My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Miner Sparky
Giant Snowball
Goblins Minion Horde Miner
Zap
Goblins Minion Horde Sparky
Barbarian Barrel
Goblins Knight Elite Barbarians Sparky
The Log
Goblins Elite Barbarians Sparky
Earthquake
Arrows
Goblins Minion Horde
Royal Delivery
Goblins Knight Minion Horde Elite Barbarians Miner Sparky
Fireball
Minion Horde Elite Barbarians Sparky
Poison
Minion Horde Sparky
Lightning
Knight Elite Barbarians Sparky
Rocket
Minion Horde Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Miner Freeze Minion Horde Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Miner

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Knight
Minion Horde Elite Barbarians The Log Miner Sparky
Minion Horde
Miner Knight Freeze Sparky
Elite Barbarians
Knight The Log Sparky
Freeze
Minion Horde
The Log
Knight Elite Barbarians Miner Sparky
Miner
Goblins Minion Horde Knight The Log Sparky
Sparky
Knight Minion Horde Elite Barbarians The Log Miner

Defense Synergies 0 14

Goblins
Knight Minion Horde Freeze The Log
Knight
Goblins Minion Horde The Log Sparky
Minion Horde
Goblins Knight Freeze The Log Sparky
Elite Barbarians
The Log
Freeze
Goblins Minion Horde Sparky
The Log
Goblins Knight Minion Horde Elite Barbarians Miner Sparky
Miner
The Log
Sparky
Knight Minion Horde Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde The Log Sparky
Minion Horde Elite Barbarians Sparky Goblins Knight The Log
Minion Horde Sparky Goblins Knight Elite Barbarians Freeze
Minion Horde Elite Barbarians Sparky Goblins Knight
Elite Barbarians The Log Sparky
Freeze The Log Goblins
Minion Horde Freeze
The Log Sparky
Minion Horde Sparky Goblins Elite Barbarians
Knight Elite Barbarians Goblins Minion Horde Miner Sparky
Goblins Minion Horde Knight Freeze The Log
Minion Horde
Minion Horde Sparky Knight Elite Barbarians Freeze The Log
Sparky Goblins Minion Horde Freeze The Log
Elite Barbarians Sparky Knight Minion Horde
Minion Horde Elite Barbarians Freeze The Log Sparky
Minion Horde Sparky Goblins Knight Elite Barbarians
Goblins Knight Minion Horde Elite Barbarians The Log
Freeze The Log Knight
Sparky Elite Barbarians
Goblins Knight Minion Horde Elite Barbarians The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Elite Barbarians Sparky
Knight Elite Barbarians The Log Miner
Goblins Knight Minion Horde Elite Barbarians The Log Sparky
Knight Minion Horde Elite Barbarians The Log Sparky
Knight Minion Horde Elite Barbarians Sparky
Minion Horde Freeze
Sparky Goblins Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians Sparky
Minion Horde Freeze Goblins Knight Elite Barbarians The Log Sparky
Minion Horde Sparky
Knight Minion Horde Elite Barbarians Sparky
Elite Barbarians The Log
Elite Barbarians Knight Minion Horde Sparky
Minion Horde Sparky
Elite Barbarians Sparky Goblins Knight Minion Horde Freeze The Log
Minion Horde Elite Barbarians Freeze The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Freeze The Log Sparky
The Log Miner
Minion Horde The Log Miner Sparky
Knight Freeze The Log Sparky
Minion Horde The Log Sparky
Minion Horde Freeze
Minion Horde The Log Sparky
The Log Freeze
The Log Miner
Goblins Minion Horde Elite Barbarians Sparky
Miner Knight Minion Horde The Log Sparky
Knight Elite Barbarians The Log Miner Sparky
Minion Horde Freeze
Elite Barbarians The Log Sparky
Minion Horde The Log Sparky
Minion Horde The Log Sparky
Freeze Sparky
Minion Horde Sparky
The Log Sparky
The Log Miner
Minion Horde The Log Sparky
The Log Sparky
Minion Horde The Log
Freeze The Log Sparky
Minion Horde
The Log Miner Sparky
The Log Miner Sparky
Miner The Log Sparky
Elite Barbarians Minion Horde Sparky
Minion Horde Freeze
Minion Horde Elite Barbarians Sparky
Minion Horde The Log Miner Sparky
Minion Horde Freeze Sparky
Minion Horde Sparky
The Log Sparky
Minion Horde Freeze
Freeze
The Log
Miner Knight Minion Horde Sparky
The Log
Sparky
Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Freeze The Log Sparky
Freeze The Log Miner Sparky

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