My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Godly!

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Skeleton Barrel Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Skeleton Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Clone Balloon
Giant Snowball
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Clone Balloon
Zap
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Clone Balloon
Barbarian Barrel
Spear Goblins Archers Knight Goblin Gang Skeleton Barrel Clone
The Log
Spear Goblins Archers Goblin Gang Skeleton Barrel Clone
Earthquake
Spear Goblins Archers Goblin Gang Clone
Arrows
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Clone
Royal Delivery
Spear Goblins Archers Knight Minions Goblin Gang Skeleton Barrel Clone Balloon
Fireball
Archers Minions Goblin Gang Skeleton Barrel Clone Balloon
Poison
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Clone Balloon
Lightning
Knight Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Barrel Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Knight Minions Goblin Gang Skeleton Barrel Clone Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Knight Minions

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Skeleton Barrel Goblin Gang Balloon
Archers
Knight Skeleton Barrel Balloon
Knight
Spear Goblins Archers Minions Goblin Gang Skeleton Barrel Balloon
Minions
Knight Skeleton Barrel Clone Balloon
Goblin Gang
Knight Spear Goblins Skeleton Barrel Clone Balloon
Skeleton Barrel
Spear Goblins Knight Clone Archers Minions Goblin Gang Balloon
Clone
Skeleton Barrel Balloon Minions Goblin Gang
Balloon
Knight Clone Spear Goblins Archers Minions Goblin Gang Skeleton Barrel

Defense Synergies 4 5

Spear Goblins
Knight Archers Minions Goblin Gang
Archers
Knight Spear Goblins Minions Goblin Gang
Knight
Spear Goblins Archers Minions Goblin Gang
Minions
Knight Spear Goblins Archers
Goblin Gang
Knight Spear Goblins Archers
Skeleton Barrel
Clone
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minions Skeleton Barrel
Knight Minions Goblin Gang
Goblin Gang Archers Knight Minions
Knight Minions Goblin Gang
Goblin Gang Spear Goblins Archers Minions
Minions Spear Goblins Archers Goblin Gang
Skeleton Barrel
Minions Goblin Gang
Knight Goblin Gang Spear Goblins Archers
Archers Minions Goblin Gang Spear Goblins Knight
Minions Spear Goblins Archers Goblin Gang
Knight Minions Goblin Gang
Minions Goblin Gang
Knight Goblin Gang
Goblin Gang
Knight Minions Goblin Gang
Spear Goblins Archers Knight Minions Goblin Gang
Spear Goblins Archers Knight Minions
Goblin Gang Spear Goblins Archers Knight Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Archers
Archers Knight Goblin Gang Skeleton Barrel
Goblin Gang Spear Goblins Knight Minions
Goblin Gang Knight
Knight Goblin Gang
Archers Minions Goblin Gang Skeleton Barrel
Goblin Gang Spear Goblins Archers Knight Minions
Knight
Spear Goblins Knight Minions
Goblin Gang
Knight Minions
Knight Goblin Gang
Archers
Goblin Gang Spear Goblins Archers Knight Minions
Minions Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight
Skeleton Barrel
Skeleton Barrel
Knight Skeleton Barrel
Spear Goblins Minions Skeleton Barrel
Archers
Skeleton Barrel
Skeleton Barrel
Minions Goblin Gang
Knight Skeleton Barrel
Archers
Knight Skeleton Barrel
Minions Skeleton Barrel
Skeleton Barrel
Spear Goblins Skeleton Barrel
Skeleton Barrel
Minions
Archers Skeleton Barrel
Skeleton Barrel
Minions
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Archers
Minions Skeleton Barrel
Skeleton Barrel Spear Goblins Archers Minions Goblin Gang
Archers
Knight Goblin Gang
Skeleton Barrel
Minions Goblin Gang
Skeleton Barrel

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