My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Night Witch
Giant Snowball
Cannon Goblin Gang Night Witch
Zap
Cannon Goblin Gang Prince Night Witch
Barbarian Barrel
Cannon Goblin Gang Wizard Night Witch
The Log
Cannon Goblin Gang Prince
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Prince Night Witch
Fireball
Cannon Goblin Gang Wizard Night Witch
Poison
Cannon Goblin Gang Wizard Night Witch
Lightning
Cannon Wizard Prince Night Witch
Rocket
Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Prince Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Goblin Gang Night Witch Wizard Prince Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Goblin Gang Night Witch

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Prince Night Witch
Cannon
Goblin Gang
Prince Golem
Wizard
Prince Golem
Rocket
Golem
Prince
Arrows Goblin Gang Wizard Golem
Golem
Arrows Night Witch Goblin Gang Wizard Rocket Prince
Night Witch
Golem Arrows

Defense Synergies 0 9

Arrows
Cannon Prince
Cannon
Arrows Goblin Gang Wizard Rocket Prince Night Witch
Goblin Gang
Cannon Prince
Wizard
Cannon Prince
Rocket
Cannon
Prince
Arrows Cannon Goblin Gang Wizard
Golem
Night Witch
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Wizard
Cannon Goblin Gang Prince Night Witch
Cannon Goblin Gang Rocket Prince Night Witch
Cannon Prince Night Witch Goblin Gang
Arrows Rocket Prince
Arrows Goblin Gang Cannon Night Witch
Rocket Arrows Cannon Goblin Gang Wizard Night Witch
Rocket Arrows Cannon
Cannon Goblin Gang Prince Night Witch
Goblin Gang Cannon Prince Night Witch
Goblin Gang Arrows Cannon Wizard Night Witch
Arrows Goblin Gang Wizard Night Witch
Cannon Prince Night Witch Goblin Gang Wizard Rocket
Wizard Rocket Arrows Cannon Goblin Gang Prince Night Witch
Cannon Goblin Gang Prince
Rocket Cannon Goblin Gang Prince
Wizard Arrows Cannon Goblin Gang Prince Night Witch
Arrows Cannon Goblin Gang Wizard Prince Night Witch
Arrows Wizard Cannon
Cannon Prince
Goblin Gang Wizard Arrows Cannon Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince
Arrows Goblin Gang Wizard Rocket Prince
Goblin Gang Rocket Prince
Goblin Gang Rocket Prince Night Witch
Cannon Goblin Gang Prince Night Witch
Arrows Wizard Rocket Goblin Gang
Goblin Gang Rocket Prince Night Witch
Prince
Rocket Prince
Cannon Goblin Gang
Prince
Rocket Arrows Prince
Rocket Prince Cannon Goblin Gang Wizard Night Witch
Wizard Cannon
Goblin Gang Rocket Prince Night Witch
Arrows Cannon Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket Prince
Wizard Rocket Arrows
Arrows Wizard Rocket
Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket Goblin Gang Prince Night Witch
Rocket Arrows Wizard Prince
Arrows Wizard Rocket
Rocket
Arrows Rocket
Arrows Prince
Rocket Arrows Wizard
Arrows Wizard Rocket
Arrows Rocket
Rocket Night Witch
Rocket Arrows Wizard Prince
Rocket Arrows Wizard
Rocket Prince Night Witch
Rocket Arrows Wizard
Rocket Prince
Rocket Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard Prince
Rocket Arrows
Arrows Wizard Night Witch
Rocket Wizard
Night Witch
Arrows Wizard Rocket Night Witch
Rocket Arrows
Prince
Rocket Arrows Wizard
Goblin Gang Rocket Prince Night Witch
Rocket Arrows Wizard
Arrows
Goblin Gang Wizard Rocket Prince
Arrows Wizard
Rocket Arrows
Prince
Goblin Gang Rocket
Rocket
Rocket Prince

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