My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Graveyard
Giant Snowball
Minion Horde Baby Dragon Witch Miner Graveyard
Zap
Minion Horde Witch Graveyard
Barbarian Barrel
Wizard Witch Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Minion Horde Witch Graveyard
Royal Delivery
Minion Horde Wizard Baby Dragon Witch Miner Graveyard
Fireball
Minion Horde Wizard Baby Dragon Witch
Poison
Minion Horde Wizard Witch Graveyard
Lightning
Wizard Baby Dragon Witch
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Baby Dragon Minion Horde Wizard Witch Graveyard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Miner Baby Dragon Minion Horde Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Mega Knight
Wizard
Miner Mega Knight
Rocket
Miner
Baby Dragon
Graveyard Witch Miner Mega Knight
Witch
Baby Dragon Miner Graveyard Mega Knight
Miner
Minion Horde Wizard Rocket Baby Dragon Witch Graveyard Mega Knight
Graveyard
Baby Dragon Witch Miner Mega Knight
Mega Knight
Minion Horde Wizard Baby Dragon Witch Miner Graveyard

Defense Synergies 0 5

Minion Horde
Wizard
Mega Knight
Rocket
Baby Dragon
Witch Mega Knight
Witch
Baby Dragon Mega Knight
Miner
Mega Knight
Graveyard
Mega Knight
Wizard Baby Dragon Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Baby Dragon
Minion Horde Witch Mega Knight
Minion Horde Rocket Witch Mega Knight
Minion Horde Witch Mega Knight
Rocket Mega Knight
Baby Dragon Mega Knight
Minion Horde Rocket Wizard Baby Dragon Witch
Rocket Baby Dragon Mega Knight
Minion Horde Witch
Minion Horde Miner Mega Knight
Minion Horde Witch Wizard Baby Dragon Mega Knight
Minion Horde Wizard Baby Dragon Witch
Minion Horde Mega Knight Wizard Rocket Witch
Wizard Rocket Mega Knight Minion Horde Baby Dragon Witch
Minion Horde Mega Knight
Minion Horde Rocket Mega Knight
Minion Horde Wizard Mega Knight Witch
Mega Knight Minion Horde Wizard Baby Dragon Witch
Wizard Baby Dragon Witch Mega Knight
Wizard Mega Knight Minion Horde Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Wizard Rocket Baby Dragon Miner Mega Knight
Mega Knight Minion Horde Rocket Witch
Rocket Mega Knight Minion Horde
Minion Horde Witch Mega Knight
Wizard Rocket Minion Horde Baby Dragon Witch
Rocket Minion Horde Witch
Mega Knight Minion Horde
Minion Horde Rocket Mega Knight Baby Dragon Witch
Witch Minion Horde
Mega Knight Minion Horde Witch
Rocket Mega Knight
Rocket Mega Knight Minion Horde Wizard Witch
Wizard Minion Horde Baby Dragon Witch Mega Knight
Witch Minion Horde Rocket Baby Dragon
Mega Knight Minion Horde Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Baby Dragon
Baby Dragon Miner
Rocket Minion Horde Baby Dragon Miner
Rocket
Wizard Rocket Minion Horde Baby Dragon Mega Knight
Wizard Minion Horde Rocket Baby Dragon Witch
Minion Horde Wizard Baby Dragon Witch
Wizard Baby Dragon
Miner Wizard
Rocket Minion Horde
Rocket Miner Minion Horde Wizard
Wizard Rocket Baby Dragon
Rocket Baby Dragon Miner
Minion Horde Rocket Baby Dragon
Baby Dragon
Rocket Minion Horde Wizard Baby Dragon Witch
Minion Horde Wizard Rocket Baby Dragon Mega Knight
Rocket
Minion Horde Rocket
Rocket Wizard Baby Dragon Mega Knight
Rocket Wizard Baby Dragon Witch Miner Mega Knight
Rocket Minion Horde Baby Dragon Mega Knight
Rocket Wizard
Rocket
Rocket Minion Horde Baby Dragon
Wizard Baby Dragon Witch Mega Knight
Minion Horde Witch
Miner Wizard Baby Dragon Witch
Wizard Baby Dragon Witch Miner Mega Knight
Rocket Miner Baby Dragon
Minion Horde Wizard Baby Dragon Witch
Rocket Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard Rocket Miner Mega Knight
Rocket Minion Horde
Minion Horde Mega Knight
Rocket Wizard
Minion Horde Rocket Witch
Rocket Wizard Baby Dragon Witch
Miner Minion Horde Wizard Rocket Baby Dragon Mega Knight
Wizard Baby Dragon
Rocket
Minion Horde Mega Knight
Minion Horde Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch Miner Mega Knight

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