My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Recruits Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Royal Recruits Guards Balloon
Giant Snowball
Bats Goblin Gang Minion Horde Royal Recruits Guards Balloon
Zap
Bats Goblin Gang Minion Horde Guards Balloon
Barbarian Barrel
Goblin Gang Royal Recruits Guards
The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A Guards
Earthquake
Goblin Gang Guards
Arrows
Bats Goblin Gang Minion Horde Royal Recruits Guards
Royal Delivery
Bats Goblin Gang Minion Horde Royal Recruits Mini P.E.K.K.A Guards Balloon
Fireball
Goblin Gang Minion Horde Balloon
Poison
Bats Goblin Gang Minion Horde Royal Recruits Guards Balloon
Lightning
Mini P.E.K.K.A Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Mini P.E.K.K.A Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Guards Mini P.E.K.K.A Poison Minion Horde Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Gang Guards Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Royal Recruits Mini P.E.K.K.A
Goblin Gang
Royal Recruits Mini P.E.K.K.A Balloon
Minion Horde
Royal Recruits
Bats Goblin Gang
Mini P.E.K.K.A
Bats Goblin Gang
Guards
Poison
Balloon
Balloon
Bats Goblin Gang Poison

Defense Synergies 0 7

Bats
Royal Recruits Mini P.E.K.K.A
Goblin Gang
Royal Recruits Mini P.E.K.K.A Guards
Minion Horde
Royal Recruits
Bats Goblin Gang
Mini P.E.K.K.A
Bats Goblin Gang Guards
Guards
Goblin Gang Mini P.E.K.K.A Poison
Poison
Guards
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits
Minion Horde Mini P.E.K.K.A Bats Goblin Gang Royal Recruits
Goblin Gang Minion Horde Mini P.E.K.K.A Bats Royal Recruits
Minion Horde Royal Recruits Mini P.E.K.K.A Bats Goblin Gang Guards
Royal Recruits Mini P.E.K.K.A Poison
Goblin Gang Bats Guards
Bats Minion Horde Goblin Gang Poison
Royal Recruits Poison
Minion Horde Mini P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Guards Minion Horde Royal Recruits Mini P.E.K.K.A
Bats Goblin Gang Minion Horde Guards Poison Royal Recruits
Minion Horde Bats Goblin Gang Poison
Minion Horde Royal Recruits Mini P.E.K.K.A Bats Goblin Gang Guards
Bats Goblin Gang Minion Horde Royal Recruits Mini P.E.K.K.A Guards Poison
Royal Recruits Mini P.E.K.K.A Goblin Gang Minion Horde
Minion Horde Goblin Gang Royal Recruits Mini P.E.K.K.A
Minion Horde Bats Goblin Gang Royal Recruits Mini P.E.K.K.A Poison
Bats Goblin Gang Minion Horde Royal Recruits Guards
Poison Bats Royal Recruits Guards
Mini P.E.K.K.A Royal Recruits
Goblin Gang Royal Recruits Bats Minion Horde Mini P.E.K.K.A Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A Guards
Poison Goblin Gang Mini P.E.K.K.A
Goblin Gang Royal Recruits Guards Bats Minion Horde Mini P.E.K.K.A
Goblin Gang Royal Recruits Mini P.E.K.K.A Guards Bats Minion Horde
Royal Recruits Goblin Gang Minion Horde Mini P.E.K.K.A Guards
Poison Bats Goblin Gang Minion Horde
Goblin Gang Royal Recruits Mini P.E.K.K.A Guards Bats Minion Horde
Mini P.E.K.K.A Minion Horde Royal Recruits
Minion Horde Royal Recruits Bats Mini P.E.K.K.A Poison
Royal Recruits Goblin Gang Minion Horde Guards
Bats Minion Horde Royal Recruits Mini P.E.K.K.A Guards
Royal Recruits Guards Poison
Royal Recruits Mini P.E.K.K.A Goblin Gang Minion Horde Guards
Royal Recruits Minion Horde
Goblin Gang Royal Recruits Guards Bats Minion Horde Mini P.E.K.K.A Poison
Bats Poison Minion Horde Royal Recruits Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Royal Recruits Guards
Poison
Minion Horde Poison
Royal Recruits Guards Poison
Poison Minion Horde
Poison Bats Minion Horde
Minion Horde Poison
Poison
Poison
Bats Goblin Gang Minion Horde Mini P.E.K.K.A Guards Poison
Poison Minion Horde Royal Recruits
Poison
Poison
Minion Horde Poison
Poison
Minion Horde Poison
Minion Horde Royal Recruits Poison
Poison
Bats Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Poison
Poison
Minion Horde Poison
Poison
Minion Horde Royal Recruits Poison
Poison
Minion Horde
Poison
Poison
Poison
Poison Bats Minion Horde
Bats Minion Horde Guards Poison
Minion Horde Mini P.E.K.K.A
Poison Minion Horde
Minion Horde Poison
Minion Horde
Poison
Minion Horde Bats Goblin Gang Royal Recruits Guards
Poison
Poison Goblin Gang Minion Horde Mini P.E.K.K.A
Poison
Poison
Minion Horde Royal Recruits
Bats Goblin Gang Minion Horde Royal Recruits Guards Poison
Bats Poison
Poison Royal Recruits

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