My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Tombstone Executioner Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Wall Breakers Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Giant Skeleton Ram Rider
Giant Snowball
Goblins Tombstone Wall Breakers Ram Rider
Zap
Goblins Tombstone Wall Breakers Ram Rider
Barbarian Barrel
Goblins Tombstone Wall Breakers Executioner Giant Skeleton
The Log
Goblins Tombstone Wall Breakers Giant Skeleton Ram Rider
Earthquake
Tombstone
Arrows
Goblins Tombstone Wall Breakers
Royal Delivery
Goblins Wall Breakers Executioner Giant Skeleton Ram Rider
Fireball
Tombstone Wall Breakers Executioner Ram Rider
Poison
Tombstone Executioner
Lightning
Ice Golem Tombstone Executioner Ram Rider
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Rocket Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem Wall Breakers Tombstone Executioner Ram Rider Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem Wall Breakers Tombstone

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Ice Golem
Wall Breakers Goblins Executioner Ram Rider
Tombstone
Rocket
Wall Breakers
Ice Golem
Executioner
Ice Golem
Giant Skeleton
Ram Rider
Ice Golem

Defense Synergies 0 8

Goblins
Ice Golem Tombstone Giant Skeleton
Ice Golem
Goblins Executioner Giant Skeleton
Tombstone
Goblins Rocket Ram Rider
Rocket
Tombstone
Wall Breakers
Executioner
Ice Golem Giant Skeleton
Giant Skeleton
Goblins Ice Golem Executioner
Ram Rider
Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Tombstone Executioner Ram Rider
Goblins Tombstone Executioner Ram Rider
Rocket Ram Rider Goblins Tombstone Executioner Giant Skeleton
Goblins Tombstone Ram Rider
Tombstone Rocket Giant Skeleton
Goblins Executioner
Rocket Ram Rider Tombstone Executioner
Rocket Ice Golem Giant Skeleton Ram Rider
Goblins Tombstone
Goblins Ice Golem Giant Skeleton
Goblins Executioner Ice Golem Tombstone Giant Skeleton Ram Rider
Executioner Ram Rider
Tombstone Rocket Giant Skeleton Ram Rider
Rocket Executioner Goblins Tombstone
Tombstone Ram Rider
Rocket Ram Rider
Goblins Tombstone Executioner
Tombstone Goblins Executioner Ram Rider
Executioner Ice Golem Tombstone Giant Skeleton Ram Rider
Ram Rider
Goblins Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Tombstone Giant Skeleton
Ice Golem Rocket Executioner
Tombstone Giant Skeleton Goblins Ice Golem Rocket Ram Rider
Rocket Giant Skeleton Ice Golem Ram Rider
Giant Skeleton Tombstone Executioner Ram Rider
Rocket Executioner Ice Golem Ram Rider
Rocket Goblins Ice Golem Tombstone Giant Skeleton Ram Rider
Giant Skeleton
Rocket Giant Skeleton Goblins Ice Golem Tombstone
Tombstone
Tombstone Giant Skeleton
Rocket Giant Skeleton
Rocket Giant Skeleton Ice Golem Tombstone Executioner Ram Rider
Executioner
Tombstone Goblins Ice Golem Rocket Executioner Giant Skeleton
Executioner Ice Golem Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket Giant Skeleton
Executioner Ram Rider
Rocket Giant Skeleton
Ice Golem Rocket Giant Skeleton
Rocket Executioner
Executioner Ice Golem Rocket Ram Rider
Executioner
Ice Golem Executioner Ram Rider
Ram Rider
Rocket Goblins
Rocket Ram Rider
Rocket Executioner
Rocket Ice Golem Executioner
Rocket
Ice Golem
Rocket Executioner
Rocket Executioner
Rocket
Rocket
Rocket Executioner
Rocket
Rocket Giant Skeleton
Rocket
Rocket
Rocket
Ice Golem Executioner
Executioner Ram Rider
Ram Rider
Rocket
Ice Golem Executioner
Rocket
Rocket
Rocket
Giant Skeleton
Rocket
Tombstone Rocket
Rocket Executioner Ram Rider
Rocket Executioner
Ice Golem Executioner
Rocket Giant Skeleton
Executioner
Rocket Giant Skeleton
Rocket Executioner
Rocket Executioner Giant Skeleton

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