My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Goblin Gang Hog Rider Baby Dragon Princess
Zap
Fire Spirit Goblin Gang Princess
Barbarian Barrel
Fire Spirit Goblin Gang Wizard Princess
The Log
Fire Spirit Goblin Gang Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Fire Spirit Goblin Gang Princess
Royal Delivery
Fire Spirit Goblin Gang Hog Rider Wizard Baby Dragon Princess
Fireball
Goblin Gang Hog Rider Wizard Baby Dragon Princess
Poison
Goblin Gang Wizard Princess
Lightning
Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Wizard Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Princess Fireball Hog Rider Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Princess

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Baby Dragon
Zap
Fireball Hog Rider Fire Spirit Baby Dragon Princess
Goblin Gang
Hog Rider Baby Dragon Princess
Fireball
Zap Hog Rider Baby Dragon Princess
Hog Rider
Fire Spirit Zap Goblin Gang Fireball Wizard Baby Dragon Princess
Wizard
Hog Rider
Baby Dragon
Fire Spirit Zap Goblin Gang Fireball Hog Rider
Princess
Zap Goblin Gang Fireball Hog Rider

Defense Synergies 1 6

Fire Spirit
Zap
Zap
Fireball Fire Spirit Goblin Gang Baby Dragon Princess
Goblin Gang
Zap Princess
Fireball
Zap Princess
Hog Rider
Wizard
Baby Dragon
Zap
Princess
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Baby Dragon
Zap Goblin Gang
Goblin Gang Fire Spirit
Goblin Gang
Fireball Princess
Goblin Gang Fireball Fire Spirit Zap Baby Dragon
Fire Spirit Zap Goblin Gang Fireball Wizard Baby Dragon Princess
Zap Fireball Baby Dragon
Goblin Gang Princess
Goblin Gang Fire Spirit
Goblin Gang Zap Fireball Wizard Baby Dragon Princess
Zap Goblin Gang Fireball Wizard Baby Dragon Princess
Fire Spirit Zap Goblin Gang Fireball Wizard
Fire Spirit Fireball Wizard Zap Goblin Gang Baby Dragon Princess
Goblin Gang
Zap Goblin Gang Fireball
Wizard Goblin Gang Fireball
Fire Spirit Fireball Zap Goblin Gang Wizard Baby Dragon
Zap Wizard Baby Dragon Fire Spirit Fireball Princess
Goblin Gang Wizard Fire Spirit Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball
Fireball Zap Goblin Gang Wizard Baby Dragon
Goblin Gang Zap
Goblin Gang Zap Fireball
Goblin Gang
Fire Spirit Fireball Wizard Zap Goblin Gang Baby Dragon Princess
Goblin Gang Fireball
Zap Fireball Baby Dragon
Goblin Gang
Zap Fireball
Goblin Gang Fireball Wizard
Wizard Fireball Baby Dragon Princess
Goblin Gang Zap Fireball Baby Dragon
Zap Fireball Wizard Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Baby Dragon
Fireball Zap Baby Dragon Princess
Fireball Baby Dragon
Fireball
Fireball Wizard Fire Spirit Zap Baby Dragon
Fireball Wizard Fire Spirit Zap Baby Dragon Princess
Fire Spirit Wizard Baby Dragon Princess
Fireball Fire Spirit Zap Wizard Baby Dragon Princess
Fireball Zap Wizard
Fire Spirit Goblin Gang Fireball
Zap Fireball Wizard Princess
Fireball Fire Spirit Zap Wizard Baby Dragon Princess
Fire Spirit Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Zap Fireball Baby Dragon
Zap Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball
Fire Spirit Zap Fireball Wizard Baby Dragon Princess
Fire Spirit Zap Fireball Wizard Baby Dragon Princess
Fireball Baby Dragon
Fireball Wizard Princess
Zap Fireball Baby Dragon
Zap Fire Spirit Fireball Wizard Baby Dragon Princess
Fireball Zap Wizard Baby Dragon Princess
Fireball Zap Wizard Baby Dragon Princess
Fireball Zap Baby Dragon
Fire Spirit Zap Fireball Wizard Baby Dragon Princess
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Princess
Fireball Wizard Princess
Zap Fire Spirit Goblin Gang Fireball Princess
Fireball Fire Spirit Zap Wizard Baby Dragon Princess
Fireball
Fireball Goblin Gang Wizard Baby Dragon Princess
Zap Fireball Wizard Baby Dragon Princess
Zap Fireball
Zap Goblin Gang Fireball Baby Dragon Princess
Zap Fireball Princess
Zap Fireball Baby Dragon Princess

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