My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Three Musketeers Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Prince Cannon Cart Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Cannon Cart Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers Prince Cannon Cart Miner
Giant Snowball
Minions Three Musketeers Miner
Zap
Minions Three Musketeers Prince Cannon Cart Goblin Giant
Barbarian Barrel
Three Musketeers Cannon Cart
The Log
Three Musketeers Prince Cannon Cart
Earthquake
Arrows
Minions
Royal Delivery
Minions Three Musketeers Prince Cannon Cart Miner
Fireball
Minions Three Musketeers Cannon Cart
Poison
Minions Three Musketeers
Lightning
Three Musketeers Prince Cannon Cart
Rocket
Three Musketeers Prince Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Miner Prince Cannon Cart Lightning Goblin Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Miner Prince

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Cannon Cart Lightning Goblin Giant Miner
Minions
Miner Prince Cannon Cart Goblin Giant
Three Musketeers
Miner
Prince
Arrows Minions Lightning Miner
Cannon Cart
Arrows Minions Lightning Miner
Lightning
Arrows Prince Cannon Cart Goblin Giant
Goblin Giant
Arrows Minions Lightning
Miner
Minions Arrows Three Musketeers Prince Cannon Cart

Defense Synergies 0 6

Arrows
Prince Cannon Cart Lightning
Minions
Prince Cannon Cart Goblin Giant
Three Musketeers
Prince
Arrows Minions
Cannon Cart
Arrows Minions
Lightning
Arrows
Goblin Giant
Minions
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Minions Goblin Giant
Minions Three Musketeers Prince Cannon Cart
Three Musketeers Prince Minions Cannon Cart Lightning
Three Musketeers Prince Minions Cannon Cart
Lightning Arrows Prince
Arrows Minions Cannon Cart
Minions Three Musketeers Lightning Arrows
Lightning Arrows Cannon Cart Goblin Giant
Three Musketeers Minions Prince
Prince Cannon Cart Miner
Minions Arrows Cannon Cart Goblin Giant
Arrows Minions Three Musketeers
Prince Minions Three Musketeers Cannon Cart Lightning
Three Musketeers Arrows Minions Prince Cannon Cart
Three Musketeers Prince Cannon Cart
Three Musketeers Prince Lightning
Three Musketeers Arrows Minions Prince Cannon Cart
Arrows Minions Three Musketeers Prince Cannon Cart
Arrows Minions Cannon Cart
Three Musketeers Prince Cannon Cart
Arrows Minions Prince Cannon Cart Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Cannon Cart
Arrows Prince Cannon Cart Lightning Miner
Minions Prince Cannon Cart Lightning Goblin Giant
Prince Lightning Cannon Cart Goblin Giant
Three Musketeers Prince Cannon Cart Goblin Giant
Arrows Minions Three Musketeers Goblin Giant
Prince Minions Cannon Cart Lightning Goblin Giant
Prince Cannon Cart Goblin Giant
Lightning Minions Prince Cannon Cart
Three Musketeers Goblin Giant
Minions Prince Cannon Cart
Lightning Arrows Prince Goblin Giant
Prince Cannon Cart Lightning Three Musketeers Goblin Giant
Three Musketeers Cannon Cart
Minions Three Musketeers Prince Cannon Cart Lightning Goblin Giant
Arrows Minions Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Miner
Lightning Arrows Cannon Cart Goblin Giant Miner
Cannon Cart Lightning Arrows Prince
Arrows
Arrows Minions Goblin Giant
Arrows
Arrows Lightning
Arrows Miner Lightning
Lightning Minions Three Musketeers Prince
Lightning Miner Arrows Prince Cannon Cart
Lightning Arrows
Lightning Three Musketeers Cannon Cart Miner
Lightning Arrows Minions Cannon Cart
Lightning Arrows Prince Cannon Cart
Lightning Arrows Three Musketeers Cannon Cart
Lightning Arrows Three Musketeers Cannon Cart
Lightning Arrows Three Musketeers
Minions Lightning
Lightning Arrows Three Musketeers Prince
Lightning Arrows Miner
Lightning Minions Prince
Lightning Arrows
Prince Lightning
Lightning Arrows Cannon Cart
Arrows
Arrows Miner Lightning
Lightning Arrows Prince Miner
Lightning Miner Arrows
Lightning Arrows
Lightning Minions
Lightning
Lightning Arrows Miner
Lightning Arrows
Prince
Arrows Lightning
Lightning Minions Prince Cannon Cart
Lightning Arrows Three Musketeers
Arrows
Lightning Miner Three Musketeers Prince Cannon Cart
Arrows Lightning
Lightning Arrows
Three Musketeers Prince Cannon Cart
Minions Lightning
Lightning
Lightning Prince Cannon Cart Goblin Giant Miner

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