My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Musketeer Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Barbarian Barrel Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Bandit Ram Rider
Giant Snowball
Bats Goblin Gang Royal Recruits Musketeer Ram Rider
Zap
Bats Goblin Gang Bandit Ram Rider
Barbarian Barrel
Goblin Gang Royal Recruits Musketeer Bandit
The Log
Goblin Gang Royal Recruits Musketeer Bandit Ram Rider
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Royal Recruits
Royal Delivery
Bats Goblin Gang Royal Recruits Musketeer Bandit Ram Rider
Fireball
Goblin Gang Musketeer Bandit Ram Rider
Poison
Bats Goblin Gang Royal Recruits Musketeer
Lightning
Musketeer Bandit Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Barbarian Barrel Goblin Gang Bandit Musketeer Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Giant Snowball Barbarian Barrel Goblin Gang

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Barbarian Barrel Bandit Ram Rider
Giant Snowball
Ram Rider Musketeer Barbarian Barrel Bandit
Goblin Gang
Royal Recruits Bandit
Royal Recruits
Bats Goblin Gang Musketeer Barbarian Barrel Bandit Ram Rider
Musketeer
Giant Snowball Royal Recruits Barbarian Barrel Bandit Ram Rider
Barbarian Barrel
Bats Giant Snowball Royal Recruits Musketeer Bandit Ram Rider
Bandit
Bats Giant Snowball Goblin Gang Royal Recruits Musketeer Barbarian Barrel Ram Rider
Ram Rider
Giant Snowball Bats Royal Recruits Musketeer Barbarian Barrel Bandit

Defense Synergies 3 17

Bats
Giant Snowball Royal Recruits Musketeer Barbarian Barrel Bandit
Giant Snowball
Goblin Gang Ram Rider Bats Royal Recruits Musketeer Barbarian Barrel Bandit
Goblin Gang
Giant Snowball Musketeer Royal Recruits Barbarian Barrel Bandit
Royal Recruits
Bats Giant Snowball Goblin Gang
Musketeer
Goblin Gang Bats Giant Snowball Barbarian Barrel Bandit Ram Rider
Barbarian Barrel
Bats Giant Snowball Goblin Gang Musketeer Bandit
Bandit
Bats Giant Snowball Goblin Gang Musketeer Barbarian Barrel Ram Rider
Ram Rider
Giant Snowball Musketeer Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer Barbarian Barrel Ram Rider
Bats Goblin Gang Royal Recruits Musketeer Bandit Ram Rider
Goblin Gang Ram Rider Bats Giant Snowball Royal Recruits Musketeer Bandit
Royal Recruits Bats Goblin Gang Musketeer Bandit Ram Rider
Royal Recruits Barbarian Barrel
Goblin Gang Barbarian Barrel Bats Giant Snowball Musketeer Bandit
Bats Giant Snowball Musketeer Ram Rider Goblin Gang
Royal Recruits Musketeer Barbarian Barrel Bandit Ram Rider
Goblin Gang Royal Recruits Musketeer
Goblin Gang Giant Snowball Royal Recruits Musketeer Barbarian Barrel Bandit
Bats Goblin Gang Giant Snowball Royal Recruits Musketeer Barbarian Barrel Bandit Ram Rider
Musketeer Bats Giant Snowball Goblin Gang Ram Rider
Royal Recruits Bats Giant Snowball Goblin Gang Musketeer Bandit Ram Rider
Bats Giant Snowball Goblin Gang Royal Recruits Barbarian Barrel
Royal Recruits Goblin Gang Bandit Ram Rider
Giant Snowball Goblin Gang Royal Recruits Bandit Ram Rider
Bats Goblin Gang Royal Recruits Musketeer
Bats Giant Snowball Goblin Gang Royal Recruits Musketeer Barbarian Barrel Bandit Ram Rider
Giant Snowball Barbarian Barrel Bats Royal Recruits Musketeer Bandit Ram Rider
Royal Recruits Musketeer Ram Rider
Goblin Gang Royal Recruits Bats Giant Snowball Musketeer Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Giant Snowball Barbarian Barrel Bandit
Bandit Giant Snowball Goblin Gang Musketeer Barbarian Barrel
Goblin Gang Royal Recruits Bandit Bats Musketeer Ram Rider
Goblin Gang Royal Recruits Bats Musketeer Barbarian Barrel Bandit Ram Rider
Royal Recruits Goblin Gang Musketeer Bandit Ram Rider
Bats Giant Snowball Goblin Gang Musketeer Ram Rider
Goblin Gang Royal Recruits Bats Musketeer Bandit Ram Rider
Royal Recruits
Royal Recruits Bats Giant Snowball Barbarian Barrel Bandit
Royal Recruits Goblin Gang Musketeer
Bats Royal Recruits Musketeer
Royal Recruits Giant Snowball
Royal Recruits Goblin Gang Bandit Ram Rider
Royal Recruits Musketeer
Goblin Gang Royal Recruits Bats Musketeer Barbarian Barrel
Bats Giant Snowball Royal Recruits Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer Barbarian Barrel Bandit
Giant Snowball Musketeer Barbarian Barrel Bandit Ram Rider
Barbarian Barrel Bandit
Royal Recruits Musketeer Barbarian Barrel
Giant Snowball Barbarian Barrel
Bats Giant Snowball Musketeer Ram Rider
Musketeer
Giant Snowball Barbarian Barrel Ram Rider
Giant Snowball Bandit Ram Rider
Bats Giant Snowball Goblin Gang Musketeer
Royal Recruits Musketeer Barbarian Barrel Bandit Ram Rider
Giant Snowball Musketeer
Giant Snowball Musketeer Barbarian Barrel Bandit
Musketeer Barbarian Barrel Bandit
Giant Snowball Musketeer Barbarian Barrel
Giant Snowball Musketeer Barbarian Barrel Bandit
Royal Recruits Musketeer Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel
Bats
Giant Snowball Musketeer Barbarian Barrel Bandit
Giant Snowball Barbarian Barrel
Musketeer
Giant Snowball
Musketeer
Giant Snowball Royal Recruits Musketeer Barbarian Barrel
Giant Snowball Barbarian Barrel
Giant Snowball Musketeer Barbarian Barrel Bandit Ram Rider
Giant Snowball Musketeer Bandit Ram Rider
Musketeer Barbarian Barrel Bandit
Bats Giant Snowball Musketeer
Bats Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Bandit
Giant Snowball
Giant Snowball
Bats Goblin Gang Royal Recruits Musketeer Barbarian Barrel Bandit
Giant Snowball Musketeer Ram Rider
Barbarian Barrel
Goblin Gang Musketeer
Giant Snowball Musketeer
Giant Snowball
Royal Recruits Musketeer
Bats Giant Snowball Goblin Gang Royal Recruits Musketeer
Bats Giant Snowball Musketeer
Giant Snowball Royal Recruits Musketeer Barbarian Barrel Bandit

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