My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Prince Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Barbarian Barrel Prince Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Three Musketeers Prince Giant Skeleton
Giant Snowball
Goblin Gang Three Musketeers Lumberjack
Zap
Goblin Gang Three Musketeers Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Three Musketeers Giant Skeleton Lumberjack
The Log
Goblin Gang Elite Barbarians Three Musketeers Prince Giant Skeleton Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Three Musketeers Prince Giant Skeleton Lumberjack
Fireball
Goblin Gang Elite Barbarians Three Musketeers Lumberjack
Poison
Goblin Gang Three Musketeers
Lightning
Elite Barbarians Three Musketeers Prince Lumberjack
Rocket
Elite Barbarians Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Gang Lumberjack Prince Elite Barbarians Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Goblin Gang Lumberjack

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Prince Three Musketeers Barbarian Barrel Giant Skeleton Lumberjack
Goblin Gang
Three Musketeers Prince Giant Skeleton
Elite Barbarians
Zap Three Musketeers Barbarian Barrel Lumberjack
Three Musketeers
Zap Goblin Gang Elite Barbarians Barbarian Barrel
Barbarian Barrel
Zap Elite Barbarians Three Musketeers Prince Giant Skeleton Lumberjack
Prince
Zap Goblin Gang Barbarian Barrel Lumberjack
Giant Skeleton
Zap Goblin Gang Barbarian Barrel Lumberjack
Lumberjack
Zap Elite Barbarians Barbarian Barrel Prince Giant Skeleton

Defense Synergies 0 16

Zap
Goblin Gang Elite Barbarians Three Musketeers Barbarian Barrel Prince Giant Skeleton Lumberjack
Goblin Gang
Zap Barbarian Barrel Prince Giant Skeleton Lumberjack
Elite Barbarians
Zap
Three Musketeers
Zap Barbarian Barrel
Barbarian Barrel
Zap Goblin Gang Three Musketeers Prince Giant Skeleton Lumberjack
Prince
Zap Goblin Gang Barbarian Barrel
Giant Skeleton
Zap Goblin Gang Barbarian Barrel Lumberjack
Lumberjack
Zap Goblin Gang Barbarian Barrel Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Elite Barbarians Lumberjack Zap Goblin Gang Three Musketeers Prince
Goblin Gang Three Musketeers Prince Lumberjack Elite Barbarians Giant Skeleton
Elite Barbarians Three Musketeers Prince Lumberjack Goblin Gang
Elite Barbarians Barbarian Barrel Prince Giant Skeleton Lumberjack
Goblin Gang Barbarian Barrel Zap Lumberjack
Three Musketeers Zap Goblin Gang
Zap Barbarian Barrel Giant Skeleton
Three Musketeers Goblin Gang Elite Barbarians Prince Lumberjack
Goblin Gang Elite Barbarians Barbarian Barrel Prince Giant Skeleton Lumberjack
Goblin Gang Zap Barbarian Barrel Giant Skeleton Lumberjack
Three Musketeers Zap Goblin Gang
Prince Lumberjack Zap Goblin Gang Elite Barbarians Three Musketeers Giant Skeleton
Three Musketeers Zap Goblin Gang Barbarian Barrel Prince Lumberjack
Elite Barbarians Goblin Gang Three Musketeers Prince Lumberjack
Zap Goblin Gang Elite Barbarians Three Musketeers Prince Lumberjack
Three Musketeers Goblin Gang Elite Barbarians Prince Lumberjack
Zap Goblin Gang Elite Barbarians Three Musketeers Barbarian Barrel Prince Lumberjack
Zap Barbarian Barrel Giant Skeleton Lumberjack
Elite Barbarians Three Musketeers Prince Lumberjack
Goblin Gang Elite Barbarians Barbarian Barrel Prince Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Elite Barbarians Barbarian Barrel Prince Giant Skeleton
Zap Goblin Gang Elite Barbarians Barbarian Barrel Prince Lumberjack
Goblin Gang Giant Skeleton Lumberjack Zap Elite Barbarians Prince
Goblin Gang Prince Giant Skeleton Lumberjack Zap Elite Barbarians Barbarian Barrel
Giant Skeleton Goblin Gang Elite Barbarians Three Musketeers Prince Lumberjack
Zap Goblin Gang Three Musketeers
Goblin Gang Prince Elite Barbarians Giant Skeleton Lumberjack
Giant Skeleton Elite Barbarians Prince Lumberjack
Zap Giant Skeleton Elite Barbarians Barbarian Barrel Prince
Goblin Gang Three Musketeers
Elite Barbarians Prince Giant Skeleton Lumberjack
Zap Elite Barbarians Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Goblin Gang Three Musketeers Lumberjack
Three Musketeers
Goblin Gang Elite Barbarians Zap Three Musketeers Barbarian Barrel Prince Giant Skeleton Lumberjack
Zap Elite Barbarians Barbarian Barrel Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Giant Skeleton
Zap Barbarian Barrel
Barbarian Barrel Giant Skeleton
Barbarian Barrel Prince Giant Skeleton
Zap Barbarian Barrel
Zap
Zap Barbarian Barrel
Zap
Goblin Gang Elite Barbarians Three Musketeers Prince Lumberjack
Zap Barbarian Barrel Prince
Zap
Elite Barbarians Three Musketeers Barbarian Barrel
Barbarian Barrel
Zap Elite Barbarians Barbarian Barrel Prince
Zap Three Musketeers Barbarian Barrel
Three Musketeers Barbarian Barrel
Three Musketeers Barbarian Barrel
Zap Three Musketeers Barbarian Barrel Prince
Zap Barbarian Barrel
Prince Giant Skeleton
Prince
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Prince
Zap Barbarian Barrel
Elite Barbarians Zap
Zap
Elite Barbarians
Zap
Zap
Prince Giant Skeleton
Zap Goblin Gang Barbarian Barrel Prince
Zap Three Musketeers
Barbarian Barrel
Goblin Gang Three Musketeers Prince Lumberjack
Zap
Zap Giant Skeleton
Elite Barbarians Three Musketeers Prince
Zap Goblin Gang Elite Barbarians Giant Skeleton
Zap
Zap Barbarian Barrel Prince Giant Skeleton

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