My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Musketeer Wizard Electro Wizard
The Log
Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Hog Rider Wizard Electro Wizard
Fireball
Goblin Gang Musketeer Hog Rider Wizard Electro Wizard
Poison
Goblin Gang Musketeer Wizard Electro Wizard
Lightning
Musketeer Wizard Electro Wizard
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Gang Musketeer Hog Rider Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Goblin Gang Musketeer

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Musketeer Barbarian Barrel Mega Knight
Goblin Gang
Hog Rider
Musketeer
Hog Rider Zap Barbarian Barrel Mega Knight
Hog Rider
Zap Goblin Gang Musketeer Wizard Barbarian Barrel Electro Wizard Mega Knight
Wizard
Hog Rider Mega Knight
Barbarian Barrel
Zap Musketeer Hog Rider Mega Knight
Electro Wizard
Zap Hog Rider Mega Knight
Mega Knight
Zap Musketeer Hog Rider Wizard Barbarian Barrel Electro Wizard

Defense Synergies 3 14

Zap
Electro Wizard Mega Knight Goblin Gang Musketeer Barbarian Barrel
Goblin Gang
Musketeer Zap Barbarian Barrel Electro Wizard
Musketeer
Goblin Gang Zap Barbarian Barrel Electro Wizard Mega Knight
Hog Rider
Wizard
Barbarian Barrel Electro Wizard Mega Knight
Barbarian Barrel
Zap Goblin Gang Musketeer Wizard Electro Wizard Mega Knight
Electro Wizard
Zap Goblin Gang Musketeer Wizard Barbarian Barrel Mega Knight
Mega Knight
Zap Musketeer Wizard Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Wizard Barbarian Barrel Electro Wizard
Zap Goblin Gang Musketeer Electro Wizard Mega Knight
Goblin Gang Mega Knight Musketeer Electro Wizard
Goblin Gang Musketeer Electro Wizard Mega Knight
Barbarian Barrel Mega Knight
Goblin Gang Barbarian Barrel Zap Musketeer Electro Wizard Mega Knight
Musketeer Electro Wizard Zap Goblin Gang Wizard
Zap Musketeer Barbarian Barrel Electro Wizard Mega Knight
Goblin Gang Musketeer
Goblin Gang Musketeer Barbarian Barrel Electro Wizard Mega Knight
Goblin Gang Electro Wizard Zap Musketeer Wizard Barbarian Barrel Mega Knight
Musketeer Zap Goblin Gang Wizard Electro Wizard
Mega Knight Zap Goblin Gang Musketeer Wizard Electro Wizard
Wizard Mega Knight Zap Goblin Gang Barbarian Barrel Electro Wizard
Goblin Gang Electro Wizard Mega Knight
Zap Goblin Gang Electro Wizard Mega Knight
Wizard Mega Knight Goblin Gang Musketeer Electro Wizard
Mega Knight Zap Goblin Gang Musketeer Wizard Barbarian Barrel Electro Wizard
Zap Wizard Barbarian Barrel Musketeer Electro Wizard Mega Knight
Musketeer Electro Wizard
Goblin Gang Wizard Mega Knight Musketeer Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Barbarian Barrel Electro Wizard
Electro Wizard Zap Goblin Gang Musketeer Wizard Barbarian Barrel Mega Knight
Goblin Gang Mega Knight Zap Musketeer Electro Wizard
Goblin Gang Mega Knight Zap Musketeer Barbarian Barrel Electro Wizard
Goblin Gang Musketeer Mega Knight
Wizard Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang Musketeer Electro Wizard
Mega Knight
Zap Electro Wizard Mega Knight Barbarian Barrel
Goblin Gang Musketeer
Mega Knight Musketeer
Mega Knight Zap Electro Wizard
Mega Knight Goblin Gang Wizard
Wizard Musketeer Mega Knight
Goblin Gang Electro Wizard Zap Musketeer Barbarian Barrel
Mega Knight Zap Musketeer Wizard Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel Electro Wizard
Barbarian Barrel
Musketeer Barbarian Barrel
Wizard Zap Barbarian Barrel Mega Knight
Wizard Zap Musketeer
Musketeer Wizard
Zap Wizard Barbarian Barrel
Zap Wizard
Goblin Gang Musketeer Electro Wizard
Zap Musketeer Wizard Barbarian Barrel Electro Wizard
Zap Musketeer Wizard
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Musketeer Wizard Barbarian Barrel
Musketeer Wizard Barbarian Barrel Mega Knight
Barbarian Barrel
Zap Musketeer Wizard Barbarian Barrel Electro Wizard Mega Knight
Zap Wizard Barbarian Barrel Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Zap Musketeer Barbarian Barrel
Zap Wizard Barbarian Barrel Mega Knight
Zap Musketeer Wizard Barbarian Barrel Electro Wizard
Zap Musketeer Wizard Mega Knight
Zap Musketeer Barbarian Barrel
Zap Musketeer Wizard Electro Wizard
Zap Electro Wizard Musketeer Wizard
Zap Musketeer Wizard Mega Knight
Zap Electro Wizard
Mega Knight
Wizard
Zap Electro Wizard Goblin Gang Musketeer Barbarian Barrel
Zap Musketeer Wizard Electro Wizard
Barbarian Barrel
Goblin Gang Musketeer Wizard Electro Wizard Mega Knight
Zap Musketeer Wizard
Zap
Musketeer Mega Knight
Zap Goblin Gang Musketeer Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer Barbarian Barrel Electro Wizard Mega Knight

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