My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Inferno Tower Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Witch Ram Rider
Zap
Goblin Gang Inferno Tower Witch Ram Rider
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Witch
The Log
Goblin Gang Witch Ram Rider
Earthquake
Goblin Gang Inferno Tower Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Valkyrie Witch Ram Rider
Fireball
Goblin Gang Inferno Tower Witch Ram Rider
Poison
Goblin Gang Inferno Tower Witch
Lightning
Ice Golem Valkyrie Inferno Tower Witch Ram Rider
Rocket
Valkyrie Inferno Tower Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Goblin Gang Fireball Valkyrie Freeze Inferno Tower Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Goblin Gang Fireball Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Valkyrie
Ice Golem
Goblin Gang Witch Ram Rider
Fireball
Freeze Ram Rider
Valkyrie
Goblin Gang Witch Ram Rider
Inferno Tower
Freeze
Fireball
Witch
Ice Golem Valkyrie Ram Rider
Ram Rider
Ice Golem Fireball Valkyrie Witch

Defense Synergies 2 11

Goblin Gang
Inferno Tower Ice Golem Valkyrie
Ice Golem
Inferno Tower Goblin Gang Fireball Witch
Fireball
Ice Golem Valkyrie Inferno Tower Freeze Ram Rider
Valkyrie
Goblin Gang Fireball Inferno Tower Freeze Witch
Inferno Tower
Goblin Gang Ice Golem Fireball Valkyrie
Freeze
Fireball Valkyrie
Witch
Ice Golem Valkyrie
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Goblin Gang Valkyrie Witch Ram Rider
Goblin Gang Inferno Tower Witch Ram Rider Valkyrie Freeze
Inferno Tower Witch Goblin Gang Valkyrie Ram Rider
Fireball Valkyrie
Goblin Gang Fireball Freeze Valkyrie
Inferno Tower Ram Rider Goblin Gang Fireball Freeze Witch
Ice Golem Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Witch Goblin Gang
Goblin Gang Ice Golem Valkyrie Inferno Tower
Goblin Gang Valkyrie Witch Ice Golem Fireball Freeze Ram Rider
Inferno Tower Goblin Gang Fireball Witch Ram Rider
Inferno Tower Goblin Gang Fireball Valkyrie Freeze Witch Ram Rider
Fireball Valkyrie Goblin Gang Freeze Witch
Inferno Tower Goblin Gang Ram Rider
Inferno Tower Goblin Gang Fireball Freeze Ram Rider
Goblin Gang Fireball Valkyrie Inferno Tower Witch
Fireball Goblin Gang Valkyrie Witch Ram Rider
Valkyrie Freeze Witch Ice Golem Fireball Ram Rider
Inferno Tower Ram Rider
Goblin Gang Valkyrie Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Ice Golem Fireball Inferno Tower Witch
Fireball Goblin Gang Ice Golem Valkyrie
Goblin Gang Ice Golem Valkyrie Inferno Tower Witch Ram Rider
Goblin Gang Valkyrie Ice Golem Fireball Inferno Tower Ram Rider
Inferno Tower Goblin Gang Valkyrie Witch Ram Rider
Fireball Goblin Gang Ice Golem Freeze Witch Ram Rider
Goblin Gang Ice Golem Fireball Valkyrie Inferno Tower Witch Ram Rider
Inferno Tower Valkyrie
Freeze Ice Golem Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Valkyrie Inferno Tower Witch
Fireball Valkyrie
Goblin Gang Ice Golem Fireball Valkyrie Inferno Tower Witch Ram Rider
Fireball Valkyrie Witch
Goblin Gang Inferno Tower Witch Ice Golem Fireball Valkyrie Freeze
Valkyrie Ice Golem Fireball Inferno Tower Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Valkyrie Freeze
Fireball Ram Rider
Fireball
Ice Golem Fireball Valkyrie Freeze
Fireball Valkyrie
Fireball Ice Golem Freeze Witch Ram Rider
Witch
Fireball Ice Golem Freeze Ram Rider
Fireball Ram Rider
Goblin Gang Fireball
Fireball Valkyrie Ram Rider
Fireball
Ice Golem Fireball
Fireball Freeze
Ice Golem Fireball
Fireball Witch
Fireball
Fireball Freeze
Fireball
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Ice Golem Freeze Fireball Valkyrie Witch
Witch
Fireball Witch Ram Rider
Fireball Witch Ram Rider
Fireball
Ice Golem Fireball Witch
Fireball Freeze Witch
Fireball
Fireball
Fireball Freeze
Fireball
Goblin Gang Fireball Freeze Witch
Fireball Witch Ram Rider
Freeze
Fireball
Fireball Goblin Gang Valkyrie
Ice Golem Fireball
Fireball
Goblin Gang Fireball Freeze Witch
Fireball Witch
Fireball Freeze Witch

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