My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Ice Wizard Bandit
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Ice Wizard Bandit
Fireball
Goblin Gang Hog Rider Wizard Ice Wizard Bandit
Poison
Goblin Gang Wizard Ice Wizard
Lightning
Mini P.E.K.K.A Wizard Ice Wizard Bandit
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Ice Wizard Bandit Fireball Mini P.E.K.K.A Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Ice Wizard Bandit

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Mini P.E.K.K.A Ice Wizard Bandit
Goblin Gang
Hog Rider Mini P.E.K.K.A Bandit
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Goblin Gang Hog Rider Wizard Ice Wizard
Hog Rider
Zap Goblin Gang Fireball Mini P.E.K.K.A Wizard Bandit
Wizard
Mini P.E.K.K.A Hog Rider Bandit
Ice Wizard
Zap Mini P.E.K.K.A Bandit
Bandit
Zap Goblin Gang Hog Rider Wizard Ice Wizard

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Goblin Gang Ice Wizard Bandit
Goblin Gang
Zap Mini P.E.K.K.A Ice Wizard Bandit
Fireball
Zap Mini P.E.K.K.A Ice Wizard Bandit
Mini P.E.K.K.A
Zap Goblin Gang Fireball Wizard Ice Wizard
Hog Rider
Wizard
Mini P.E.K.K.A Ice Wizard Bandit
Ice Wizard
Zap Goblin Gang Fireball Mini P.E.K.K.A Wizard Bandit
Bandit
Zap Goblin Gang Fireball Wizard Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Mini P.E.K.K.A Zap Goblin Gang Ice Wizard Bandit
Goblin Gang Mini P.E.K.K.A Ice Wizard Bandit
Mini P.E.K.K.A Goblin Gang Ice Wizard Bandit
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Zap Ice Wizard Bandit
Zap Goblin Gang Fireball Wizard Ice Wizard
Zap Fireball Bandit
Mini P.E.K.K.A Goblin Gang Ice Wizard
Goblin Gang Mini P.E.K.K.A Ice Wizard Bandit
Goblin Gang Ice Wizard Zap Fireball Wizard Bandit
Zap Goblin Gang Fireball Wizard Ice Wizard
Mini P.E.K.K.A Zap Goblin Gang Fireball Wizard Ice Wizard Bandit
Fireball Wizard Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Fireball Mini P.E.K.K.A Bandit
Wizard Goblin Gang Fireball Mini P.E.K.K.A
Fireball Zap Goblin Gang Wizard Ice Wizard Bandit
Zap Wizard Fireball Ice Wizard Bandit
Mini P.E.K.K.A
Goblin Gang Wizard Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball Bandit
Fireball Bandit Zap Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Bandit Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Fireball Bandit
Goblin Gang Mini P.E.K.K.A Bandit
Fireball Wizard Zap Goblin Gang Ice Wizard
Goblin Gang Mini P.E.K.K.A Fireball Ice Wizard Bandit
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Bandit
Goblin Gang
Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Goblin Gang Fireball Wizard Bandit
Wizard Fireball
Goblin Gang Zap Fireball Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Ice Wizard Bandit
Fireball Bandit
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Ice Wizard
Wizard
Fireball Zap Wizard Ice Wizard
Fireball Zap Wizard Bandit
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Wizard Bandit
Fireball Zap Wizard
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Bandit
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Ice Wizard
Fireball Zap Wizard Ice Wizard Bandit
Fireball Zap Wizard Bandit
Fireball Zap Bandit
Zap Fireball Wizard Ice Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Bandit
Zap Fireball
Fireball Wizard
Zap Goblin Gang Fireball Bandit
Fireball Zap Wizard Ice Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball Bandit

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