My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Witch Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Sparky
Giant Snowball
Bats Barbarians Minion Horde Witch
Zap
Bats Minion Horde Witch Sparky
Barbarian Barrel
Barbarians Witch Sparky
The Log
Barbarians Witch Sparky
Earthquake
Barbarians Elixir Collector Witch
Arrows
Bats Minion Horde Witch
Royal Delivery
Bats Barbarians Minion Horde Witch Sparky
Fireball
Barbarians Minion Horde Elixir Collector Witch Sparky
Poison
Bats Barbarians Minion Horde Elixir Collector Witch Sparky
Lightning
Elixir Collector Witch Sparky
Rocket
Barbarians Minion Horde Elixir Collector Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Tornado Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tornado Barbarians Minion Horde Witch Elixir Collector Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bats Tornado Barbarians Minion Horde

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Golem Sparky
Barbarians
Minion Horde
Golem Sparky
Elixir Collector
Tornado
Sparky Witch Golem
Witch
Tornado Golem
Golem
Bats Minion Horde Tornado Witch Sparky
Sparky
Tornado Bats Minion Horde Golem

Defense Synergies 1 6

Bats
Sparky
Barbarians
Minion Horde
Minion Horde
Barbarians Tornado Sparky
Elixir Collector
Tornado
Sparky Minion Horde Witch Sparky
Witch
Tornado
Golem
Sparky
Tornado Bats Minion Horde Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Sparky
Barbarians Minion Horde Sparky Bats Witch
Barbarians Minion Horde Tornado Witch Sparky Bats
Barbarians Minion Horde Witch Sparky Bats
Barbarians Tornado Sparky
Tornado Bats
Bats Minion Horde Tornado Witch
Barbarians Sparky
Barbarians Minion Horde Witch Sparky Tornado
Tornado Barbarians Minion Horde Sparky
Bats Barbarians Minion Horde Witch Tornado
Minion Horde Bats Tornado Witch
Barbarians Minion Horde Sparky Bats Witch
Sparky Bats Barbarians Minion Horde Tornado Witch
Barbarians Sparky Minion Horde
Barbarians Minion Horde Tornado Sparky
Barbarians Minion Horde Sparky Bats Tornado Witch
Bats Barbarians Minion Horde Tornado Witch
Tornado Witch Bats Barbarians
Barbarians Sparky Tornado
Bats Barbarians Minion Horde Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch Sparky
Barbarians Bats Minion Horde Witch Sparky
Bats Barbarians Minion Horde Tornado Sparky
Barbarians Minion Horde Witch Sparky
Bats Minion Horde Tornado Witch
Sparky Bats Barbarians Minion Horde Witch
Barbarians Minion Horde Sparky
Minion Horde Bats Barbarians Tornado Witch Sparky
Witch Barbarians Minion Horde Sparky
Bats Barbarians Minion Horde Witch Sparky
Barbarians Tornado
Barbarians Minion Horde Witch Sparky
Barbarians Minion Horde Witch Sparky
Barbarians Witch Sparky Bats Minion Horde Tornado
Bats Barbarians Minion Horde Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Tornado
Minion Horde Sparky
Barbarians Sparky
Minion Horde Sparky
Bats Minion Horde Tornado Witch
Minion Horde Tornado Witch Sparky
Tornado
Tornado
Bats Minion Horde Tornado Sparky
Minion Horde Tornado Sparky
Tornado
Sparky
Minion Horde
Sparky
Minion Horde Witch Sparky
Minion Horde Sparky
Tornado Sparky
Bats Minion Horde Sparky
Sparky
Tornado Witch
Minion Horde Sparky
Tornado
Tornado Sparky
Barbarians Minion Horde
Tornado Witch Sparky
Minion Horde Witch
Tornado Witch Sparky
Tornado Witch Sparky
Tornado Sparky
Bats Minion Horde Tornado Witch Sparky
Bats Minion Horde Witch
Minion Horde Sparky
Minion Horde Sparky
Minion Horde Sparky
Minion Horde Sparky
Sparky
Minion Horde Bats Barbarians Witch
Tornado Witch
Minion Horde Sparky
Tornado Sparky
Minion Horde Sparky
Bats Minion Horde Tornado Witch Sparky
Bats Tornado Witch
Tornado Witch Sparky

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