My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tombstone Mega Minion Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Knight Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Goblins Spear Goblins Tombstone Mega Minion
Zap
Goblins Spear Goblins Tombstone
Barbarian Barrel
Goblins Spear Goblins Knight Tombstone Royal Ghost
The Log
Goblins Spear Goblins Tombstone
Earthquake
Spear Goblins Tombstone
Arrows
Goblins Spear Goblins Tombstone
Royal Delivery
Goblins Spear Goblins Knight Mega Minion Royal Ghost
Fireball
Tombstone Mega Minion
Poison
Spear Goblins Tombstone Mega Minion
Lightning
Knight Tombstone Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Tombstone Mega Minion Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Knight Tombstone Mega Minion Royal Ghost Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Knight

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Knight Golem Royal Ghost
Arrows
Golem Knight Mega Minion
Knight
Spear Goblins Mega Minion Arrows
Tombstone
Mega Minion
Knight Golem Arrows
Golem
Arrows Mega Minion Spear Goblins
Royal Ghost
Spear Goblins

Defense Synergies 2 11

Goblins
Knight Tombstone Mega Minion
Spear Goblins
Knight Arrows Tombstone Mega Minion Royal Ghost
Arrows
Spear Goblins Knight Tombstone Mega Minion
Knight
Spear Goblins Mega Minion Goblins Arrows
Tombstone
Goblins Spear Goblins Arrows Mega Minion
Mega Minion
Knight Goblins Spear Goblins Arrows Tombstone
Golem
Royal Ghost
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Tombstone Mega Minion
Goblins Knight Tombstone Mega Minion
Goblins Knight Tombstone Mega Minion
Goblins Knight Tombstone Mega Minion
Arrows Tombstone
Arrows Goblins Spear Goblins Mega Minion Royal Ghost
Mega Minion Spear Goblins Arrows Tombstone
Arrows
Goblins Tombstone
Knight Goblins Spear Goblins Royal Ghost
Goblins Spear Goblins Arrows Knight Tombstone Mega Minion Royal Ghost
Arrows Mega Minion Spear Goblins
Tombstone Knight
Goblins Arrows Tombstone Mega Minion Royal Ghost
Knight Tombstone
Goblins Arrows Knight Tombstone
Arrows Tombstone Goblins Spear Goblins Knight Mega Minion Royal Ghost
Arrows Spear Goblins Knight Tombstone Mega Minion Royal Ghost
Royal Ghost Goblins Spear Goblins Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Spear Goblins Tombstone Royal Ghost
Arrows Knight Mega Minion Royal Ghost
Tombstone Goblins Spear Goblins Knight
Knight
Knight Tombstone
Arrows
Goblins Spear Goblins Knight Tombstone Mega Minion
Knight
Goblins Spear Goblins Knight Tombstone Mega Minion
Tombstone Mega Minion
Knight Tombstone Mega Minion
Arrows
Knight Tombstone
Tombstone Goblins Spear Goblins Knight Mega Minion
Arrows Mega Minion Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Ghost
Arrows Royal Ghost
Arrows
Arrows Knight
Arrows
Arrows Spear Goblins Mega Minion
Arrows
Arrows
Arrows
Goblins
Arrows Knight
Arrows
Knight
Arrows
Arrows
Spear Goblins Arrows
Arrows
Arrows
Arrows Mega Minion
Arrows
Arrows
Arrows
Arrows
Mega Minion
Arrows Royal Ghost
Arrows
Arrows
Arrows
Mega Minion
Mega Minion
Arrows
Arrows
Arrows
Spear Goblins Tombstone
Arrows Mega Minion
Arrows
Knight Mega Minion
Arrows
Arrows
Mega Minion
Royal Ghost

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