbarians Night Witch Guards
Lightning Elite Barbarians The Log
The Log Guards Baby Dragon Night Witch
Lightning Baby Dragon Night Witch
Lightning Baby Dragon The Log
Elite Barbarians Night Witch
Elite Barbarians Guards Night Witch
Guards Baby Dragon The Log Night Witch
Baby Dragon Night Witch
Night Witch Elite Barbarians Guards Lightning The Log
Guards Baby Dragon The Log Night Witch
Elite Barbarians
Elite Barbarians Lightning The Log
Elite Barbarians Night Witch
Elite Barbarians Guards Baby Dragon The Log Night Witch
Baby Dragon The Log Guards
Elite Barbarians
Elite Barbarians Guards Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians
Elite Barbarians Baby Dragon Lightning The Log
Guards Elite Barbarians Lightning The Log
Guards Lightning Elite Barbarians The Log Night Witch
Elite Barbarians Guards Night Witch
Baby Dragon
Guards Elite Barbarians Lightning Night Witch
Elite Barbarians
Lightning Elite Barbarians Baby Dragon The Log
Guards
Elite Barbarians Guards
Lightning Elite Barbarians Guards The Log
Elite Barbarians Lightning Guards Night Witch
Baby Dragon
Elite Barbarians Guards Baby Dragon Lightning The Log Night Witch
Elite Barbarians Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Baby Dragon The Log
Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Guards The Log
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Elite Barbarians Guards Night Witch
Lightning The Log
Lightning Baby Dragon
Lightning Elite Barbarians Baby Dragon The Log
Lightning Baby Dragon
Lightning Elite Barbarians Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning Night Witch
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log Night Witch
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Baby Dragon
The Log Baby Dragon Lightning
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Elite Barbarians Lightning Baby Dragon Night Witch
Lightning Guards
Lightning Elite Barbarians Night Witch
Lightning The Log Night Witch
Lightning
Lightning The Log
Lightning Guards Night Witch
Lightning Baby Dragon
The Log
Lightning Baby Dragon
The Log Baby Dragon Lightning
Lightning
Elite Barbarians
Elite Barbarians Guards Baby Dragon Lightning The Log
Lightning
Lightning Baby Dragon The Log

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